Player Matchup

Scylla
Scylla
Alex-NR-
Scylla
Level 28
God Stats
37W - 60L
1,401 SR
Queue Stats
53W - 74L
1,361 Elo+
Party 4
Nemesis
Nemesis
Azure-Witcher
Nemesis
Level 88
God Stats
13W - 9L
1,363 SR
Queue Stats
332W - 403L
1,319 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BIGforn
Kumbhakarna
Level 98
God Stats
1W - 3L
1,679 SR
Queue Stats
242W - 303L
1,408 Elo+
Party 3
Chaac
Chaac
Kempires
Chaac
Level 37
God Stats
18W - 24L
1,443 SR
Queue Stats
86W - 114L
1,305 Elo+
Party 4
Danzaburou
Danzaburou
popleader
Danzaburou
Level 34
God Stats
12W - 17L
1,511 SR
Queue Stats
92W - 112L
1,396 Elo+
Party 4
Team Averages
Level 57
1,479 SR
1,358 Elo+

VS

Team Averages
Level 99
1,635 SR
1,612 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CalmFish3205278
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 12L
1,746 Elo+
Party 2
Neith
Neith
Jazllow
Neith
Level 79
God Stats
49W - 34L
1,556 SR
Queue Stats
543W - 572L
1,418 Elo+
Party 1
Nemesis
Nemesis
KC1
Nemesis
Level 138
God Stats
28W - 9L
1,922 SR
Queue Stats
382W - 296L
1,714 Elo+
Party 2
Tiamat
Tiamat
OTJF1
Tiamat
Level 154
God Stats
39W - 32L
1,696 SR
Queue Stats
487W - 421L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alex-NR-
Scylla
10
0 / 2 / 0
5,441
453
1,616
5,890
1,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
9
1 / 7 / 0
5,668
472
3,246
9,637
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
BIGforn
Kumbhakarna
8
0 / 6 / 1
5,070
423
1,733
11,934
3,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Kempires
Chaac
11
0 / 1 / 0
5,416
451
3,017
8,974
5,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
popleader
Danzaburou
9
0 / 2 / 1
5,186
432
3,698
4,705
1,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 3
6,539
545
2,676
5,736
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 0 / 4
7,513
626
8,296
9,288
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Jazllow
Neith
11
5 / 0 / 2
6,889
574
7,254
3,326
1,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
KC1
Nemesis
13
6 / 0 / 3
7,678
640
3,145
7,279
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
OTJF1
Tiamat
14
5 / 0 / 2
8,480
707
7,335
3,100
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
18
18
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
3
2.5
L
Scylla
Alex-NR-
Scylla
0
2
0
0
L
Nemesis
1
7
0
0.14
L
Kumbhakarna
BIGforn
Kumbhakarna
0
6
1
0.08
W
1
0
4
3
W
Neith
Jazllow
Neith
5
0
2
6
W
Nemesis
KC1
Nemesis
6
0
3
7.5
L
Chaac
Kempires
Chaac
0
1
0
0
W
Tiamat
OTJF1
Tiamat
5
0
2
6
L
Danzaburou
popleader
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,310
Damage
28,706
41,140
Taken
28,729
14,698
Mitigated
14,860
11,760
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,676
209
0
1,841
5,736
2,597
0
821
4,915
17,022
0
L
Scylla
Alex-NR-
Scylla
1,616
75
0
1,814
5,890
1,712
0
3,204
2,540
29,745
0
L
Nemesis
3,246
1,481
0
795
9,637
2,739
0
2,891
6,650
0
34,339
L
Kumbhakarna
BIGforn
Kumbhakarna
1,733
117
261
2,520
11,934
3,441
236
2,606
9,316
18,190
0
W
8,296
1,524
0
3,035
9,288
6,483
74
0
9,288
3,403
48,476
W
Neith
Jazllow
Neith
7,254
4,814
0
1,940
3,326
1,067
1,320
577
2,749
0
40,365
W
Nemesis
KC1
Nemesis
3,145
1,250
0
3,110
7,279
2,593
0
1,218
6,061
0
40,878
L
Chaac
Kempires
Chaac
3,017
366
0
4,914
8,974
5,515
0
160
8,814
0
25,883
W
Tiamat
OTJF1
Tiamat
7,335
813
0
1,684
3,100
2,120
502
733
2,367
57,225
0
L
Danzaburou
popleader
Danzaburou
3,698
1,793
159
1,297
4,705
1,291
234
1,172
3,533
0
25,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
37,099
266
Minions Killed
404
0
Camps Cleared
0
1,081,687
Distance Traveled
1,174,099
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,539
545
33
3
0
249,117
8
L
Scylla
5,441
453
65
5
0
182,950
2
L
Nemesis
5,668
472
74
6
0
244,715
4
L
Kumbhakarna
5,070
423
29
2
0
213,016
3
W
Osiris
7,513
626
90
8
0
234,618
5
W
Neith
6,889
574
70
6
0
196,078
3
W
Nemesis
7,678
640
83
7
0
269,195
2
L
Chaac
5,416
451
51
4
0
227,595
1
W
Tiamat
8,480
707
128
11
0
225,091
2
L
Danzaburou
5,186
432
47
4
0
213,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role