Player Matchup

Cthulhu
Cthulhu
REARTUREITOR
Cthulhu
Level 28
God Stats
15W - 10L
1,549 SR
Queue Stats
25W - 30L
1,403 Elo+
Party 1
Nemesis
Nemesis
eleenaa_39
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,377 Elo+
Party 1
Chang'e
Chang'e
gacelion
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,419 Elo+
Party 1
Team Averages
Level 30
1,516 SR
1,399 Elo+

VS

Team Averages
Level 40
1,286 SR
1,528 Elo+
Kukulkan
Kukulkan
AC-20kV
Kukulkan
Level 18
God Stats
1W - 2L
1,162 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 2
Bacchus
Bacchus
HabebOmMahmoud
Bacchus
Level 69
God Stats
1W - 0L
1,235 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
RatedPredator515
Loki
Level 33
God Stats
3W - 2L
1,461 SR
Queue Stats
15W - 8L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
REARTUREITOR
Cthulhu
13
0 / 2 / 0
10,036
590
6,213
16,538
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
eleenaa_39
Nemesis
12
0 / 6 / 0
9,383
552
4,998
14,309
5,396
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
gacelion
Chang'e
13
0 / 5 / 0
10,715
630
6,758
13,445
4,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AC-20kV
Kukulkan
17
5 / 0 / 7
11,809
695
13,556
5,469
2,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 10
10,993
647
8,926
10,924
12,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 0 / 7
11,870
698
11,181
8,501
3,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AC-20kV
Kukulkan
5
0
7
8.5
W
3
0
10
8
L
Cthulhu
REARTUREITOR
Cthulhu
0
2
0
0
W
5
0
7
8.5
L
Nemesis
eleenaa_39
Nemesis
0
6
0
0
L
Chang'e
gacelion
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
33,663
44,292
Taken
24,894
25,714
Mitigated
17,380
8,837
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AC-20kV
Kukulkan
13,556
2,110
534
1,579
5,469
2,107
1,412
2,852
2,617
60,504
0
W
8,926
978
840
1,763
10,924
12,219
342
5,513
5,411
27,853
0
L
Cthulhu
REARTUREITOR
Cthulhu
6,213
205
817
2,530
16,538
16,142
0
9,013
7,525
25,410
0
W
11,181
2,187
0
825
8,501
3,054
436
4,688
3,813
0
64,879
L
Nemesis
eleenaa_39
Nemesis
4,998
601
214
1,030
14,309
5,396
0
6,600
7,709
0
40,912
L
Chang'e
gacelion
Chang'e
6,758
555
1,933
2,313
13,445
4,176
0
7,587
5,858
36,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
34,672
150
Minions Killed
192
0
Camps Cleared
0
847,750
Distance Traveled
956,091
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,809
695
88
5
0
301,078
0
W
Bacchus
10,993
647
24
1
0
302,920
0
L
Cthulhu
10,036
590
34
2
0
276,860
1
W
Loki
11,870
698
80
5
0
352,093
0
L
Nemesis
9,383
552
55
3
0
301,997
0
L
Chang'e
10,715
630
61
4
0
268,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role