Player Matchup

Nox
Nox
Agan79
Nox
Level 16
God Stats
7W - 10L
1,338 SR
Queue Stats
65W - 76L
1,422 Elo+
Solo
Neith
Neith
Ank291
Neith
Level 6
God Stats
3W - 4L
1,133 SR
Queue Stats
158W - 146L
1,140 Elo+
Solo
Gilgamesh
Gilgamesh
BroSpele15
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,366 Elo+
Party 1
Pele
Pele
DaHuron
Pele
Level 6
God Stats
6W - 10L
1,568 SR
Queue Stats
13W - 22L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
DomDerm
Cthulhu
Level 5
God Stats
8W - 8L
1,568 SR
Queue Stats
15W - 18L
1,524 Elo+
Party 1
Team Averages
Level 9
1,422 SR
1,395 Elo+

VS

Team Averages
Level 16
1,433 SR
1,415 Elo+
Yemoja
Yemoja
G-One132
Yemoja
Level 27
God Stats
40W - 45L
1,569 SR
Queue Stats
294W - 311L
1,420 Elo+
Solo
Medusa
Medusa
Lorenita27
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 2
Neith
Neith
MerlinG101
Neith
Level 15
God Stats
22W - 19L
1,494 SR
Queue Stats
22W - 24L
1,464 Elo+
Solo
Amaterasu
Amaterasu
Monicota27
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,389 Elo+
Party 2
King Arthur
King Arthur
SteveVai-88
King Arthur
Level 29
God Stats
25W - 35L
1,100 SR
Queue Stats
247W - 277L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Agan79
Nox
20
3 / 1 / 19
12,985
928
14,281
9,173
4,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ank291
Neith
19
3 / 2 / 18
12,735
910
21,386
12,878
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
BroSpele15
Gilgamesh
20
16 / 1 / 16
15,824
1,130
33,315
18,635
14,524
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
DaHuron
Pele
18
7 / 3 / 10
12,996
928
12,188
9,412
4,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DomDerm
Cthulhu
20
9 / 1 / 20
15,048
1,075
28,381
20,748
27,011
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
G-One132
Yemoja
19
0 / 6 / 6
11,956
854
9,632
17,090
13,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Lorenita27
Medusa
17
4 / 12 / 2
12,482
892
18,462
24,741
10,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
18
2 / 3 / 5
12,924
923
16,932
18,591
8,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Monicota27
Amaterasu
18
0 / 13 / 6
11,772
841
10,471
40,042
21,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

King Arthur
SteveVai-88
King Arthur
19
2 / 4 / 5
13,054
932
12,104
24,329
25,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
38
Kills
8
8
Deaths
38
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
Agan79
Nox
3
1
19
12.5
W
Neith
Ank291
Neith
3
2
18
6
W
Gilgamesh
BroSpele15
Gilgamesh
16
1
16
24
W
Pele
DaHuron
Pele
7
3
10
4
W
Cthulhu
DomDerm
Cthulhu
9
1
20
19
L
Yemoja
G-One132
Yemoja
0
6
6
0.5
L
Medusa
Lorenita27
Medusa
4
12
2
0.42
L
Neith
2
3
5
1.5
L
Amaterasu
Monicota27
Amaterasu
0
13
6
0.23
L
King Arthur
SteveVai-88
King Arthur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,551
Damage
67,601
70,846
Taken
124,793
56,806
Mitigated
79,643
13,495
Healing
24,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Agan79
Nox
14,281
1,132
0
12
9,173
4,850
0
1,374
7,799
31,236
0
W
Neith
Ank291
Neith
21,386
15,182
0
1,507
12,878
6,087
0
680
12,198
0
39,178
W
Gilgamesh
BroSpele15
Gilgamesh
33,315
16,393
0
3,978
18,635
14,524
0
3,244
15,391
0
44,750
W
Pele
DaHuron
Pele
12,188
3,708
0
331
9,412
4,334
0
1,448
7,964
0
22,701
W
Cthulhu
DomDerm
Cthulhu
28,381
2,047
597
7,070
20,748
27,011
0
2,886
17,862
51,427
0
L
Yemoja
G-One132
Yemoja
9,632
2,425
13,085
3,112
17,090
13,509
0
8,202
8,496
22,457
0
L
Medusa
Lorenita27
Medusa
18,462
8,020
0
1,235
24,741
10,139
0
7,115
17,266
0
31,508
L
Neith
16,932
9,558
0
3,627
18,591
8,383
0
6,917
11,561
0
59,679
L
Amaterasu
Monicota27
Amaterasu
10,471
6,272
0
3,770
40,042
21,860
0
12,087
27,184
0
20,332
L
King Arthur
SteveVai-88
King Arthur
12,104
1,988
0
0
24,329
25,752
0
6,316
17,396
0
37,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,588
Gold Earned
62,188
231
Minions Killed
218
1
Camps Cleared
6
1,268,074
Distance Traveled
1,280,883
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,985
928
57
4
0
269,829
0
W
Neith
12,735
910
48
3
0
212,743
0
W
Gilgamesh
15,824
1,130
30
2
0
270,981
1
W
Pele
12,996
928
27
2
0
203,169
0
W
Cthulhu
15,048
1,075
69
5
1
311,352
0
L
Yemoja
11,956
854
32
2
0
237,963
0
L
Medusa
12,482
892
31
2
0
274,785
0
L
Neith
12,924
923
90
6
5
205,757
0
L
Amaterasu
11,772
841
11
1
1
291,257
0
L
King Arthur
13,054
932
54
4
0
271,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role