Player Matchup

Anhur
Anhur
Computation
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
D3kro
Tsukuyomi
Level 25
God Stats
3W - 1L
1,728 SR
Queue Stats
39W - 31L
1,688 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MGSxAssassin
Kumbhakarna
Level 102
God Stats
2W - 1L
1,996 SR
Queue Stats
11W - 5L
1,980 Elo+
Party 1
Agni
Agni
RedBull-X-299
Agni
Level 30
God Stats
1W - 2L
1,255 SR
Queue Stats
181W - 258L
1,430 Elo+
Solo
King Arthur
King Arthur
WontonWizard
King Arthur
Level 14
God Stats
3W - 1L
1,752 SR
Queue Stats
15W - 3L
1,980 Elo+
Party 1
Team Averages
Level 40
1,646 SR
1,715 Elo+

VS

Team Averages
Level 12
1,605 SR
1,781 Elo+
Tsukuyomi
Tsukuyomi
Adonis1234
Tsukuyomi
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 2L
1,803 Elo+
Solo
Pele
Pele
AnisRhammar
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 30L
1,928 Elo+
Solo
Yemoja
Yemoja
GScags10
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Solo
Merlin
Merlin
aanj
Merlin
Level 4
God Stats
2W - 9L
1,500 SR
Queue Stats
4W - 12L
1,712 Elo+
Solo
Skadi
Skadi
alleluyasuicho
Skadi
Level 18
God Stats
5W - 4L
1,810 SR
Queue Stats
8W - 5L
1,814 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
6,992
636
7,210
6,625
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
D3kro
Tsukuyomi
11
3 / 3 / 1
6,113
556
1,373
5,950
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
MGSxAssassin
Kumbhakarna
9
2 / 1 / 9
6,008
546
2,219
7,937
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
9 / 2 / 2
6,883
626
5,830
5,039
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
WontonWizard
King Arthur
9
2 / 1 / 1
5,642
513
2,186
3,635
2,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adonis1234
Tsukuyomi
9
1 / 4 / 1
5,786
526
2,239
7,455
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
6 / 1 / 1
7,886
717
7,105
6,332
2,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
GScags10
Yemoja
7
1 / 5 / 0
5,196
472
2,060
7,077
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
aanj
Merlin
5
0 / 11 / 0
4,287
390
1,214
6,520
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 2
5,104
464
3,846
6,983
1,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
24
Kills
8
8
Deaths
26
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adonis1234
Tsukuyomi
1
4
1
0.38
L
6
1
1
6.5
W
8
1
3
9.5
W
Tsukuyomi
D3kro
Tsukuyomi
3
3
1
1.17
L
Yemoja
GScags10
Yemoja
1
5
0
0.2
W
Kumbhakarna
MGSxAssassin
Kumbhakarna
2
1
9
6.5
W
9
2
2
5
W
King Arthur
WontonWizard
King Arthur
2
1
1
2.5
L
Merlin
aanj
Merlin
0
11
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,818
Damage
16,464
29,186
Taken
34,367
10,966
Mitigated
11,110
8,192
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adonis1234
Tsukuyomi
2,239
218
0
2,189
7,455
2,064
0
1,539
5,916
0
22,972
L
7,105
2,019
0
811
6,332
2,329
545
605
5,727
0
56,169
W
7,210
2,929
0
1,500
6,625
1,800
1,708
662
5,963
0
35,084
W
Tsukuyomi
D3kro
Tsukuyomi
1,373
316
0
2,489
5,950
1,802
0
21
5,929
0
29,435
L
Yemoja
GScags10
Yemoja
2,060
407
296
473
7,077
3,513
0
1,523
5,554
11,344
0
W
Kumbhakarna
MGSxAssassin
Kumbhakarna
2,219
265
552
1,802
7,937
3,910
314
632
7,305
8,914
0
W
5,830
1,427
0
1,591
5,039
1,420
188
1,334
3,465
30,834
0
W
King Arthur
WontonWizard
King Arthur
2,186
402
0
258
3,635
2,034
272
346
3,250
0
18,482
L
Merlin
aanj
Merlin
1,214
0
0
0
6,520
1,797
11
3,133
3,387
6,306
0
L
3,846
1,307
36
636
6,983
1,407
0
1,249
5,734
0
27,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
28,259
239
Minions Killed
261
0
Camps Cleared
0
902,033
Distance Traveled
935,006
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,786
526
58
5
0
203,093
0
L
Pele
7,886
717
122
11
0
220,432
2
W
Anhur
6,992
636
58
5
0
164,030
1
W
Tsukuyomi
6,113
556
75
7
0
193,152
1
L
Yemoja
5,196
472
24
2
0
166,490
2
W
Kumbhakarna
6,008
546
8
1
0
187,714
3
W
Agni
6,883
626
59
5
0
179,024
3
W
King Arthur
5,642
513
39
4
0
178,113
0
L
Merlin
4,287
390
12
1
0
182,076
0
L
Skadi
5,104
464
45
4
0
162,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role