Player Matchup

Ymir
Ymir
DetectivDolphin
Ymir
Level 24
God Stats
2W - 0L
1,697 SR
Queue Stats
30W - 39L
1,509 Elo+
Party 3
Odin
Odin
ItsClenzy
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
Geb
Geb
WimpySugar
Geb
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,504 Elo+
Party 3
Sol
Sol
X8xLoneWolfx8X
Sol
Level 85
God Stats
11W - 6L
1,531 SR
Queue Stats
257W - 234L
1,560 Elo+
Party 4
Scylla
Scylla
iFrosty US
Scylla
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 227L
1,547 Elo+
Party 4
Team Averages
Level 64
1,546 SR
1,520 Elo+

VS

Team Averages
Level 69
1,561 SR
1,581 Elo+
Ah Puch
Ah Puch
BaconBoy7575
Ah Puch
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 193L
1,616 Elo+
Party 2
Mercury
Mercury
Godofsayins
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
Juiceboxx8330
Kukulkan
Level 29
God Stats
0W - 2L
1,591 SR
Queue Stats
6W - 7L
1,685 Elo+
Party 1
Zeus
Zeus
TheMoooseIsLoose
Zeus
Level 160
God Stats
5W - 5L
1,711 SR
Queue Stats
193W - 188L
1,638 Elo+
Party 2
Kali
Kali
TheOnlySource
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 19
11,973
748
7,538
17,347
19,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
18
5 / 5 / 19
11,878
742
7,558
14,400
12,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 14
11,695
731
5,982
13,082
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 2 / 12
13,474
842
17,959
13,003
6,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
iFrosty US
Scylla
20
10 / 3 / 14
13,270
829
23,401
13,228
6,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BaconBoy7575
Ah Puch
18
1 / 6 / 8
10,959
685
12,214
13,586
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Godofsayins
Mercury
17
4 / 9 / 6
10,440
653
8,691
16,682
8,676
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Juiceboxx8330
Kukulkan
15
0 / 8 / 7
9,056
566
4,579
13,820
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 4 / 4
12,397
775
26,466
9,904
4,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 9 / 5
9,099
569
3,025
13,480
6,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
34
Kills
16
16
Deaths
36
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BaconBoy7575
Ah Puch
1
6
8
0.83
W
3
3
19
4.17
L
Mercury
Godofsayins
Mercury
4
9
6
0.78
W
Odin
5
5
19
2.9
L
Kukulkan
Juiceboxx8330
Kukulkan
0
8
7
0.44
L
10
4
4
3
L
1
9
5
0.39
W
3
3
14
3.33
W
13
2
12
9.5
W
Scylla
iFrosty US
Scylla
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,438
Damage
54,975
71,060
Taken
67,472
59,726
Mitigated
29,607
27,119
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BaconBoy7575
Ah Puch
12,214
783
1,103
4,774
13,586
5,267
0
11,947
1,639
39,702
0
W
7,538
632
2,099
3,085
17,347
19,513
287
7,355
9,992
15,093
0
L
Mercury
Godofsayins
Mercury
8,691
4,352
1,507
4,351
16,682
8,676
0
12,203
4,479
0
16,021
W
Odin
7,558
1,495
949
668
14,400
12,290
518
8,962
5,438
0
11,879
L
Kukulkan
Juiceboxx8330
Kukulkan
4,579
33
547
673
13,820
5,180
0
12,859
961
16,783
0
L
26,466
1,973
223
785
9,904
4,286
0
7,551
2,353
50,415
0
L
3,025
1,379
0
656
13,480
6,198
0
10,320
3,160
0
6,274
W
5,982
348
1,134
2,462
13,082
15,613
132
8,676
4,406
19,574
0
W
17,959
4,540
3,157
6,770
13,003
6,111
3,987
8,592
4,411
53,020
0
W
Scylla
iFrosty US
Scylla
23,401
995
1,854
4,941
13,228
6,199
618
9,674
3,554
44,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,290
Gold Earned
51,951
186
Minions Killed
162
0
Camps Cleared
0
1,443,473
Distance Traveled
1,255,524
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,959
685
63
4
0
262,265
3
W
Ymir
11,973
748
21
1
0
280,549
1
L
Mercury
10,440
653
18
1
0
271,782
2
W
Odin
11,878
742
10
1
0
297,959
1
L
Kukulkan
9,056
566
21
1
0
214,673
0
L
Zeus
12,397
775
54
3
0
234,243
4
L
Kali
9,099
569
6
0
0
272,561
0
W
Geb
11,695
731
11
1
0
292,679
0
W
Sol
13,474
842
86
5
0
289,311
2
W
Scylla
13,270
829
58
4
0
282,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role