Player Matchup

Fenrir
Fenrir
BillieBeunHaas
Fenrir
Level 27
God Stats
25W - 29L
1,375 SR
Queue Stats
54W - 74L
1,279 Elo+
Party 1
King Arthur
King Arthur
CJYop23
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Ra
Ra
IYannickz
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
SoundWave19973
Cthulhu
Level 26
God Stats
26W - 27L
1,443 SR
Queue Stats
44W - 61L
1,289 Elo+
Party 1
Artemis
Artemis
Sth_Eliot
Artemis
Level 18
God Stats
0W - 4L
1,180 SR
Queue Stats
31W - 38L
1,455 Elo+
Solo
Team Averages
Level 17
1,400 SR
1,425 Elo+

VS

Team Averages
Level 23
1,602 SR
1,426 Elo+
Neith
Neith
LOBO-LEVI
Neith
Level 27
God Stats
14W - 10L
1,523 SR
Queue Stats
66W - 77L
1,399 Elo+
Solo
Janus
Janus
NSK95II30
Janus
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 46L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Papa Jeff445654
Gilgamesh
Level 28
God Stats
4W - 0L
1,823 SR
Queue Stats
18W - 8L
1,452 Elo+
Solo
Xing Tian
Xing Tian
kraeckermuschel
Xing Tian
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 114L
1,298 Elo+
Solo
Artemis
Artemis
o Grimm Fate o
Artemis
Level 28
God Stats
9W - 3L
1,663 SR
Queue Stats
18W - 15L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,265
527
3,140
6,619
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
CJYop23
King Arthur
2
0 / 3 / 0
3,615
362
37
1,897
458
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 4 / 0
5,225
523
3,983
5,436
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 2
5,285
529
2,207
4,401
2,020
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Sth_Eliot
Artemis
8
2 / 4 / 1
5,467
547
2,926
5,760
1,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LOBO-LEVI
Neith
11
5 / 2 / 0
6,794
679
3,700
7,049
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
NSK95II30
Janus
9
3 / 1 / 1
5,464
546
3,145
3,586
995
Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Papa Jeff445654
Gilgamesh
13
2 / 0 / 0
7,567
757
1,450
4,627
2,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
kraeckermuschel
Xing Tian
8
1 / 2 / 3
5,146
515
3,029
7,398
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 2
5,891
589
1,733
6,464
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
12
14
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
King Arthur
CJYop23
King Arthur
0
3
0
0
L
2
4
0
0.5
W
Neith
LOBO-LEVI
Neith
5
2
0
2.5
W
Janus
NSK95II30
Janus
3
1
1
3.5
W
Gilgamesh
Papa Jeff445654
Gilgamesh
2
0
0
2
L
1
1
2
2
L
Artemis
Sth_Eliot
Artemis
2
4
1
0.63
W
Xing Tian
kraeckermuschel
Xing Tian
1
2
3
1.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
13,057
24,113
Taken
29,124
7,957
Mitigated
9,927
4,701
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,140
870
0
2,117
6,619
2,127
0
992
5,627
0
23,191
L
King Arthur
CJYop23
King Arthur
37
37
0
0
1,897
458
0
581
1,316
0
1,706
L
3,983
726
64
910
5,436
1,761
899
2,754
2,682
22,286
0
W
Neith
LOBO-LEVI
Neith
3,700
1,663
0
4,176
7,049
2,187
318
1,414
5,506
0
39,484
W
Janus
NSK95II30
Janus
3,145
491
0
780
3,586
995
450
1,712
1,680
18,804
0
W
Gilgamesh
Papa Jeff445654
Gilgamesh
1,450
511
0
813
4,627
2,360
0
329
4,298
0
42,321
L
2,207
34
0
150
4,401
2,020
96
1,027
3,374
21,379
0
L
Artemis
Sth_Eliot
Artemis
2,926
1,374
0
1,460
5,760
1,591
52
820
4,940
0
15,569
W
Xing Tian
kraeckermuschel
Xing Tian
3,029
811
0
0
7,398
2,755
226
1,988
5,204
14,288
0
W
1,733
1,303
0
1,760
6,464
1,630
87
218
6,246
0
22,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
30,862
158
Minions Killed
279
0
Camps Cleared
0
872,045
Distance Traveled
904,571
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,265
527
52
5
0
215,447
0
L
King Arthur
3,615
362
1
0
0
61,559
0
L
Ra
5,225
523
41
4
0
175,292
0
W
Neith
6,794
679
62
6
0
171,211
1
W
Janus
5,464
546
30
3
0
160,938
0
W
Gilgamesh
7,567
757
112
11
0
195,547
0
L
Cthulhu
5,285
529
35
4
0
237,704
0
L
Artemis
5,467
547
29
3
0
182,043
3
W
Xing Tian
5,146
515
28
3
0
204,823
0
W
Artemis
5,891
589
47
5
0
172,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role