Player Matchup

Cthulhu
Cthulhu
Agent Flames
Cthulhu
Level 39
God Stats
2W - 5L
1,305 SR
Queue Stats
213W - 161L
1,515 Elo+
Party 1
Hera
Hera
Denisaurius
Hera
Level 29
God Stats
5W - 6L
1,504 SR
Queue Stats
150W - 185L
1,409 Elo+
Solo
Artemis
Artemis
FleshLike
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Nu Wa
Nu Wa
dyeii
Nu Wa
Level 27
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
prymst0n3
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,400 Elo+
Party 1
Team Averages
Level 24
1,504 SR
1,396 Elo+

VS

Team Averages
Level 20
1,493 SR
1,495 Elo+
Ymir
Ymir
Clonathan
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,592 Elo+
Solo
Nemesis
Nemesis
Crispnug
Nemesis
Level 28
God Stats
5W - 2L
1,354 SR
Queue Stats
36W - 31L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Skarvel_Vern
Kukulkan
Level 23
God Stats
49W - 41L
1,637 SR
Queue Stats
181W - 165L
1,469 Elo+
Solo
Neith
Neith
XpelionerX
Neith
Level 16
God Stats
4W - 5L
1,475 SR
Queue Stats
9W - 9L
1,553 Elo+
Solo
Izanami
Izanami
pabloch24_ig
Izanami
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
124W - 131L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agent Flames
Cthulhu
15
2 / 5 / 4
10,441
522
15,268
20,100
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 13 / 0
9,750
488
9,120
14,981
4,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
FleshLike
Artemis
13
0 / 10 / 1
7,777
389
2,285
11,962
3,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
dyeii
Nu Wa
3
0 / 0 / 1
5,649
282
0
0
0
Tsukuyomi
prymst0n3
Tsukuyomi
13
2 / 7 / 0
8,343
417
8,068
16,545
6,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 10
9,849
492
3,680
13,138
13,904
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Crispnug
Nemesis
19
7 / 1 / 5
12,025
601
9,576
17,233
7,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Skarvel_Vern
Kukulkan
18
16 / 3 / 4
12,826
641
21,532
11,294
4,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
4 / 2 / 8
10,559
528
5,581
13,370
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
pabloch24_ig
Izanami
17
6 / 1 / 10
11,432
572
9,183
11,402
4,058
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
8
Kills
35
35
Deaths
8
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Agent Flames
Cthulhu
2
5
4
0.8
W
Ymir
2
1
10
7
W
Nemesis
Crispnug
Nemesis
7
1
5
9.5
L
4
13
0
0.31
L
Artemis
FleshLike
Artemis
0
10
1
0.05
W
Kukulkan
Skarvel_Vern
Kukulkan
16
3
4
6
W
Neith
4
2
8
4
L
Nu Wa
dyeii
Nu Wa
0
0
1
0.5
W
Izanami
pabloch24_ig
Izanami
6
1
10
11
L
Tsukuyomi
prymst0n3
Tsukuyomi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
49,552
63,588
Taken
66,437
28,828
Mitigated
34,238
10,443
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Agent Flames
Cthulhu
15,268
1,049
155
3,750
20,100
14,470
0
7,657
12,443
46,934
0
W
Ymir
3,680
991
0
414
13,138
13,904
1,059
4,819
8,319
32,017
0
W
Nemesis
Crispnug
Nemesis
9,576
6,254
0
7,654
17,233
7,635
1,529
3,083
14,150
0
105,084
L
9,120
2,162
618
994
14,981
4,585
734
7,316
7,665
33,391
0
L
Artemis
FleshLike
Artemis
2,285
1,219
0
1,205
11,962
3,762
0
5,098
6,864
0
24,735
W
Kukulkan
Skarvel_Vern
Kukulkan
21,532
1,642
0
1,117
11,294
4,449
3,536
5,051
5,977
96,625
0
W
Neith
5,581
2,936
255
6,099
13,370
4,192
3,586
5,467
7,903
0
45,698
L
Nu Wa
dyeii
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
pabloch24_ig
Izanami
9,183
6,276
231
2,830
11,402
4,058
2,728
5,968
5,434
0
76,589
L
Tsukuyomi
prymst0n3
Tsukuyomi
8,068
2,346
0
3,721
16,545
6,011
0
5,141
11,404
0
45,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
56,691
234
Minions Killed
567
0
Camps Cleared
0
1,255,247
Distance Traveled
1,791,782
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,441
522
63
3
0
385,759
3
W
Ymir
9,849
492
54
3
0
348,701
1
W
Nemesis
12,025
601
145
7
0
371,786
0
L
Hera
9,750
488
31
2
0
284,300
7
L
Artemis
7,777
389
56
3
0
262,892
5
W
Kukulkan
12,826
641
159
8
0
376,107
1
W
Neith
10,559
528
84
4
0
345,958
1
L
Nu Wa
5,649
282
0
0
0
5,626
1
W
Izanami
11,432
572
125
6
0
349,230
1
L
Tsukuyomi
8,343
417
84
4
0
316,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role