Player Matchup

Bellona
Bellona
Angel-Infernium
Bellona
Level 28
God Stats
35W - 28L
1,598 SR
Queue Stats
496W - 476L
1,423 Elo+
Party 1
Sol
Sol
KAAISEVEN
Sol
Level 11
God Stats
8W - 16L
1,389 SR
Queue Stats
13W - 30L
1,168 Elo+
Party 1
Bakasura
Bakasura
Twig7299
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,224 Elo+
Party 3
Anubis
Anubis
XPLOSIONGOD 007
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,245 Elo+
Party 3
Hou Yi
Hou Yi
gbhangtsz
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,312 Elo+

VS

Team Averages
Level 21
1,368 SR
1,324 Elo+
Tsukuyomi
Tsukuyomi
Aquilesnatsu
Tsukuyomi
Level 16
God Stats
30W - 32L
1,321 SR
Queue Stats
52W - 68L
1,262 Elo+
Solo
Fenrir
Fenrir
FasceFace
Fenrir
Level 34
God Stats
70W - 78L
1,392 SR
Queue Stats
125W - 151L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
McKrackenn
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
burningTRIBUTE
Chernobog
Level 20
God Stats
27W - 36L
1,324 SR
Queue Stats
191W - 236L
1,372 Elo+
Party 2
Yemoja
Yemoja
squidkid18
Yemoja
Level 8
God Stats
2W - 3L
1,303 SR
Queue Stats
61W - 53L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 0
12,332
474
9,012
23,245
21,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 9 / 7
9,756
375
4,544
16,724
5,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
Twig7299
Bakasura
20
9 / 9 / 1
13,395
515
15,223
24,666
12,229
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 9 / 2
11,916
458
14,642
19,308
9,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
gbhangtsz
Hou Yi
13
1 / 13 / 5
8,883
342
1,387
14,890
4,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aquilesnatsu
Tsukuyomi
20
16 / 6 / 4
14,643
563
20,271
16,893
8,019
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
FasceFace
Fenrir
20
9 / 1 / 5
14,091
542
10,925
16,606
10,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
McKrackenn
Cthulhu
20
8 / 1 / 4
14,065
541
16,375
17,239
22,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
burningTRIBUTE
Chernobog
20
10 / 4 / 6
15,051
579
17,778
15,968
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
squidkid18
Yemoja
15
4 / 7 / 3
10,855
418
7,067
13,146
12,613
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
16
Kills
47
48
Deaths
19
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Tsukuyomi
Aquilesnatsu
Tsukuyomi
16
6
4
3
W
Fenrir
FasceFace
Fenrir
9
1
5
11.5
L
0
9
7
0.39
W
Cthulhu
McKrackenn
Cthulhu
8
1
4
10
L
Bakasura
Twig7299
Bakasura
9
9
1
1.06
L
4
9
2
0.56
W
Chernobog
burningTRIBUTE
Chernobog
10
4
6
3.25
L
Hou Yi
gbhangtsz
Hou Yi
1
13
5
0.27
W
Yemoja
squidkid18
Yemoja
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,808
Damage
72,416
98,833
Taken
79,852
53,557
Mitigated
56,375
18,502
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,012
5,476
0
5,823
23,245
21,373
71
10,342
11,883
0
93,401
W
Tsukuyomi
Aquilesnatsu
Tsukuyomi
20,271
3,748
0
2,924
16,893
8,019
2,963
2,698
14,025
0
93,355
W
Fenrir
FasceFace
Fenrir
10,925
2,412
0
2,837
16,606
10,004
0
2,896
13,510
0
123,337
L
4,544
1,600
0
2,349
16,724
5,689
0
3,234
13,380
32,804
0
W
Cthulhu
McKrackenn
Cthulhu
16,375
1,969
0
2,964
17,239
22,299
344
992
16,147
81,944
0
L
Bakasura
Twig7299
Bakasura
15,223
12,608
0
5,180
24,666
12,229
275
3,962
20,614
0
85,683
L
14,642
325
0
5,136
19,308
9,402
1,869
73
19,235
75,810
0
W
Chernobog
burningTRIBUTE
Chernobog
17,778
12,338
0
3,764
15,968
3,440
4,649
11,293
4,530
0
94,761
L
Hou Yi
gbhangtsz
Hou Yi
1,387
841
0
14
14,890
4,864
0
4,541
10,199
0
11,061
W
Yemoja
squidkid18
Yemoja
7,067
1,491
853
1,536
13,146
12,613
1,941
1,307
11,571
43,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
68,705
531
Minions Killed
624
0
Camps Cleared
0
1,963,709
Distance Traveled
2,326,788
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,332
474
183
7
0
426,254
2
W
Tsukuyomi
14,643
563
142
5
0
518,518
0
W
Fenrir
14,091
542
148
6
0
520,648
2
L
Sol
9,756
375
56
2
0
331,951
0
W
Cthulhu
14,065
541
129
5
0
523,672
2
L
Bakasura
13,395
515
146
6
0
511,590
1
L
Anubis
11,916
458
130
5
0
341,029
0
W
Chernobog
15,051
579
144
6
0
456,529
0
L
Hou Yi
8,883
342
16
1
0
352,885
0
W
Yemoja
10,855
418
61
2
0
307,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role