Player Matchup

Merlin
Merlin
Cypher_Ninja38
Merlin
Level 59
God Stats
19W - 14L
1,558 SR
Queue Stats
184W - 178L
1,397 Elo+
Solo
Pele
Pele
GeneralBoss2
Pele
Level 89
God Stats
10W - 6L
1,405 SR
Queue Stats
183W - 184L
1,372 Elo+
Solo
Hades
Hades
TopDeLinha2018
Hades
Level 64
God Stats
36W - 21L
1,715 SR
Queue Stats
152W - 174L
1,323 Elo+
Solo
Ra
Ra
iceguy_
Ra
Level 148
God Stats
6W - 4L
1,765 SR
Queue Stats
616W - 705L
1,286 Elo+
Solo
Neith
Neith
laurodriguez18
Neith
Level 62
God Stats
2W - 0L
1,189 SR
Queue Stats
36W - 25L
1,328 Elo+
Solo
Team Averages
Level 84
1,526 SR
1,341 Elo+

VS

Team Averages
Level 92
1,385 SR
1,352 Elo+
Chaac
Chaac
DataFett
Chaac
Level 125
God Stats
10W - 14L
1,413 SR
Queue Stats
138W - 153L
1,409 Elo+
Solo
Pele
Pele
Soy_Sauce_Crisis
Pele
Level 53
God Stats
4W - 11L
1,347 SR
Queue Stats
54W - 73L
1,279 Elo+
Solo
Ganesha
Ganesha
fatboylikescake
Ganesha
Level 147
God Stats
0W - 3L
1,212 SR
Queue Stats
265W - 324L
1,353 Elo+
Solo
Thanatos
Thanatos
fhenixx9
Thanatos
Level 68
God Stats
36W - 51L
1,449 SR
Queue Stats
293W - 435L
1,340 Elo+
Solo
Merlin
Merlin
mauparody666
Merlin
Level 66
God Stats
15W - 21L
1,504 SR
Queue Stats
418W - 462L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,287
521
4,879
6,774
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 0 / 4
9,599
686
9,694
7,934
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 3
7,985
570
7,775
8,340
5,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

10
3 / 2 / 4
6,656
475
3,093
5,235
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 6
7,103
507
7,080
5,824
1,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DataFett
Chaac
13
0 / 2 / 0
7,255
518
7,119
14,105
9,690
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 0
6,934
495
3,860
9,016
2,854
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
5,850
418
4,039
9,780
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
fhenixx9
Thanatos
11
2 / 5 / 0
6,526
466
1,978
9,846
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
2 / 4 / 1
7,788
556
4,288
6,897
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
6
6
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Chaac
DataFett
Chaac
0
2
0
0
W
12
0
4
14
L
2
2
0
1
W
0
0
3
1.5
L
0
5
1
0.1
L
Thanatos
fhenixx9
Thanatos
2
5
0
0.4
W
3
2
4
2.5
W
1
1
6
4
L
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
21,284
34,107
Taken
49,644
14,874
Mitigated
22,347
14,637
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,879
70
0
1,330
6,774
1,922
847
2,802
3,678
35,877
0
L
Chaac
DataFett
Chaac
7,119
2,823
0
7,236
14,105
9,690
0
8,059
5,996
0
43,771
W
9,694
3,471
0
949
7,934
2,874
1,505
1,173
6,663
0
72,859
L
3,860
1,481
552
1,698
9,016
2,854
0
325
8,691
0
39,432
W
7,775
575
74
6,573
8,340
5,032
0
0
8,340
46,672
0
L
4,039
427
0
1,494
9,780
4,659
0
2,334
7,446
14,062
0
L
Thanatos
fhenixx9
Thanatos
1,978
360
0
6,415
9,846
3,057
0
1,783
7,929
0
29,706
W
3,093
428
615
1,861
5,235
3,285
0
2,226
3,009
19,086
0
W
7,080
3,743
0
3,235
5,824
1,761
332
1,734
4,090
0
31,635
L
Merlin
4,288
251
0
1,463
6,897
2,087
213
2,626
3,835
41,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
34,353
416
Minions Killed
321
0
Camps Cleared
0
1,303,075
Distance Traveled
1,218,863
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,287
521
79
6
0
270,860
2
L
Chaac
7,255
518
79
6
0
221,123
1
W
Pele
9,599
686
137
10
0
330,152
0
L
Pele
6,934
495
85
6
0
284,965
0
W
Hades
7,985
570
100
7
0
227,936
1
L
Ganesha
5,850
418
9
1
0
211,577
3
L
Thanatos
6,526
466
67
5
0
268,185
0
W
Ra
6,656
475
33
2
0
230,727
1
W
Neith
7,103
507
67
5
0
243,400
3
L
Merlin
7,788
556
81
6
0
233,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role