Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BrewnewB
Cerberus
Level 119
God Stats
6W - 9L
1,567 SR
Queue Stats
455W - 505L
1,486 Elo+
Solo
Nike
Nike
Niterize
Nike
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
29W - 31L
1,408 Elo+
Solo
King Arthur
King Arthur
jalkiller
King Arthur
Level 160
God Stats
10W - 24L
1,389 SR
Queue Stats
735W - 713L
1,529 Elo+
Solo
Da Ji
Da Ji
xL0TUS
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,446 SR
1,485 Elo+

VS

Team Averages
Level 63
1,611 SR
1,501 Elo+
Anubis
Anubis
KomradeTurtle
Anubis
Level 67
God Stats
1W - 0L
1,738 SR
Queue Stats
114W - 105L
1,543 Elo+
Party 1
Chronos
Chronos
PRaven87
Chronos
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 58L
1,408 Elo+
Solo
Nemesis
Nemesis
TheeRonGee
Nemesis
Level 100
God Stats
3W - 1L
1,540 SR
Queue Stats
105W - 83L
1,492 Elo+
Solo
Osiris
Osiris
ThiccOnion
Osiris
Level 62
God Stats
5W - 6L
1,429 SR
Queue Stats
236W - 201L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
holkster525
Cthulhu
Level 26
God Stats
4W - 0L
1,849 SR
Queue Stats
58W - 47L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 6 / 5
9,095
1,011
14,443
9,334
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BrewnewB
Cerberus
12
1 / 9 / 8
6,744
749
7,732
15,681
8,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
14
1 / 8 / 8
7,189
799
5,571
10,766
6,802
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
jalkiller
King Arthur
11
2 / 8 / 3
6,954
773
5,369
16,254
9,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
xL0TUS
Da Ji
11
4 / 8 / 4
7,144
794
3,967
9,194
2,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 3 / 16
10,356
1,151
22,158
13,444
6,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
PRaven87
Chronos
16
5 / 1 / 24
9,424
1,047
9,388
10,134
3,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
TheeRonGee
Nemesis
16
14 / 2 / 16
9,786
1,087
8,261
8,972
3,847
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
ThiccOnion
Osiris
13
2 / 4 / 28
8,009
890
10,375
9,503
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
holkster525
Cthulhu
13
1 / 4 / 25
8,091
899
5,044
11,776
8,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
148
13
Kills
39
39
Deaths
14
28
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
5
1.25
L
Cerberus
BrewnewB
Cerberus
1
9
8
0.56
W
17
3
16
8.33
L
Nike
1
8
8
0.63
W
Chronos
PRaven87
Chronos
5
1
24
17
W
Nemesis
TheeRonGee
Nemesis
14
2
16
11
W
Osiris
ThiccOnion
Osiris
2
4
28
4
W
Cthulhu
holkster525
Cthulhu
1
4
25
3.38
L
King Arthur
jalkiller
King Arthur
2
8
3
0.44
L
Da Ji
xL0TUS
Da Ji
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,082
Damage
55,226
61,229
Taken
53,829
30,163
Mitigated
28,869
8,280
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,443
768
0
1,170
9,334
3,081
0
5,352
3,982
24,628
0
L
Cerberus
BrewnewB
Cerberus
7,732
204
171
3,741
15,681
8,067
0
9,080
6,601
14,859
0
W
22,158
2,073
1,256
7,901
13,444
6,442
1,018
4,393
9,051
42,019
0
L
Nike
5,571
795
266
384
10,766
6,802
0
5,483
5,283
0
13,356
W
Chronos
PRaven87
Chronos
9,388
4,599
231
5,160
10,134
3,621
1,844
4,885
5,249
22,347
0
W
Nemesis
TheeRonGee
Nemesis
8,261
4,168
1,494
2,804
8,972
3,847
746
2,474
6,498
0
12,426
W
Osiris
ThiccOnion
Osiris
10,375
4,035
1,645
1,347
9,503
6,762
493
4,212
5,291
0
15,478
W
Cthulhu
holkster525
Cthulhu
5,044
462
2,251
1,301
11,776
8,197
754
6,211
5,565
10,747
0
L
King Arthur
jalkiller
King Arthur
5,369
609
282
2,072
16,254
9,804
0
10,170
6,084
0
7,438
L
Da Ji
xL0TUS
Da Ji
3,967
329
35
159
9,194
2,409
0
6,505
2,689
0
7,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
45,666
68
Minions Killed
92
0
Camps Cleared
0
605,858
Distance Traveled
845,236
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,095
1,011
26
3
0
151,494
1
L
Cerberus
6,744
749
17
2
0
128,325
3
W
Anubis
10,356
1,151
43
5
0
130,493
3
L
Nike
7,189
799
14
2
0
131,947
0
W
Chronos
9,424
1,047
26
3
0
175,261
1
W
Nemesis
9,786
1,087
6
1
0
163,323
1
W
Osiris
8,009
890
3
0
0
195,270
1
W
Cthulhu
8,091
899
14
2
0
180,889
0
L
King Arthur
6,954
773
2
0
0
107,087
1
L
Da Ji
7,144
794
9
1
0
87,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role