Player Matchup

Hou Yi
Hou Yi
Caranchoo
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
Frenh
Baron Samedi
Level 15
God Stats
38W - 22L
1,505 SR
Queue Stats
76W - 56L
1,380 Elo+
Party 2
Artemis
Artemis
ManuA1
Artemis
Level 20
God Stats
29W - 25L
1,465 SR
Queue Stats
32W - 30L
1,370 Elo+
Party 2
Medusa
Medusa
Milao3000
Medusa
Level 6
God Stats
11W - 26L
1,402 SR
Queue Stats
64W - 79L
1,069 Elo+
Party 1
Nemesis
Nemesis
Nascid_
Nemesis
Level 7
God Stats
2W - 3L
1,463 SR
Queue Stats
65W - 80L
1,069 Elo+
Party 1
Team Averages
Level 12
1,467 SR
1,254 Elo+

VS

Team Averages
Level 33
1,574 SR
1,452 Elo+
Chiron
Chiron
Boosteeeeer
Chiron
Level 34
God Stats
14W - 16L
1,690 SR
Queue Stats
277W - 342L
1,453 Elo+
Party 3
Kali
Kali
Dibona22
Kali
Level 28
God Stats
5W - 9L
1,814 SR
Queue Stats
103W - 132L
1,443 Elo+
Party 3
Athena
Athena
FalconVerde123
Athena
Level 7
God Stats
26W - 37L
1,522 SR
Queue Stats
88W - 119L
1,521 Elo+
Party 3
Neith
Neith
luchotonni
Neith
Level 12
God Stats
19W - 28L
1,367 SR
Queue Stats
89W - 118L
1,387 Elo+
Party 3
Discordia
Discordia
matalotodo16
Discordia
Level 86
God Stats
7W - 5L
1,477 SR
Queue Stats
168W - 190L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Caranchoo
Hou Yi
12
2 / 3 / 0
7,340
408
6,345
7,602
2,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Frenh
Baron Samedi
8
1 / 4 / 1
6,047
336
1,947
7,789
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ManuA1
Artemis
12
0 / 5 / 0
6,340
352
6,447
10,654
3,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Milao3000
Medusa
11
3 / 11 / 0
7,271
404
7,243
13,652
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Nascid_
Nemesis
11
0 / 6 / 2
7,170
398
5,904
12,575
9,155
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 0 / 2
9,149
508
6,908
8,687
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
16
7 / 3 / 7
11,098
617
9,874
15,447
7,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 8
10,296
572
5,683
12,445
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
15
2 / 0 / 4
9,307
517
5,145
5,929
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
matalotodo16
Discordia
18
11 / 2 / 3
11,863
659
13,857
9,661
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
6
Kills
29
29
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
0
2
5
L
Hou Yi
Caranchoo
Hou Yi
2
3
0
0.67
W
Kali
7
3
7
3.5
W
5
2
8
4.5
L
Baron Samedi
Frenh
Baron Samedi
1
4
1
0.38
L
Artemis
ManuA1
Artemis
0
5
0
0
L
Medusa
Milao3000
Medusa
3
11
0
0.27
L
Nemesis
Nascid_
Nemesis
0
6
2
0.17
W
Neith
2
0
4
4
W
Discordia
matalotodo16
Discordia
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,886
Damage
41,467
52,272
Taken
52,169
22,579
Mitigated
29,573
5,944
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,908
2,438
680
5,041
8,687
3,039
3,575
0
8,687
0
56,604
L
Hou Yi
Caranchoo
Hou Yi
6,345
2,564
0
250
7,602
2,086
0
547
7,027
0
23,623
W
Kali
9,874
6,429
0
4,039
15,447
7,516
1,958
517
14,896
0
68,823
W
5,683
2,482
0
888
12,445
12,733
421
0
12,445
26,357
0
L
Baron Samedi
Frenh
Baron Samedi
1,947
89
0
2,734
7,789
3,030
0
4,915
2,409
15,195
0
L
Artemis
ManuA1
Artemis
6,447
1,846
0
2,159
10,654
3,794
0
2,095
8,519
0
28,401
L
Medusa
Milao3000
Medusa
7,243
4,691
0
0
13,652
4,514
449
5,721
7,789
0
24,882
L
Nemesis
Nascid_
Nemesis
5,904
2,243
0
801
12,575
9,155
507
5,513
6,988
0
36,544
W
Neith
5,145
1,935
0
3,263
5,929
2,276
3,254
0
5,929
0
46,802
W
Discordia
matalotodo16
Discordia
13,857
461
0
2,074
9,661
4,009
4,009
1,062
8,265
84,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
51,713
203
Minions Killed
487
0
Camps Cleared
0
1,327,808
Distance Traveled
1,645,182
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,149
508
85
5
0
298,899
3
L
Hou Yi
7,340
408
38
2
0
302,569
4
W
Kali
11,098
617
103
6
0
393,985
0
W
Athena
10,296
572
53
3
0
325,565
1
L
Baron Samedi
6,047
336
25
1
0
171,570
1
L
Artemis
6,340
352
45
3
0
289,025
4
L
Medusa
7,271
404
36
2
0
282,863
0
L
Nemesis
7,170
398
59
3
0
281,781
1
W
Neith
9,307
517
103
6
0
305,274
1
W
Discordia
11,863
659
143
8
0
321,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role