Player Matchup

Sol
Sol
Brionac50
Sol
Level 67
God Stats
36W - 18L
1,669 SR
Queue Stats
329W - 361L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Frickerr
Ah Muzen Cab
Level 124
God Stats
4W - 3L
1,601 SR
Queue Stats
625W - 606L
1,597 Elo+
Party 3
Eset
Eset
HisChild
Eset
Level 103
God Stats
5W - 3L
1,617 SR
Queue Stats
747W - 787L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Razorrito
Tsukuyomi
Level 45
God Stats
6W - 4L
1,505 SR
Queue Stats
59W - 68L
1,485 Elo+
Party 3
Chang'e
Chang'e
TheClinicalTrial
Chang'e
Level 28
God Stats
24W - 13L
1,744 SR
Queue Stats
229W - 223L
1,594 Elo+
Party 1
Team Averages
Level 73
1,627 SR
1,555 Elo+

VS

Team Averages
Level 75
1,572 SR
1,525 Elo+
Hercules
Hercules
Donqie
Hercules
Level 114
God Stats
6W - 11L
1,564 SR
Queue Stats
277W - 295L
1,496 Elo+
Party 4
Sobek
Sobek
Enlightless
Sobek
Level 109
God Stats
11W - 7L
1,636 SR
Queue Stats
265W - 281L
1,472 Elo+
Party 4
Chernobog
Chernobog
Itsokimok5457
Chernobog
Level 4
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 4L
1,555 Elo+
Party 4
Hel
Hel
xDarkLung
Hel
Level 123
God Stats
2W - 3L
1,658 SR
Queue Stats
233W - 202L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
xRatzz--
Sylvanus
Level 26
God Stats
2W - 1L
1,744 SR
Queue Stats
47W - 40L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 3
9,192
657
16,300
12,624
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Frickerr
Ah Muzen Cab
13
0 / 1 / 0
7,447
532
5,658
7,663
2,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
4 / 2 / 4
8,035
574
8,336
8,637
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Razorrito
Tsukuyomi
11
1 / 2 / 2
7,027
502
2,835
7,616
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 2 / 8
8,054
575
5,496
9,218
2,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Donqie
Hercules
14
0 / 0 / 2
7,877
563
5,560
8,774
6,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 5 / 3
6,407
458
6,722
13,119
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Itsokimok5457
Chernobog
10
0 / 7 / 1
5,993
428
2,916
11,399
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 3
8,509
608
5,593
9,627
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
xRatzz--
Sylvanus
12
3 / 4 / 3
7,037
503
6,300
10,036
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
8
8
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Hercules
Donqie
Hercules
0
0
2
1
L
2
5
3
0.7
W
Ah Muzen Cab
Frickerr
Ah Muzen Cab
0
1
0
0
W
Eset
4
2
4
3
L
Chernobog
Itsokimok5457
Chernobog
0
7
1
0.07
W
Tsukuyomi
Razorrito
Tsukuyomi
1
2
2
1
W
3
2
8
3.5
L
3
2
3
2.25
L
Sylvanus
xRatzz--
Sylvanus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
27,091
45,758
Taken
52,955
13,609
Mitigated
28,423
21,158
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,300
8,070
0
7,484
12,624
3,801
1,344
5,021
7,003
66,224
0
L
Hercules
Donqie
Hercules
5,560
1,071
0
3,838
8,774
6,147
0
611
8,163
10,156
45,387
L
6,722
226
564
5,101
13,119
10,703
0
8,601
4,460
15,877
0
W
Ah Muzen Cab
Frickerr
Ah Muzen Cab
5,658
1,287
0
3,429
7,663
2,541
0
2,890
4,713
0
46,341
W
Eset
8,336
1,171
327
2,853
8,637
2,745
0
4,372
4,265
45,634
0
L
Chernobog
Itsokimok5457
Chernobog
2,916
1,413
0
2,738
11,399
3,201
0
9,885
1,474
0
26,100
W
Tsukuyomi
Razorrito
Tsukuyomi
2,835
913
0
3,002
7,616
2,104
0
3,289
4,297
0
34,382
W
5,496
815
1,419
2,644
9,218
2,418
124
3,613
5,515
23,277
0
L
5,593
268
1,150
4,933
9,627
3,791
108
5,562
3,711
64,177
0
L
Sylvanus
xRatzz--
Sylvanus
6,300
1,609
423
2,400
10,036
4,581
0
4,925
5,015
34,321
11,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,755
Gold Earned
35,823
409
Minions Killed
462
0
Camps Cleared
0
1,302,909
Distance Traveled
1,237,463
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,192
657
112
8
0
226,389
2
L
Hercules
7,877
563
158
11
0
247,460
5
L
Sobek
6,407
458
20
1
0
266,367
2
W
Ah Muzen Cab
7,447
532
115
8
0
261,605
3
W
Eset
8,035
574
89
6
0
272,086
2
L
Chernobog
5,993
428
48
3
0
199,536
1
W
Tsukuyomi
7,027
502
72
5
0
270,469
4
W
Chang'e
8,054
575
21
2
0
272,360
2
L
Hel
8,509
608
137
10
0
277,309
5
L
Sylvanus
7,037
503
99
7
0
246,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role