Player Matchup

Raijin
Raijin
Diamond II
Erdite
Raijin
Diamond II
Level 159
God Stats
0W - 3L
1,316 SR
Queue Stats
322W - 299L
2,393 MMR
Solo
Artio
Artio
Diamond I
Nathann___T
Artio
Diamond I
Level 160
God Stats
6W - 3L
1,968 SR
Queue Stats
514W - 489L
2,366 MMR
Party 2
Bellona
Bellona
Diamond II
NoRegretsByDappy
Bellona
Diamond II
Level 157
God Stats
17W - 14L
1,767 SR
Queue Stats
257W - 240L
2,348 MMR
Party 2
Hercules
Hercules
Diamond I
Sexy-Khepri
Hercules
Diamond I
Level 156
God Stats
0W - 3L
1,197 SR
Queue Stats
220W - 205L
2,423 MMR
Solo
Artemis
Artemis
Diamond I
zZNYZz-_-
Artemis
Diamond I
Level 68
God Stats
1W - 2L
1,830 SR
Queue Stats
376W - 348L
2,390 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,616 SR
2,384 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,769 SR
2,379 MMR
Chang'e
Chang'e
Diamond II
Baxrre
Chang'e
Diamond II
Level 160
God Stats
7W - 4L
1,916 SR
Queue Stats
204W - 176L
2,432 MMR
Party 1
Chiron
Chiron
Diamond II
Klubiii
Chiron
Diamond II
Level 160
God Stats
43W - 36L
1,646 SR
Queue Stats
388W - 365L
2,393 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
Kross Short
Kumbhakarna
Diamond IV
Level 155
God Stats
3W - 7L
1,801 SR
Queue Stats
285W - 279L
2,315 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
RyAd-38120
Sun Wukong
Diamond II
Level 160
God Stats
124W - 57L
1,752 SR
Queue Stats
232W - 159L
2,349 MMR
Solo
Cthulhu
Cthulhu
Grandmaster
Zombie Brioche
Cthulhu
Grandmaster
Level 148
God Stats
44W - 40L
1,729 SR
Queue Stats
534W - 447L
2,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Erdite
Raijin
15
4 / 1 / 2
8,657
618
7,447
5,441
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 5 / 1
7,798
557
3,749
13,619
9,483
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 3
7,463
533
6,332
9,332
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Sexy-Khepri
Hercules
11
1 / 5 / 5
7,211
515
5,683
12,799
5,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
zZNYZz-_-
Artemis
12
0 / 5 / 1
7,001
500
3,067
8,271
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatSetChernobogAthenaJanus

VS

Bans
GilgameshCerberusTsukuyomiNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baxrre
Chang'e
13
3 / 2 / 2
7,826
559
7,480
8,213
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Klubiii
Chiron
14
5 / 1 / 3
8,225
588
8,574
8,031
2,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Kross Short
Kumbhakarna
10
0 / 1 / 9
6,758
483
2,463
9,985
4,520
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
RyAd-38120
Sun Wukong
14
9 / 3 / 5
8,645
618
7,600
11,356
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 4 / 3
7,914
565
9,518
10,659
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
20
20
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Baxrre
Chang'e
3
2
2
2
L
Raijin
Erdite
Raijin
4
1
2
5
W
Chiron
Klubiii
Chiron
5
1
3
6.5
W
Kumbhakarna
Kross Short
Kumbhakarna
0
1
9
4.5
L
4
5
1
0.9
L
1
4
3
0.63
W
Sun Wukong
RyAd-38120
Sun Wukong
9
3
5
3.83
L
Hercules
Sexy-Khepri
Hercules
1
5
5
0.7
W
3
4
3
1.13
L
Artemis
zZNYZz-_-
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
35,635
49,462
Taken
48,244
25,392
Mitigated
21,435
12,210
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Baxrre
Chang'e
7,480
642
1,436
2,996
8,213
2,839
0
1,800
6,269
52,856
0
L
Raijin
Erdite
Raijin
7,447
942
0
1,588
5,441
1,789
118
2,368
2,937
60,250
0
W
Chiron
Klubiii
Chiron
8,574
4,012
578
2,538
8,031
2,728
0
0
8,031
0
60,924
W
Kumbhakarna
Kross Short
Kumbhakarna
2,463
701
0
980
9,985
4,520
0
2,577
7,248
9,265
0
L
3,749
412
235
4,779
13,619
9,483
0
7,949
5,018
35,430
0
L
6,332
2,544
0
1,505
9,332
6,284
0
2,095
7,129
0
51,873
W
Sun Wukong
RyAd-38120
Sun Wukong
7,600
2,565
0
727
11,356
5,756
240
3,457
7,793
0
47,662
L
Hercules
Sexy-Khepri
Hercules
5,683
2,000
0
1,946
12,799
5,530
328
5,292
7,203
0
16,816
W
9,518
1,339
214
2,652
10,659
5,592
0
2,922
7,707
48,103
0
L
Artemis
zZNYZz-_-
Artemis
3,067
1,004
0
2,157
8,271
2,306
720
557
7,714
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
39,368
408
Minions Killed
421
0
Camps Cleared
0
1,261,322
Distance Traveled
1,345,872
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,826
559
110
8
0
260,597
5
L
Raijin
8,657
618
140
10
0
244,753
3
W
Chiron
8,225
588
113
8
0
245,702
5
W
Kumbhakarna
6,758
483
7
1
0
285,279
6
L
Artio
7,798
557
78
6
0
251,753
5
L
Bellona
7,463
533
97
7
0
276,799
1
W
Sun Wukong
8,645
618
88
6
0
278,118
0
L
Hercules
7,211
515
23
2
0
262,013
4
W
Cthulhu
7,914
565
103
7
0
276,176
3
L
Artemis
7,001
500
70
5
0
226,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role