Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Balam EZ
Sobek
Level 97
God Stats
2W - 6L
1,607 SR
Queue Stats
86W - 90L
1,565 Elo+
Solo
Neith
Neith
dj-killerz
Neith
Level 124
God Stats
4W - 7L
1,585 SR
Queue Stats
219W - 214L
1,566 Elo+
Party 1
Team Averages
Level 116
1,564 SR
1,544 Elo+

VS

Team Averages
Level 117
1,574 SR
1,582 Elo+
Chiron
Chiron
Pandora Sensei
Chiron
Level 140
God Stats
2W - 2L
1,540 SR
Queue Stats
107W - 79L
1,592 Elo+
Party 2
Chaac
Chaac
Pauly Sensei
Chaac
Level 63
God Stats
33W - 20L
1,500 SR
Queue Stats
387W - 308L
1,518 Elo+
Party 2
Tiamat
Tiamat
TripleChaz
Tiamat
Level 147
God Stats
3W - 1L
1,683 SR
Queue Stats
110W - 68L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 3 / 2
9,554
682
9,913
8,876
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Balam EZ
Sobek
6
0 / 1 / 0
7,162
512
2,314
4,863
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Neith
13
2 / 3 / 4
9,307
665
7,825
11,554
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
9,586
685
7,311
10,471
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 4
8,948
639
3,576
9,811
5,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
TripleChaz
Tiamat
14
4 / 2 / 2
10,332
738
9,962
11,105
7,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
7
7
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
3
2
1.67
L
Sobek
Balam EZ
Sobek
0
1
0
0
W
2
2
3
1.75
W
1
2
4
1.5
W
Tiamat
TripleChaz
Tiamat
4
2
2
2.5
L
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
20,849
25,293
Taken
31,387
11,599
Mitigated
15,701
8,197
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,913
4,356
0
1,981
8,876
3,308
629
3,401
5,475
42,385
0
L
Sobek
Balam EZ
Sobek
2,314
54
334
2,200
4,863
4,024
0
1,219
3,644
7,090
0
W
7,311
1,497
664
5,221
10,471
3,254
2,091
3,872
6,366
0
36,287
W
3,576
170
0
2,579
9,811
5,037
1,105
3,465
6,050
0
31,130
W
Tiamat
TripleChaz
Tiamat
9,962
764
0
5,223
11,105
7,410
375
4,118
6,645
57,324
0
L
Neith
7,825
3,322
0
3,682
11,554
4,267
408
5,394
6,160
0
35,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
28,866
133
Minions Killed
201
0
Camps Cleared
0
528,874
Distance Traveled
779,097
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,554
682
62
4
0
222,155
1
L
Sobek
7,162
512
9
1
0
88,717
1
W
Chiron
9,586
685
65
5
0
247,425
1
W
Chaac
8,948
639
36
3
0
255,574
0
W
Tiamat
10,332
738
100
7
0
276,098
1
L
Neith
9,307
665
62
4
0
218,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role