Player Matchup

Scylla
Scylla
AssAss1naTioN63
Scylla
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
550W - 565L
1,655 Elo+
Solo
Chaac
Chaac
Fill Callins
Chaac
Level 141
God Stats
1W - 1L
1,565 SR
Queue Stats
74W - 68L
1,605 Elo+
Solo
Set
Set
MySweetPatato
Set
Level 153
God Stats
1W - 0L
1,495 SR
Queue Stats
39W - 23L
1,787 Elo+
Party 1
Neith
Neith
WhoracIe
Neith
Level 121
God Stats
3W - 3L
1,364 SR
Queue Stats
47W - 25L
1,762 Elo+
Party 1
Sol
Sol
xxMzteryxx
Sol
Level 160
God Stats
9W - 5L
1,351 SR
Queue Stats
649W - 651L
1,511 Elo+
Party 1
Team Averages
Level 139
1,455 SR
1,664 Elo+

VS

Team Averages
Level 155
1,485 SR
1,589 Elo+
Sun Wukong
Sun Wukong
BashButtons
Sun Wukong
Level 140
God Stats
8W - 6L
1,617 SR
Queue Stats
404W - 392L
1,528 Elo+
Solo
Hachiman
Hachiman
IfUKillMeUrUgly
Hachiman
Level 158
God Stats
1W - 3L
1,190 SR
Queue Stats
35W - 37L
1,617 Elo+
Party 2
King Arthur
King Arthur
KonThis
King Arthur
Level 160
God Stats
20W - 25L
1,356 SR
Queue Stats
1,586W - 1,617L
1,601 Elo+
Solo
Tyr
Tyr
Mr_pelon_420
Tyr
Level 158
God Stats
12W - 13L
1,612 SR
Queue Stats
563W - 600L
1,581 Elo+
Solo
Nox
Nox
Positive YT
Nox
Level 160
God Stats
1W - 6L
1,650 SR
Queue Stats
162W - 182L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
15,630
744
22,733
12,883
5,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 8 / 17
13,938
664
14,421
36,982
47,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
18 / 9 / 11
18,762
893
36,413
37,551
34,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Neith
WhoracIe
Neith
20
3 / 2 / 20
14,371
684
33,043
17,893
9,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 8 / 9
12,277
585
20,713
19,369
7,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BashButtons
Sun Wukong
20
5 / 6 / 22
13,956
665
19,686
31,996
47,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
18
4 / 10 / 11
13,360
636
19,741
23,881
11,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
KonThis
King Arthur
20
8 / 7 / 15
14,732
702
17,754
34,469
45,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 6 / 18
14,915
710
15,063
35,034
44,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 5 / 16
14,980
713
32,706
20,033
10,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
115
34
Kills
33
33
Deaths
34
67
Assists
82
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
L
Sun Wukong
BashButtons
Sun Wukong
5
6
22
2.67
W
2
8
17
1.31
L
Hachiman
4
10
11
0.95
L
King Arthur
KonThis
King Arthur
8
7
15
2.21
L
8
6
18
2.83
W
18
9
11
2.61
L
8
5
16
3.2
W
Neith
WhoracIe
Neith
3
2
20
6.5
W
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,323
Damage
104,950
124,678
Taken
145,413
103,793
Mitigated
160,640
54,463
Healing
42,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,733
1,460
2,374
1,885
12,883
5,355
1,738
3,139
9,594
50,574
0
L
Sun Wukong
BashButtons
Sun Wukong
19,686
2,569
939
3,892
31,996
47,709
526
9,966
22,030
0
42,181
W
14,421
2,168
3,734
13,562
36,982
47,772
364
8,204
28,219
0
38,132
L
Hachiman
19,741
10,937
865
2,773
23,881
11,768
2,166
4,043
19,838
0
34,101
L
King Arthur
KonThis
King Arthur
17,754
3,006
3,968
9,293
34,469
45,548
618
11,525
22,944
0
36,963
L
15,063
742
1,759
8,158
35,034
44,653
1,089
12,494
22,540
0
39,274
W
36,413
17,090
609
13,947
37,551
34,546
718
10,490
26,741
0
76,992
L
32,706
2,819
4,789
5,583
20,033
10,962
1,925
5,418
14,615
61,526
0
W
Neith
WhoracIe
Neith
33,043
16,766
1,368
9,441
17,893
9,080
3,980
4,388
13,415
0
58,036
W
20,713
4,108
2,008
5,535
19,369
7,040
0
6,485
12,764
34,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,978
Gold Earned
71,943
229
Minions Killed
222
0
Camps Cleared
0
1,757,924
Distance Traveled
1,770,577
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,630
744
51
2
0
356,668
1
L
Sun Wukong
13,956
665
28
1
0
385,647
0
W
Chaac
13,938
664
39
2
0
382,441
1
L
Hachiman
13,360
636
40
2
0
294,942
0
L
King Arthur
14,732
702
26
1
0
319,425
0
L
Tyr
14,915
710
46
2
0
377,348
1
W
Set
18,762
893
64
3
0
361,770
0
L
Nox
14,980
713
82
4
0
393,215
0
W
Neith
14,371
684
60
3
0
357,571
0
W
Sol
12,277
585
15
1
0
299,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role