Player Matchup

Thanatos
Thanatos
Dachhh
Thanatos
Level 65
God Stats
20W - 15L
1,561 SR
Queue Stats
123W - 144L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
SZIA_Meydrik
Cthulhu
Level 47
God Stats
15W - 11L
1,505 SR
Queue Stats
40W - 44L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
abjectlimbo
Gilgamesh
Level 46
God Stats
6W - 3L
1,609 SR
Queue Stats
293W - 371L
1,297 Elo+
Solo
Hou Yi
Hou Yi
f_THEkiller
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,665 Elo+
Party 1
Janus
Janus
st6 zay
Janus
Level 46
God Stats
1W - 2L
1,727 SR
Queue Stats
116W - 138L
1,385 Elo+
Solo
Team Averages
Level 41
1,580 SR
1,426 Elo+

VS

Team Averages
Level 72
1,652 SR
1,388 Elo+
Danzaburou
Danzaburou
Dizzester
Danzaburou
Level 29
God Stats
104W - 120L
1,431 SR
Queue Stats
194W - 235L
1,374 Elo+
Party 2
Persephone
Persephone
DuckOnQuack4113
Persephone
Level 71
God Stats
8W - 7L
1,671 SR
Queue Stats
351W - 423L
1,437 Elo+
Party 2
Arachne
Arachne
Kempaign
Arachne
Level 151
God Stats
29W - 11L
1,855 SR
Queue Stats
435W - 485L
1,410 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sin Of Pride224
Cu Chulainn
Level 43
God Stats
15W - 12L
1,857 SR
Queue Stats
432W - 460L
1,350 Elo+
Solo
Cthulhu
Cthulhu
mauparody666
Cthulhu
Level 66
God Stats
31W - 26L
1,449 SR
Queue Stats
418W - 462L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dachhh
Thanatos
20
14 / 7 / 2
15,214
563
23,164
27,673
11,564
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
SZIA_Meydrik
Cthulhu
15
1 / 10 / 11
11,103
411
11,302
31,260
23,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
abjectlimbo
Gilgamesh
20
2 / 7 / 1
12,593
466
8,599
24,942
21,676
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
14
3 / 16 / 4
10,244
379
14,627
24,052
6,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
st6 zay
Janus
18
3 / 14 / 6
11,886
440
8,279
23,051
7,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dizzester
Danzaburou
20
15 / 7 / 14
15,949
591
20,299
23,965
12,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
DuckOnQuack4113
Persephone
20
9 / 5 / 11
16,709
619
16,420
14,154
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Kempaign
Arachne
20
21 / 2 / 10
18,615
689
28,264
22,442
11,949
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Sin Of Pride224
Cu Chulainn
20
4 / 3 / 7
15,415
571
14,458
19,386
12,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
mauparody666
Cthulhu
20
4 / 6 / 29
15,480
573
22,821
25,426
26,674
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
23
Kills
53
54
Deaths
23
24
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dachhh
Thanatos
14
7
2
2.14
W
Danzaburou
Dizzester
Danzaburou
15
7
14
3.14
W
Persephone
DuckOnQuack4113
Persephone
9
5
11
2.9
W
Arachne
Kempaign
Arachne
21
2
10
13
L
Cthulhu
SZIA_Meydrik
Cthulhu
1
10
11
0.65
W
Cu Chulainn
Sin Of Pride224
Cu Chulainn
4
3
7
2.5
L
Gilgamesh
abjectlimbo
Gilgamesh
2
7
1
0.36
L
Hou Yi
3
16
4
0.31
W
Cthulhu
mauparody666
Cthulhu
4
6
29
3.08
L
Janus
st6 zay
Janus
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,971
Damage
102,262
130,978
Taken
105,373
70,555
Mitigated
68,368
36,700
Healing
37,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dachhh
Thanatos
23,164
10,637
0
17,966
27,673
11,564
0
7,282
20,113
0
129,500
W
Danzaburou
Dizzester
Danzaburou
20,299
10,484
0
8,539
23,965
12,583
6,366
4,774
19,073
0
85,587
W
Persephone
DuckOnQuack4113
Persephone
16,420
550
0
5,061
14,154
5,035
664
2,885
10,970
77,507
0
W
Arachne
Kempaign
Arachne
28,264
19,566
0
13,117
22,442
11,949
5,092
5,247
17,125
0
168,342
L
Cthulhu
SZIA_Meydrik
Cthulhu
11,302
912
1,194
7,926
31,260
23,429
25
11,526
19,592
34,171
0
W
Cu Chulainn
Sin Of Pride224
Cu Chulainn
14,458
5,278
0
2,954
19,386
12,127
2,626
3,243
16,089
0
102,844
L
Gilgamesh
abjectlimbo
Gilgamesh
8,599
2,888
0
4,201
24,942
21,676
428
3,586
21,310
2,770
67,102
L
Hou Yi
14,627
6,274
0
1,906
24,052
6,615
243
8,180
15,738
0
58,473
W
Cthulhu
mauparody666
Cthulhu
22,821
1,271
2,016
6,111
25,426
26,674
288
5,951
19,403
63,488
0
L
Janus
st6 zay
Janus
8,279
860
189
3,318
23,051
7,271
643
7,723
14,984
70,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,040
Gold Earned
82,168
578
Minions Killed
646
0
Camps Cleared
0
2,285,719
Distance Traveled
2,394,336
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,214
563
176
7
0
524,704
0
W
Danzaburou
15,949
591
117
4
0
420,218
0
W
Persephone
16,709
619
127
5
0
472,448
0
W
Arachne
18,615
689
173
6
0
574,096
5
L
Cthulhu
11,103
411
52
2
0
428,605
3
W
Cu Chulainn
15,415
571
160
6
0
458,937
3
L
Gilgamesh
12,593
466
142
5
0
487,010
2
L
Hou Yi
10,244
379
81
3
0
396,544
2
W
Cthulhu
15,480
573
69
3
0
468,637
0
L
Janus
11,886
440
127
5
0
448,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role