Player Matchup

Zhong Kui
Zhong Kui
Ivanjore
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,420 Elo+
Party 1
Izanami
Izanami
SavageMyGuy
Izanami
Level 39
God Stats
8W - 6L
1,542 SR
Queue Stats
59W - 66L
1,500 Elo+
Party 1
Athena
Athena
filthynewwwbu
Athena
Level 89
God Stats
0W - 1L
1,383 SR
Queue Stats
45W - 42L
1,452 Elo+
Party 1
Team Averages
Level 72
1,475 SR
1,457 Elo+

VS

Team Averages
Level 105
1,535 SR
1,500 Elo+
Artemis
Artemis
KeePWishinG3
Artemis
Level 145
God Stats
66W - 50L
1,488 SR
Queue Stats
1,278W - 1,108L
1,529 Elo+
Solo
Chang'e
Chang'e
ShadenCree
Chang'e
Level 68
God Stats
2W - 1L
1,536 SR
Queue Stats
48W - 60L
1,436 Elo+
Solo
Khepri
Khepri
TimelyShark
Khepri
Level 102
God Stats
2W - 4L
1,580 SR
Queue Stats
63W - 43L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ivanjore
Zhong Kui
14
0 / 9 / 3
11,504
575
16,131
27,604
19,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SavageMyGuy
Izanami
19
8 / 6 / 0
15,556
778
21,547
20,953
8,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 7 / 4
11,603
580
9,188
30,457
35,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KeePWishinG3
Artemis
18
15 / 4 / 6
14,999
750
34,018
16,172
8,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
ShadenCree
Chang'e
19
6 / 1 / 15
14,661
733
20,090
17,963
8,476
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Khepri
16
1 / 3 / 17
13,641
682
11,401
27,146
30,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
22
22
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ivanjore
Zhong Kui
0
9
3
0.17
W
Artemis
KeePWishinG3
Artemis
15
4
6
4.5
L
Izanami
SavageMyGuy
Izanami
8
6
0
1.33
W
Chang'e
ShadenCree
Chang'e
6
1
15
13.5
W
Khepri
1
3
17
3.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,866
Damage
65,509
79,014
Taken
61,281
63,750
Mitigated
47,359
21,919
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ivanjore
Zhong Kui
16,131
1,991
0
11,828
27,604
19,118
0
12,175
15,429
56,868
0
W
Artemis
KeePWishinG3
Artemis
34,018
18,257
0
652
16,172
8,715
3,059
8,842
7,330
0
86,617
L
Izanami
SavageMyGuy
Izanami
21,547
17,371
0
7,990
20,953
8,850
517
8,810
12,143
0
103,087
W
Chang'e
ShadenCree
Chang'e
20,090
1,708
10,545
7,483
17,963
8,476
802
8,584
9,379
74,453
0
W
Khepri
11,401
1,059
1,225
6,605
27,146
30,168
565
8,049
19,097
40,957
0
L
9,188
872
0
2,101
30,457
35,782
14
11,684
18,773
38,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
43,301
242
Minions Killed
233
0
Camps Cleared
0
962,260
Distance Traveled
1,073,183
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,504
575
76
4
0
291,557
4
W
Artemis
14,999
750
98
5
0
305,566
3
L
Izanami
15,556
778
123
6
0
318,247
0
W
Chang'e
14,661
733
103
5
0
368,118
4
W
Khepri
13,641
682
32
2
0
399,499
2
L
Athena
11,603
580
43
2
0
352,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role