Player Matchup

Ah Puch
Ah Puch
Colemanaiter
Ah Puch
Level 27
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 9L
1,297 Elo+
Party 2
Medusa
Medusa
Nafc
Medusa
Level 145
God Stats
4W - 0L
1,810 SR
Queue Stats
69W - 90L
1,388 Elo+
Party 2
Guan Yu
Guan Yu
UPGRAYEDD9769
Guan Yu
Level 124
God Stats
3W - 0L
1,469 SR
Queue Stats
54W - 53L
1,497 Elo+
Party 2
Team Averages
Level 99
1,541 SR
1,394 Elo+

VS

Team Averages
Level 31
1,516 SR
1,384 Elo+
Odin
Odin
DJLORD28
Odin
Level 49
God Stats
0W - 2L
1,269 SR
Queue Stats
14W - 12L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
LeeVietnamITA
Kukulkan
Level 15
God Stats
0W - 1L
1,779 SR
Queue Stats
4W - 10L
1,263 Elo+
Solo
Pele
Pele
PaPaJohnsS56
Pele
Level 28
God Stats
5W - 20L
1,500 SR
Queue Stats
214W - 234L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Colemanaiter
Ah Puch
13
4 / 2 / 3
9,662
644
7,216
8,442
2,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Nafc
Medusa
14
5 / 4 / 4
10,620
708
12,622
12,146
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
11
0 / 4 / 9
9,053
604
4,472
16,801
10,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 3 / 1
9,024
602
5,336
11,225
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
LeeVietnamITA
Kukulkan
13
2 / 0 / 6
9,666
644
9,710
4,407
2,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 6 / 5
10,211
681
10,178
14,939
4,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
9
10
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Colemanaiter
Ah Puch
4
2
3
2.75
L
Odin
3
3
1
1.17
L
Kukulkan
LeeVietnamITA
Kukulkan
2
0
6
5
W
Medusa
Nafc
Medusa
5
4
4
1.75
L
4
6
5
1.08
W
Guan Yu
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,310
Damage
25,224
37,389
Taken
30,571
17,094
Mitigated
15,590
11,590
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Colemanaiter
Ah Puch
7,216
1,494
696
1,106
8,442
2,819
281
5,094
3,348
24,571
0
L
Odin
5,336
1,939
21
913
11,225
8,114
49
3,604
7,621
0
25,200
L
Kukulkan
LeeVietnamITA
Kukulkan
9,710
750
0
1,671
4,407
2,906
102
1,049
3,358
40,218
0
W
Medusa
Nafc
Medusa
12,622
5,609
1,136
3,298
12,146
4,080
738
2,190
9,956
0
53,394
L
10,178
2,409
283
2,870
14,939
4,570
0
2,745
12,194
0
39,023
W
Guan Yu
4,472
900
1,888
3,466
16,801
10,195
257
2,505
14,296
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
28,901
138
Minions Killed
166
0
Camps Cleared
0
815,789
Distance Traveled
782,306
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,662
644
42
3
0
250,493
0
L
Odin
9,024
602
33
2
0
259,027
0
L
Kukulkan
9,666
644
83
6
0
252,564
2
W
Medusa
10,620
708
71
5
0
279,470
2
L
Pele
10,211
681
50
3
0
270,715
0
W
Guan Yu
9,053
604
25
2
0
285,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role