Player Matchup

Nike
Nike
Platinum IV
Koco_kills
Nike
Platinum IV
Level 110
God Stats
2W - 1L
1,515 SR
Queue Stats
364W - 347L
1,775 MMR
Solo
Bacchus
Bacchus
Gold III
Meech HD
Bacchus
Gold III
Level 125
God Stats
1W - 0L
1,233 SR
Queue Stats
113W - 97L
1,732 MMR
Party 1
Chang'e
Chang'e
Platinum V
Oh Maybe
Chang'e
Platinum V
Level 109
God Stats
62W - 40L
1,662 SR
Queue Stats
266W - 264L
1,784 MMR
Solo
Loki
Loki
Gold III
S1l3nt Trooper
Loki
Gold III
Level 150
God Stats
17W - 14L
1,691 SR
Queue Stats
113W - 97L
1,732 MMR
Party 1
Ullr
Ullr
Gold II
YKSLegend-
Ullr
Gold II
Level 88
God Stats
22W - 19L
1,738 SR
Queue Stats
223W - 225L
1,705 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,568 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,603 SR
1,743 MMR
Mercury
Mercury
Platinum II
Grumblel072
Mercury
Platinum II
Level 145
God Stats
7W - 10L
1,711 SR
Queue Stats
312W - 305L
1,796 MMR
Solo
Tiamat
Tiamat
Platinum I
ItsAezy
Tiamat
Platinum I
Level 125
God Stats
2W - 1L
1,751 SR
Queue Stats
125W - 111L
1,982 MMR
Party 3
Ares
Ares
Gold III
Kawauso5010
Ares
Gold III
Level 158
God Stats
6W - 9L
1,418 SR
Queue Stats
342W - 341L
1,546 MMR
Party 3
Guan Yu
Guan Yu
Platinum IV
joheups
Guan Yu
Platinum IV
Level 157
God Stats
8W - 7L
1,637 SR
Queue Stats
94W - 78L
1,866 MMR
Party 2
Chernobog
Chernobog
Gold II
luweps
Chernobog
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,527 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 11
15,556
502
19,310
35,120
33,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
Meech HD
Bacchus
20
3 / 7 / 17
16,819
543
15,089
34,005
54,423
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Oh Maybe
Chang'e
20
6 / 4 / 10
16,229
524
26,456
26,539
19,577
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 2 / 9
18,403
594
36,840
29,800
18,737
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 4 / 9
16,053
518
21,003
26,674
14,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaGilgameshTsukuyomiSetDanzaburou

VS

Bans
ScyllaYmirSkadiNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grumblel072
Mercury
20
15 / 2 / 3
17,461
563
23,933
29,802
20,724
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
ItsAezy
Tiamat
19
3 / 8 / 10
13,367
431
21,986
22,982
15,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 9
12,582
406
16,372
33,782
41,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
joheups
Guan Yu
20
5 / 6 / 7
14,983
483
27,495
40,700
64,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
luweps
Chernobog
20
0 / 9 / 11
14,152
457
12,796
26,048
12,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
65
29
Kills
25
25
Deaths
29
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
Grumblel072
Mercury
15
2
3
8.25
L
Tiamat
ItsAezy
Tiamat
3
8
10
1
L
2
4
9
1.63
W
2
8
11
0.94
W
Bacchus
Meech HD
Bacchus
3
7
17
1.64
W
Chang'e
Oh Maybe
Chang'e
6
4
10
2.75
W
10
2
9
7.25
W
8
4
9
3.13
L
Guan Yu
joheups
Guan Yu
5
6
7
1.42
L
Chernobog
luweps
Chernobog
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,698
Damage
102,582
152,138
Taken
153,314
140,968
Mitigated
154,707
47,692
Healing
36,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Grumblel072
Mercury
23,933
10,544
0
730
29,802
20,724
1,229
6,705
23,097
0
190,988
L
Tiamat
ItsAezy
Tiamat
21,986
1,780
137
4,115
22,982
15,970
1,145
11,797
11,185
91,450
0
L
16,372
575
0
5,288
33,782
41,569
35
12,388
21,394
36,760
0
W
19,310
3,207
0
6,624
35,120
33,750
516
9,189
25,352
0
105,187
W
Bacchus
Meech HD
Bacchus
15,089
1,272
0
2,837
34,005
54,423
533
10,221
23,260
43,061
0
W
Chang'e
Oh Maybe
Chang'e
26,456
1,005
13,581
15,228
26,539
19,577
1,050
9,879
15,969
122,638
0
W
36,840
14,072
0
3,936
29,800
18,737
1,591
7,162
22,487
0
194,616
W
21,003
8,903
0
5,486
26,674
14,481
5,740
5,253
21,311
0
113,546
L
Guan Yu
joheups
Guan Yu
27,495
3,956
5,868
15,036
40,700
64,264
166
9,578
31,122
0
104,607
L
Chernobog
luweps
Chernobog
12,796
8,353
0
4,993
26,048
12,180
1,107
5,606
20,442
0
100,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,060
Gold Earned
72,545
769
Minions Killed
763
0
Camps Cleared
0
3,039,298
Distance Traveled
2,999,974
26
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
17,461
563
235
8
0
732,606
6
L
Tiamat
13,367
431
156
5
0
532,753
10
L
Ares
12,582
406
21
1
0
588,523
16
W
Nike
15,556
502
182
6
0
579,036
4
W
Bacchus
16,819
543
51
2
0
610,400
0
W
Chang'e
16,229
524
215
7
0
597,721
9
W
Loki
18,403
594
189
6
0
700,770
3
W
Ullr
16,053
518
132
4
0
551,371
10
L
Guan Yu
14,983
483
175
6
0
595,383
6
L
Chernobog
14,152
457
176
6
0
550,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role