Player Matchup

Yemoja
Yemoja
Iminer1
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MonkeyDDIAR
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MonkeyDSerbest
Gilgamesh
Level 22
God Stats
21W - 20L
1,517 SR
Queue Stats
321W - 377L
1,327 Elo+
Party 2
Merlin
Merlin
Shadow_xXBaba
Merlin
Level 12
God Stats
11W - 22L
1,500 SR
Queue Stats
205W - 240L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
xMeliodas_x_x
Sun Wukong
Level 7
God Stats
21W - 25L
1,417 SR
Queue Stats
182W - 228L
1,281 Elo+
Party 2
Team Averages
Level 9
1,487 SR
1,382 Elo+

VS

Team Averages
Level 23
1,419 SR
1,440 Elo+
Chiron
Chiron
NIlfent
Chiron
Level 32
God Stats
5W - 2L
1,500 SR
Queue Stats
391W - 384L
1,492 Elo+
Party 1
Neith
Neith
PVG64
Neith
Level 7
God Stats
3W - 1L
1,314 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
Tekmoz
Yemoja
Level 28
God Stats
346W - 290L
1,581 SR
Queue Stats
427W - 389L
1,488 Elo+
Party 1
Pele
Pele
Trx_Phil05
Pele
Level 25
God Stats
9W - 11L
1,417 SR
Queue Stats
99W - 96L
1,345 Elo+
Party 3
Merlin
Merlin
xPh1lip77
Merlin
Level 25
God Stats
2W - 1L
1,281 SR
Queue Stats
60W - 59L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Iminer1
Yemoja
20
4 / 8 / 10
14,536
415
14,018
28,102
29,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
MonkeyDDIAR
Guan Yu
20
6 / 12 / 11
14,220
406
16,365
39,820
50,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
MonkeyDSerbest
Gilgamesh
20
8 / 6 / 14
15,553
444
36,001
39,967
49,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 10 / 14
15,012
429
37,331
23,926
10,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
xMeliodas_x_x
Sun Wukong
20
5 / 7 / 6
15,536
444
20,438
29,681
31,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NIlfent
Chiron
20
14 / 6 / 12
16,378
468
41,421
36,145
17,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
PVG64
Neith
20
2 / 7 / 12
15,412
440
14,568
21,555
11,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Tekmoz
Yemoja
19
4 / 8 / 16
15,036
430
16,605
36,914
56,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
16 / 3 / 8
19,379
554
37,924
38,221
32,184
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
xPh1lip77
Merlin
20
7 / 6 / 8
15,871
453
19,933
24,412
11,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
99
30
Kills
43
43
Deaths
30
55
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Iminer1
Yemoja
4
8
10
1.13
L
Guan Yu
MonkeyDDIAR
Guan Yu
6
12
11
0.96
L
Gilgamesh
MonkeyDSerbest
Gilgamesh
8
6
14
2.5
W
Chiron
NIlfent
Chiron
14
6
12
3.33
W
Neith
PVG64
Neith
2
7
12
1.14
L
7
10
14
1.4
W
Yemoja
Tekmoz
Yemoja
4
8
16
1.5
W
16
3
8
6.67
L
Sun Wukong
xMeliodas_x_x
Sun Wukong
5
7
6
1.14
W
Merlin
xPh1lip77
Merlin
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,153
Damage
130,451
161,496
Taken
157,247
170,403
Mitigated
129,247
29,519
Healing
69,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Iminer1
Yemoja
14,018
2,380
4,344
1,963
28,102
29,115
0
7,149
20,713
69,321
0
L
Guan Yu
MonkeyDDIAR
Guan Yu
16,365
2,870
7,140
7,641
39,820
50,205
137
7,463
31,966
21
43,866
L
Gilgamesh
MonkeyDSerbest
Gilgamesh
36,001
10,579
0
5,588
39,967
49,165
1,454
9,272
30,295
0
89,496
W
Chiron
NIlfent
Chiron
41,421
21,493
4,105
21,020
36,145
17,608
7,642
12,641
22,794
0
104,344
W
Neith
PVG64
Neith
14,568
6,504
0
3,738
21,555
11,841
3,669
6,581
14,589
0
92,445
L
37,331
1,212
0
423
23,926
10,450
0
7,649
15,957
80,897
0
W
Yemoja
Tekmoz
Yemoja
16,605
2,483
5,806
6,158
36,914
56,444
1,327
10,833
25,135
52,113
0
W
37,924
14,271
0
21,173
38,221
32,184
2,472
7,785
29,512
0
182,822
L
Sun Wukong
xMeliodas_x_x
Sun Wukong
20,438
6,249
0
2,420
29,681
31,468
3,063
5,005
24,596
0
111,671
W
Merlin
xPh1lip77
Merlin
19,933
2,831
1,026
6,195
24,412
11,170
1,385
10,709
12,723
95,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,857
Gold Earned
82,076
518
Minions Killed
689
0
Camps Cleared
0
2,960,553
Distance Traveled
2,850,319
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,536
415
102
3
0
492,502
2
L
Guan Yu
14,220
406
50
1
0
595,463
0
L
Gilgamesh
15,553
444
90
3
0
635,639
0
W
Chiron
16,378
468
115
3
0
587,749
2
W
Neith
15,412
440
156
4
0
576,775
0
L
Merlin
15,012
429
93
3
0
567,025
0
W
Yemoja
15,036
430
54
2
0
507,693
3
W
Pele
19,379
554
231
7
0
689,864
1
L
Sun Wukong
15,536
444
183
5
0
669,924
3
W
Merlin
15,871
453
133
4
0
488,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role