Player Matchup

Bacchus
Bacchus
Fishouille
Bacchus
Level 19
God Stats
2W - 2L
1,694 SR
Queue Stats
18W - 27L
1,323 Elo+
Party 1
The Morrigan
The Morrigan
GreenDeer03
The Morrigan
Level 25
God Stats
2W - 5L
1,169 SR
Queue Stats
33W - 35L
1,405 Elo+
Party 3
Skadi
Skadi
Vikiings91
Skadi
Level 29
God Stats
15W - 19L
1,694 SR
Queue Stats
51W - 63L
1,381 Elo+
Party 1
Bellona
Bellona
pableteant13
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Solo
Artemis
Artemis
shotpix
Artemis
Level 17
God Stats
10W - 13L
1,400 SR
Queue Stats
18W - 17L
1,409 Elo+
Party 3
Team Averages
Level 19
1,491 SR
1,331 Elo+

VS

Team Averages
Level 25
1,599 SR
1,490 Elo+
Pele
Pele
Diedushese
Pele
Level 47
God Stats
8W - 6L
1,576 SR
Queue Stats
23W - 29L
1,389 Elo+
Party 2
Ymir
Ymir
Eastiin
Ymir
Level 42
God Stats
1W - 1L
1,919 SR
Queue Stats
66W - 41L
1,558 Elo+
Party 4
Hou Yi
Hou Yi
MaikkWazowski
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
VasiliyKrab
Gilgamesh
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
anak1
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fishouille
Bacchus
9
0 / 8 / 2
6,298
420
4,895
11,116
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
GreenDeer03
The Morrigan
11
2 / 6 / 1
7,348
490
4,610
7,753
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
9
0 / 10 / 2
5,779
385
6,904
11,905
3,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
pableteant13
Bellona
11
0 / 11 / 2
6,539
436
4,202
14,844
8,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
shotpix
Artemis
11
3 / 4 / 0
6,877
458
4,421
7,738
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 9
8,593
573
7,641
8,411
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Eastiin
Ymir
13
6 / 1 / 14
8,488
566
6,252
11,873
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 0 / 8
9,157
610
12,623
8,424
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
VasiliyKrab
Gilgamesh
16
8 / 1 / 3
9,744
650
6,238
10,002
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
anak1
Kukulkan
15
7 / 2 / 4
9,147
610
6,119
6,873
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
5
Kills
39
39
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
W
Ymir
Eastiin
Ymir
6
1
14
13
L
Bacchus
Fishouille
Bacchus
0
8
2
0.13
L
The Morrigan
GreenDeer03
The Morrigan
2
6
1
0.42
W
10
0
8
14
W
Gilgamesh
VasiliyKrab
Gilgamesh
8
1
3
9.5
L
Skadi
0
10
2
0.1
W
Kukulkan
anak1
Kukulkan
7
2
4
4.5
L
Bellona
pableteant13
Bellona
0
11
2
0.09
L
Artemis
shotpix
Artemis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
38,873
53,356
Taken
45,583
26,530
Mitigated
24,571
2,635
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,641
1,533
0
3,647
8,411
3,081
748
1,256
7,155
0
44,326
W
Ymir
Eastiin
Ymir
6,252
625
0
1,875
11,873
9,232
306
3,322
8,551
27,753
0
L
Bacchus
Fishouille
Bacchus
4,895
410
0
864
11,116
9,774
0
3,341
7,748
20,203
0
L
The Morrigan
GreenDeer03
The Morrigan
4,610
218
0
625
7,753
2,458
0
2,049
5,457
34,075
392
W
12,623
6,781
0
3,984
8,424
3,129
1,837
1,176
7,248
0
45,116
W
Gilgamesh
VasiliyKrab
Gilgamesh
6,238
2,385
0
3,586
10,002
6,362
1,302
2,444
7,548
0
55,753
L
Skadi
6,904
3,591
0
891
11,905
3,018
486
1,736
10,167
0
30,855
W
Kukulkan
anak1
Kukulkan
6,119
427
486
2,858
6,873
2,767
873
1,091
5,772
53,687
0
L
Bellona
pableteant13
Bellona
4,202
1,836
0
210
14,844
8,199
340
1,494
13,326
51
25,343
L
Artemis
shotpix
Artemis
4,421
1,945
0
45
7,738
3,081
25
3,351
4,223
0
20,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
45,129
222
Minions Killed
414
0
Camps Cleared
0
1,297,738
Distance Traveled
1,440,607
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,593
573
81
5
0
316,592
1
W
Ymir
8,488
566
29
2
0
288,073
2
L
Bacchus
6,298
420
26
2
0
275,549
3
L
The Morrigan
7,348
490
68
5
0
253,705
4
W
Hou Yi
9,157
610
85
6
0
267,736
2
W
Gilgamesh
9,744
650
109
7
0
288,843
3
L
Skadi
5,779
385
48
3
0
202,103
1
W
Kukulkan
9,147
610
110
7
0
279,363
3
L
Bellona
6,539
436
36
2
0
292,942
4
L
Artemis
6,877
458
44
3
0
273,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role