Player Matchup

Amaterasu
Amaterasu
Nachitomix_11
Amaterasu
Level 28
God Stats
14W - 32L
1,336 SR
Queue Stats
183W - 272L
1,305 Elo+
Party 1
Olorun
Olorun
frantdf-arevaloc
Olorun
Level 27
God Stats
22W - 36L
1,470 SR
Queue Stats
101W - 192L
1,274 Elo+
Party 1
Mercury
Mercury
kevincastillo022
Mercury
Level 29
God Stats
27W - 38L
1,442 SR
Queue Stats
74W - 153L
1,281 Elo+
Party 1
Medusa
Medusa
kito_590
Medusa
Level 24
God Stats
8W - 19L
1,483 SR
Queue Stats
30W - 79L
1,302 Elo+
Party 1
Ymir
Ymir
na448cho
Ymir
Level 15
God Stats
16W - 26L
1,357 SR
Queue Stats
317W - 435L
1,303 Elo+
Party 1
Team Averages
Level 25
1,417 SR
1,293 Elo+

VS

Team Averages
Level 12
1,467 SR
1,350 Elo+
Nemesis
Nemesis
Branx5819
Nemesis
Level 8
God Stats
3W - 2L
1,505 SR
Queue Stats
8W - 9L
1,384 Elo+
Party 2
Medusa
Medusa
Ciarmu70
Medusa
Level 7
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 1L
1,036 Elo+
Solo
Tyr
Tyr
DarkPaladin76
Tyr
Level 7
God Stats
1W - 1L
1,322 SR
Queue Stats
6W - 4L
1,454 Elo+
Party 2
Merlin
Merlin
Fedebann
Merlin
Level 28
God Stats
10W - 7L
1,727 SR
Queue Stats
47W - 36L
1,493 Elo+
Solo
Ymir
Ymir
Ianfranco9999
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nachitomix_11
Amaterasu
20
3 / 6 / 2
12,534
482
7,016
23,974
12,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 1
9,302
358
4,709
13,635
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 4 / 3
11,856
456
7,207
22,564
10,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
kito_590
Medusa
19
6 / 9 / 4
12,586
484
16,125
21,945
8,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
5 / 9 / 3
11,738
451
6,968
23,764
18,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Branx5819
Nemesis
20
8 / 3 / 11
14,653
564
15,141
21,210
13,392
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Ciarmu70
Medusa
8
0 / 5 / 1
8,914
343
1,111
4,443
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
1 / 3 / 9
11,819
455
9,149
22,115
10,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Fedebann
Merlin
20
14 / 3 / 8
16,876
649
28,747
18,480
9,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 4 / 14
14,386
553
18,710
22,593
25,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
16
Kills
33
33
Deaths
18
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Branx5819
Nemesis
8
3
11
4.5
W
Medusa
Ciarmu70
Medusa
0
5
1
0.1
W
1
3
9
1.83
W
Merlin
Fedebann
Merlin
14
3
8
6
W
10
4
14
4.25
L
Amaterasu
Nachitomix_11
Amaterasu
3
6
2
0.67
L
0
5
1
0.1
L
2
4
3
0.88
L
Medusa
kito_590
Medusa
6
9
4
0.89
L
Ymir
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
72,858
105,882
Taken
88,841
54,336
Mitigated
58,916
20,401
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Branx5819
Nemesis
15,141
7,092
0
6,761
21,210
13,392
1,571
4,191
17,019
0
111,910
W
Medusa
Ciarmu70
Medusa
1,111
528
0
0
4,443
962
270
630
3,813
0
10,841
W
9,149
2,200
0
6,724
22,115
10,454
1,695
4,477
17,638
0
57,573
W
Merlin
Fedebann
Merlin
28,747
1,521
486
8,257
18,480
9,065
4,266
1,801
16,679
151,990
0
W
18,710
2,710
0
3,148
22,593
25,043
929
5,828
16,765
84,609
0
L
Amaterasu
Nachitomix_11
Amaterasu
7,016
2,048
0
6,506
23,974
12,595
488
11,040
12,854
0
67,890
L
4,709
2,511
0
5,360
13,635
4,508
649
2,551
11,004
44,724
0
L
7,207
3,672
0
3,973
22,564
10,617
0
8,485
14,079
0
107,531
L
Medusa
kito_590
Medusa
16,125
7,536
0
3,882
21,945
8,469
1,021
11,386
10,559
0
83,823
L
Ymir
6,968
822
0
680
23,764
18,147
308
13,995
9,701
44,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,016
Gold Earned
66,648
520
Minions Killed
596
0
Camps Cleared
0
2,187,904
Distance Traveled
2,111,308
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,653
564
156
6
0
521,530
0
W
Medusa
8,914
343
22
1
0
154,083
0
W
Tyr
11,819
455
93
4
0
525,031
0
W
Merlin
16,876
649
211
8
0
429,535
1
W
Ymir
14,386
553
114
4
0
481,129
1
L
Amaterasu
12,534
482
116
4
0
513,709
0
L
Olorun
9,302
358
62
2
0
233,118
0
L
Mercury
11,856
456
145
6
0
597,488
0
L
Medusa
12,586
484
119
5
0
443,910
0
L
Ymir
11,738
451
78
3
0
399,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role