Player Matchup

Izanami
Izanami
Gisolinha
Izanami
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Juggzera
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Merlin
Merlin
OtaIsReal
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,594 Elo+
Solo
Hercules
Hercules
SouMulherConfia
Hercules
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Thanatos
Thanatos
sofávoadorr
Thanatos
Level 12
God Stats
1W - 2L
1,477 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 1
Team Averages
Level 10
1,533 SR
1,529 Elo+

VS

Team Averages
Level 17
1,501 SR
1,434 Elo+
Tyr
Tyr
BoureL96
Tyr
Level 27
God Stats
33W - 43L
1,472 SR
Queue Stats
486W - 452L
1,491 Elo+
Party 2
Anhur
Anhur
Donneto07
Anhur
Level 27
God Stats
9W - 17L
1,377 SR
Queue Stats
149W - 205L
1,365 Elo+
Solo
Thor
Thor
ELFAJA
Thor
Level 8
God Stats
2W - 2L
1,720 SR
Queue Stats
122W - 134L
1,464 Elo+
Solo
Nox
Nox
SonOfMoon05
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Artio
Artio
elnegrogarca
Artio
Level 15
God Stats
24W - 9L
1,437 SR
Queue Stats
158W - 132L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gisolinha
Izanami
14
3 / 2 / 1
8,199
410
7,247
8,922
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Juggzera
Bellona
15
1 / 5 / 7
8,695
435
9,092
12,224
9,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
OtaIsReal
Merlin
16
7 / 9 / 3
10,626
531
11,460
13,997
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
2 / 3 / 4
8,635
432
6,655
14,397
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
sofávoadorr
Thanatos
13
8 / 6 / 1
9,390
470
9,538
17,080
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 6
12,225
611
15,562
14,339
10,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Donneto07
Anhur
14
2 / 2 / 5
8,763
438
4,797
7,198
2,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Thor
ELFAJA
Thor
19
9 / 5 / 3
11,508
575
7,679
18,449
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 10 / 10
9,573
479
10,430
11,679
3,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 9
8,458
423
7,136
15,422
12,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
21
Kills
25
25
Deaths
21
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
W
Anhur
Donneto07
Anhur
2
2
5
2.25
W
Thor
ELFAJA
Thor
9
5
3
2.1
L
Izanami
Gisolinha
Izanami
3
2
1
1.75
L
Bellona
Juggzera
Bellona
1
5
7
0.9
L
Merlin
OtaIsReal
Merlin
7
9
3
0.94
W
3
10
10
0.8
L
Hercules
2
3
4
1.33
W
0
2
9
2.25
L
Thanatos
sofávoadorr
Thanatos
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
45,604
66,620
Taken
67,087
34,195
Mitigated
36,788
18,146
Healing
21,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,562
2,775
0
6,470
14,339
10,903
1,282
2,731
11,420
202
68,322
W
Anhur
Donneto07
Anhur
4,797
2,211
0
790
7,198
2,559
1,868
1,321
5,873
0
40,684
W
Thor
ELFAJA
Thor
7,679
2,408
0
6,114
18,449
7,003
2,673
2,963
15,320
0
69,248
L
Izanami
Gisolinha
Izanami
7,247
4,301
0
832
8,922
3,062
972
4,054
4,744
0
46,518
L
Bellona
Juggzera
Bellona
9,092
2,073
0
452
12,224
9,897
0
3,120
8,956
0
42,210
L
Merlin
OtaIsReal
Merlin
11,460
1,443
0
1,047
13,997
5,805
1,490
3,187
10,680
59,890
0
W
10,430
2,072
0
1,001
11,679
3,996
231
3,281
7,916
35,464
0
L
Hercules
6,655
1,622
0
3,462
14,397
9,650
458
4,239
10,116
5,359
21,729
W
7,136
388
971
5,688
15,422
12,327
188
2,385
12,997
29,974
0
L
Thanatos
sofávoadorr
Thanatos
9,538
1,315
0
12,353
17,080
5,781
41
2,526
14,380
0
42,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
50,527
373
Minions Killed
431
0
Camps Cleared
0
1,761,321
Distance Traveled
1,722,992
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,225
611
142
7
0
413,394
0
W
Anhur
8,763
438
77
4
0
306,843
0
W
Thor
11,508
575
111
6
0
306,049
0
L
Izanami
8,199
410
88
4
0
338,239
1
L
Bellona
8,695
435
73
4
0
407,955
0
L
Merlin
10,626
531
115
6
0
304,817
0
W
Nox
9,573
479
49
2
0
326,772
0
L
Hercules
8,635
432
32
2
0
358,440
2
W
Artio
8,458
423
52
3
0
369,934
1
L
Thanatos
9,390
470
65
3
0
351,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role