Player Matchup

Nemesis
Nemesis
BlockBusterALV
Nemesis
Level 19
God Stats
5W - 2L
1,680 SR
Queue Stats
27W - 23L
1,553 Elo+
Party 4
Tsukuyomi
Tsukuyomi
BrokenYokai
Tsukuyomi
Level 46
God Stats
3W - 6L
1,500 SR
Queue Stats
198W - 235L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
GreatDivinity
Kumbhakarna
Level 60
God Stats
5W - 4L
1,571 SR
Queue Stats
37W - 42L
1,509 Elo+
Party 2
Izanami
Izanami
PapaNurgle12
Izanami
Level 27
God Stats
3W - 1L
1,554 SR
Queue Stats
79W - 68L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Тanner
Cu Chulainn
Level 60
God Stats
25W - 16L
1,643 SR
Queue Stats
103W - 95L
1,456 Elo+
Party 4
Team Averages
Level 42
1,590 SR
1,501 Elo+

VS

Team Averages
Level 43
1,529 SR
1,428 Elo+
Hercules
Hercules
Brenpopo
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 98L
1,377 Elo+
Party 3
Aphrodite
Aphrodite
DrJohanzaKafuhu
Aphrodite
Level 42
God Stats
11W - 14L
1,610 SR
Queue Stats
32W - 47L
1,468 Elo+
Party 1
Nemesis
Nemesis
GpZahid
Nemesis
Level 25
God Stats
4W - 5L
1,372 SR
Queue Stats
23W - 29L
1,404 Elo+
Party 3
Neith
Neith
PIWERO11
Neith
Level 67
God Stats
6W - 3L
1,592 SR
Queue Stats
181W - 198L
1,401 Elo+
Solo
Eset
Eset
PockyNebula
Eset
Level 40
God Stats
5W - 4L
1,573 SR
Queue Stats
62W - 78L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
9,823
546
5,500
12,013
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
BrokenYokai
Tsukuyomi
14
2 / 4 / 4
8,750
486
4,775
13,313
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
GreatDivinity
Kumbhakarna
14
6 / 0 / 6
9,561
531
6,713
13,812
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
PapaNurgle12
Izanami
17
5 / 1 / 6
10,507
584
17,469
12,034
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Тanner
Cu Chulainn
16
6 / 2 / 2
9,840
547
9,018
13,730
7,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brenpopo
Hercules
13
0 / 4 / 1
7,849
436
1,639
11,887
7,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
DrJohanzaKafuhu
Aphrodite
12
0 / 6 / 1
8,155
453
5,036
13,677
3,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
GpZahid
Nemesis
13
2 / 3 / 3
8,074
449
5,970
11,481
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
PIWERO11
Neith
12
1 / 5 / 1
7,415
412
10,629
13,749
3,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 4 / 3
9,618
534
9,070
10,642
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
21
Kills
8
9
Deaths
22
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Hercules
Brenpopo
Hercules
0
4
1
0.13
W
Tsukuyomi
BrokenYokai
Tsukuyomi
2
4
4
1
L
Aphrodite
DrJohanzaKafuhu
Aphrodite
0
6
1
0.08
L
Nemesis
GpZahid
Nemesis
2
3
3
1.17
W
Kumbhakarna
GreatDivinity
Kumbhakarna
6
0
6
9
L
Neith
PIWERO11
Neith
1
5
1
0.3
W
Izanami
PapaNurgle12
Izanami
5
1
6
8
L
5
4
3
1.63
W
Cu Chulainn
Тanner
Cu Chulainn
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
32,344
64,902
Taken
61,436
31,847
Mitigated
22,420
11,924
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,500
2,299
0
1,392
12,013
4,999
0
1,588
10,425
0
73,627
L
Hercules
Brenpopo
Hercules
1,639
133
0
2,528
11,887
7,491
143
319
11,568
0
33,504
W
Tsukuyomi
BrokenYokai
Tsukuyomi
4,775
1,105
0
2,446
13,313
6,632
24
4,663
8,650
0
38,623
L
Aphrodite
DrJohanzaKafuhu
Aphrodite
5,036
549
2,473
4,715
13,677
3,668
324
3,000
10,677
28,284
0
L
Nemesis
GpZahid
Nemesis
5,970
1,845
0
1,288
11,481
3,405
0
522
10,959
0
48,934
W
Kumbhakarna
GreatDivinity
Kumbhakarna
6,713
984
0
1,936
13,812
8,176
0
2,051
11,761
25,314
0
L
Neith
PIWERO11
Neith
10,629
4,865
263
4,401
13,749
3,541
948
3,392
10,357
0
42,116
W
Izanami
PapaNurgle12
Izanami
17,469
11,760
0
3,166
12,034
4,610
2,295
1,780
10,254
0
92,964
L
9,070
1,355
0
847
10,642
4,315
0
313
10,329
49,013
0
W
Cu Chulainn
Тanner
Cu Chulainn
9,018
1,572
0
2,984
13,730
7,430
179
4,024
9,706
4,913
53,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
41,111
518
Minions Killed
359
0
Camps Cleared
0
1,772,357
Distance Traveled
1,579,742
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,823
546
132
7
0
396,364
10
L
Hercules
7,849
436
79
4
0
317,723
4
W
Tsukuyomi
8,750
486
72
4
0
344,182
2
L
Aphrodite
8,155
453
45
3
0
312,900
4
L
Nemesis
8,074
449
76
4
0
331,332
5
W
Kumbhakarna
9,561
531
37
2
0
357,442
3
L
Neith
7,415
412
79
4
0
283,001
4
W
Izanami
10,507
584
166
9
0
342,786
4
L
Eset
9,618
534
80
4
0
334,786
3
W
Cu Chulainn
9,840
547
111
6
0
331,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role