Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DataFett
Vulcan
Level 125
God Stats
2W - 3L
1,776 SR
Queue Stats
138W - 153L
1,418 Elo+
Solo
Sylvanus
Sylvanus
MATATUDO_CHEJUS
Sylvanus
Level 160
God Stats
15W - 26L
1,664 SR
Queue Stats
502W - 504L
1,506 Elo+
Solo
Chaac
Chaac
TopDeLinha2018
Chaac
Level 64
God Stats
6W - 21L
1,233 SR
Queue Stats
152W - 174L
1,329 Elo+
Solo
Awilix
Awilix
deadshot23554
Awilix
Level 123
God Stats
6W - 10L
1,455 SR
Queue Stats
286W - 298L
1,355 Elo+
Solo
Team Averages
Level 121
1,526 SR
1,422 Elo+

VS

Team Averages
Level 80
1,581 SR
1,486 Elo+
Ravana
Ravana
Cypher_Ninja38
Ravana
Level 59
God Stats
7W - 2L
1,717 SR
Queue Stats
184W - 178L
1,386 Elo+
Solo
Ganesha
Ganesha
El_Campeon_2004
Ganesha
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
545W - 470L
1,558 Elo+
Solo
Danzaburou
Danzaburou
GhostofMex
Danzaburou
Level 63
God Stats
8W - 8L
1,500 SR
Queue Stats
331W - 271L
1,565 Elo+
Solo
Anubis
Anubis
LegendaryySannin
Anubis
Level 67
God Stats
20W - 13L
1,502 SR
Queue Stats
382W - 393L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
Moneyreid17
Gilgamesh
Level 109
God Stats
6W - 4L
1,685 SR
Queue Stats
140W - 127L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 3 / 2
8,147
479
8,197
11,414
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
DataFett
Vulcan
13
2 / 7 / 2
8,349
491
7,279
11,160
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
12
0 / 4 / 3
7,287
429
9,019
15,985
12,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 1
8,333
490
5,643
13,051
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
9 / 6 / 3
9,206
542
9,900
13,642
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
8,763
515
9,431
12,179
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 1 / 13
9,011
530
6,478
13,596
9,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
GhostofMex
Danzaburou
14
4 / 4 / 3
9,208
542
10,167
10,937
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 3 / 3
9,891
582
11,726
12,524
5,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Moneyreid17
Gilgamesh
16
5 / 1 / 3
9,752
574
7,657
10,782
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
12
Kills
24
25
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
2
0.67
W
4
3
7
2.5
L
Vulcan
DataFett
Vulcan
2
7
2
0.43
W
1
1
13
7.5
W
Danzaburou
GhostofMex
Danzaburou
4
4
3
1.38
W
10
3
3
3.83
L
Sylvanus
0
4
3
0.38
W
Gilgamesh
Moneyreid17
Gilgamesh
5
1
3
6.5
L
0
5
1
0.1
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
45,459
65,252
Taken
60,018
36,576
Mitigated
31,523
17,583
Healing
19,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,197
6,134
0
3,002
11,414
3,436
508
2,830
8,584
0
59,730
W
9,431
3,815
0
4,739
12,179
5,792
0
3,105
8,957
0
52,270
L
Vulcan
DataFett
Vulcan
7,279
2,004
0
2,454
11,160
2,157
284
7,330
3,830
45,689
0
W
6,478
1,098
0
2,971
13,596
9,358
0
3,063
10,503
35,160
0
W
Danzaburou
GhostofMex
Danzaburou
10,167
4,988
0
3,468
10,937
3,938
791
2,039
8,898
0
55,813
W
11,726
486
32
7,093
12,524
5,634
570
6,065
5,963
50,014
0
L
Sylvanus
9,019
3,577
1,549
4,141
15,985
12,103
96
3,460
12,525
34,139
8,437
W
Gilgamesh
Moneyreid17
Gilgamesh
7,657
2,851
0
986
10,782
6,801
1,336
657
9,673
0
56,256
L
5,643
1,382
0
3,835
13,051
14,692
616
524
12,527
0
46,754
L
9,900
4,411
429
2,173
13,642
4,188
0
4,060
9,582
0
45,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
46,625
422
Minions Killed
449
0
Camps Cleared
0
1,401,509
Distance Traveled
1,621,970
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,147
479
107
6
0
296,502
2
W
Ravana
8,763
515
87
5
0
355,327
3
L
Vulcan
8,349
491
88
5
0
267,878
0
W
Ganesha
9,011
530
13
1
0
328,800
1
W
Danzaburou
9,208
542
118
7
0
303,193
4
W
Anubis
9,891
582
100
6
0
315,551
2
L
Sylvanus
7,287
429
60
4
0
259,040
5
W
Gilgamesh
9,752
574
131
8
0
319,099
2
L
Chaac
8,333
490
102
6
0
242,494
1
L
Awilix
9,206
542
65
4
0
335,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role