Player Matchup

Discordia
Discordia
ClearWindow
Discordia
Level 20
God Stats
22W - 25L
1,171 SR
Queue Stats
98W - 107L
1,309 Elo+
Solo
Nike
Nike
Gam3rs
Nike
Level 77
God Stats
2W - 0L
1,703 SR
Queue Stats
12W - 15L
1,364 Elo+
Party 1
Ymir
Ymir
Heber_2105
Ymir
Level 17
God Stats
2W - 3L
1,238 SR
Queue Stats
20W - 33L
1,194 Elo+
Party 1
Loki
Loki
TempestRune7
Loki
Level 11
God Stats
2W - 3L
1,285 SR
Queue Stats
7W - 13L
1,132 Elo+
Party 1
Neith
Neith
Tumanurico69
Neith
Level 16
God Stats
1W - 1L
1,299 SR
Queue Stats
15W - 26L
1,147 Elo+
Party 1
Team Averages
Level 28
1,339 SR
1,229 Elo+

VS

Team Averages
Level 10
1,537 SR
1,425 Elo+
Ra
Ra
Pointless360
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 114L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ROME0oBR
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Valsleeve
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
clown95
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,259 Elo+
Solo
Sol
Sol
selverth
Sol
Level 30
God Stats
6W - 3L
1,687 SR
Queue Stats
13W - 20L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClearWindow
Discordia
19
20 / 3 / 15
14,686
544
26,521
19,621
8,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nike
Gam3rs
Nike
20
18 / 2 / 11
15,516
575
19,402
20,617
21,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 15
12,088
448
8,975
24,207
26,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 5 / 8
12,689
470
5,706
20,596
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 9
10,915
404
7,290
11,036
6,457
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 4
14,992
555
29,586
26,880
14,821
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
ROME0oBR
Hou Yi
3
0 / 4 / 0
7,076
262
527
2,498
531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Valsleeve
Neith
16
2 / 16 / 0
10,847
402
7,178
18,970
6,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
clown95
Hercules
13
1 / 9 / 3
9,677
358
5,248
21,454
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 13 / 1
12,200
452
9,031
26,087
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
47
Kills
17
18
Deaths
52
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
ClearWindow
Discordia
20
3
15
9.17
W
Nike
Gam3rs
Nike
18
2
11
11.75
W
3
4
15
2.63
L
10
10
4
1.2
L
Hou Yi
ROME0oBR
Hou Yi
0
4
0
0
W
4
5
8
1.6
W
2
4
9
1.63
L
Neith
Valsleeve
Neith
2
16
0
0.13
L
Hercules
clown95
Hercules
1
9
3
0.28
L
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,894
Damage
51,570
96,077
Taken
95,889
70,358
Mitigated
44,634
31,245
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ClearWindow
Discordia
26,521
3,392
411
8,813
19,621
8,379
3,210
9,902
9,415
90,374
0
W
Nike
Gam3rs
Nike
19,402
2,901
840
3,421
20,617
21,082
4,996
6,211
13,994
16,394
90,421
W
8,975
1,548
873
3,394
24,207
26,266
1,076
10,613
13,196
50,928
0
L
29,586
3,320
1,284
8,695
26,880
14,821
489
13,188
13,362
106,998
0
L
Hou Yi
ROME0oBR
Hou Yi
527
302
0
0
2,498
531
10
677
1,761
0
2,675
W
5,706
1,756
1,071
7,669
20,596
8,174
985
4,000
16,474
0
99,293
W
7,290
2,598
1,500
3,253
11,036
6,457
2,492
6,279
4,597
0
38,560
L
Neith
Valsleeve
Neith
7,178
6,031
0
1,674
18,970
6,827
2,327
8,369
10,421
0
55,462
L
Hercules
clown95
Hercules
5,248
1,256
0
2,455
21,454
12,813
0
12,020
9,284
0
26,046
L
9,031
1,676
0
8,222
26,087
9,642
0
8,828
17,049
93,469
9,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,894
Gold Earned
54,792
570
Minions Killed
433
0
Camps Cleared
0
2,288,305
Distance Traveled
1,819,276
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,686
544
132
5
0
468,841
0
W
Nike
15,516
575
147
5
0
526,825
0
W
Ymir
12,088
448
82
3
0
446,011
1
L
Ra
14,992
555
168
6
0
453,782
1
L
Hou Yi
7,076
262
4
0
0
67,450
1
W
Loki
12,689
470
143
5
0
461,950
0
W
Neith
10,915
404
66
2
0
384,678
6
L
Neith
10,847
402
99
4
0
394,389
0
L
Hercules
9,677
358
35
1
0
459,956
0
L
Sol
12,200
452
127
5
0
443,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role