Player Matchup

Vamana
Vamana
 
Vamana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DJMarki13
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Thanatos
Thanatos
ItsGohan
Thanatos
Level 28
God Stats
2W - 3L
1,496 SR
Queue Stats
84W - 67L
1,565 Elo+
Solo
Artemis
Artemis
akka_guilo_17
Artemis
Level 2
God Stats
1W - 2L
1,542 SR
Queue Stats
9W - 12L
1,273 Elo+
Party 1
Kuzenbo
Kuzenbo
david_1965245
Kuzenbo
Level 33
God Stats
3W - 4L
1,183 SR
Queue Stats
241W - 326L
1,313 Elo+
Party 1
Team Averages
Level 18
1,444 SR
1,375 Elo+

VS

Team Averages
Level 15
1,466 SR
1,447 Elo+
Osiris
Osiris
 
Osiris
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AlphaCombo
Ao Kuang
Level 6
God Stats
1W - 0L
1,273 SR
Queue Stats
3W - 2L
1,463 Elo+
Solo
Olorun
Olorun
BringDownDaHamer
Olorun
Level 5
God Stats
7W - 5L
1,522 SR
Queue Stats
7W - 10L
1,368 Elo+
Solo
Fenrir
Fenrir
FeeFooo
Fenrir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,592 Elo+
Solo
Cthulhu
Cthulhu
LunarFoxYoake
Cthulhu
Level 29
God Stats
5W - 6L
1,532 SR
Queue Stats
37W - 60L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
0 / 4 / 0
4,718
472
2,179
7,528
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
DJMarki13
Olorun
8
0 / 4 / 0
4,726
473
1,962
5,529
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
ItsGohan
Thanatos
9
1 / 4 / 0
5,355
536
2,533
7,878
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
7
1 / 5 / 0
4,360
436
2,763
5,991
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
7
0 / 2 / 1
4,138
414
1,950
6,876
4,745
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 1 / 1
6,070
607
5,172
6,318
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
AlphaCombo
Ao Kuang
10
3 / 0 / 3
6,000
600
3,237
6,422
1,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 0 / 4
5,542
554
3,849
3,131
1,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
FeeFooo
Fenrir
14
10 / 0 / 1
8,074
807
6,664
5,513
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
1 / 1 / 7
5,403
540
5,283
4,820
2,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
19
19
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
0
0
W
Osiris
 
Osiris
3
1
1
3.5
W
Ao Kuang
AlphaCombo
Ao Kuang
3
0
3
4.5
W
2
0
4
4
L
Olorun
DJMarki13
Olorun
0
4
0
0
W
Fenrir
FeeFooo
Fenrir
10
0
1
10.5
L
Thanatos
ItsGohan
Thanatos
1
4
0
0.25
W
Cthulhu
1
1
7
4.5
L
Artemis
1
5
0
0.2
L
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,387
Damage
24,205
33,802
Taken
26,204
14,055
Mitigated
10,646
9,120
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,179
738
0
1,979
7,528
3,848
60
946
6,582
0
17,205
W
Osiris
 
Osiris
5,172
1,896
0
2,569
6,318
3,081
60
0
5,948
0
25,453
W
Ao Kuang
AlphaCombo
Ao Kuang
3,237
1,342
0
2,328
6,422
1,986
0
1,624
4,798
19,448
0
W
3,849
1,668
467
1,304
3,131
1,031
888
1,363
1,768
27,001
0
L
Olorun
DJMarki13
Olorun
1,962
1,590
0
1,263
5,529
1,536
14
1,792
3,737
13,488
0
W
Fenrir
FeeFooo
Fenrir
6,664
1,783
0
3,292
5,513
2,159
0
369
5,144
0
47,944
L
Thanatos
ItsGohan
Thanatos
2,533
657
0
4,771
7,878
2,150
0
722
7,126
0
25,189
W
Cthulhu
5,283
394
162
1,681
4,820
2,389
136
556
4,264
21,187
0
L
Artemis
2,763
1,425
0
0
5,991
1,776
0
4,056
1,575
0
12,875
L
Kuzenbo
1,950
941
480
627
6,876
4,745
0
4,193
2,413
10,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
31,089
162
Minions Killed
285
0
Camps Cleared
0
887,007
Distance Traveled
1,056,418
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,718
472
25
3
0
203,602
0
W
Osiris
6,070
607
45
5
0
213,896
3
W
Ao Kuang
6,000
600
43
4
0
220,408
0
W
Olorun
5,542
554
57
6
0
197,605
0
L
Olorun
4,726
473
32
3
0
140,835
0
W
Fenrir
8,074
807
96
10
0
214,827
4
L
Thanatos
5,355
536
70
7
0
177,101
1
W
Cthulhu
5,403
540
44
4
0
209,682
2
L
Artemis
4,360
436
27
3
0
186,507
0
L
Kuzenbo
4,138
414
8
1
0
178,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role