Player Matchup

Raijin
Raijin
BorodaOriona
Raijin
Level 158
God Stats
3W - 2L
1,905 SR
Queue Stats
175W - 166L
1,630 Elo+
Party 3
He Bo
He Bo
CaterKill
He Bo
Level 157
God Stats
6W - 0L
1,796 SR
Queue Stats
500W - 498L
1,562 Elo+
Party 1
Sol
Sol
Däraku
Sol
Level 123
God Stats
2W - 1L
1,473 SR
Queue Stats
116W - 114L
1,555 Elo+
Party 1
Cupid
Cupid
Thundurus
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
БаронСамеди
Artio
Level 88
God Stats
4W - 1L
1,732 SR
Queue Stats
85W - 82L
1,526 Elo+
Party 3
Team Averages
Level 131
1,681 SR
1,555 Elo+

VS

Team Averages
Level 112
1,585 SR
1,623 Elo+
Da Ji
Da Ji
AloneMastery
Da Ji
Level 43
God Stats
2W - 2L
1,757 SR
Queue Stats
111W - 71L
1,695 Elo+
Party 2
Cerberus
Cerberus
MirabiIis
Cerberus
Level 128
God Stats
7W - 8L
1,808 SR
Queue Stats
506W - 472L
1,597 Elo+
Party 2
Hera
Hera
Zoldaer
Hera
Level 126
God Stats
5W - 3L
1,266 SR
Queue Stats
411W - 380L
1,566 Elo+
Party 2
Artio
Artio
simonhutten
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,670 Elo+
Solo
Tiamat
Tiamat
xBabyRainx
Tiamat
Level 154
God Stats
3W - 6L
1,593 SR
Queue Stats
234W - 204L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 2 / 20
13,534
967
29,821
19,067
8,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
CaterKill
He Bo
18
8 / 3 / 18
11,283
806
20,325
10,588
4,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
20
12 / 2 / 18
12,616
901
23,276
19,274
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Thundurus
Cupid
19
5 / 3 / 19
11,030
788
17,183
13,089
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 14
9,618
687
4,819
21,699
15,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
10,033
717
15,939
15,329
15,420
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MirabiIis
Cerberus
14
1 / 9 / 6
8,513
608
9,134
30,347
31,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
Zoldaer
Hera
18
6 / 5 / 8
10,753
768
23,496
14,756
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 5
9,419
673
9,078
25,977
25,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
xBabyRainx
Tiamat
15
0 / 6 / 10
8,652
618
16,593
19,204
13,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
33
Kills
16
16
Deaths
33
89
Assists
33
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Raijin
6
2
20
8
W
He Bo
CaterKill
He Bo
8
3
18
5.67
W
Sol
12
2
18
10.5
L
Cerberus
MirabiIis
Cerberus
1
9
6
0.44
W
Cupid
Thundurus
Cupid
5
3
19
4.83
L
Hera
Zoldaer
Hera
6
5
8
2
L
2
7
5
0.64
L
Tiamat
xBabyRainx
Tiamat
0
6
10
0.83
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,424
Damage
74,240
83,717
Taken
105,613
42,207
Mitigated
93,869
36,671
Healing
30,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,939
2,214
1,966
1,583
15,329
15,420
0
10,563
4,766
0
22,927
W
Raijin
29,821
3,565
1,463
4,806
19,067
8,648
1,309
12,006
7,061
64,825
0
W
He Bo
CaterKill
He Bo
20,325
812
767
1,755
10,588
4,105
1,028
5,648
4,940
27,916
0
W
Sol
23,276
8,768
0
10,142
19,274
7,805
2,067
13,756
5,518
47,597
0
L
Cerberus
MirabiIis
Cerberus
9,134
331
1,907
8,076
30,347
31,658
0
19,976
10,371
13,771
0
W
Cupid
Thundurus
Cupid
17,183
12,685
4,100
3,478
13,089
5,846
2,169
9,479
3,610
0
32,172
L
Hera
Zoldaer
Hera
23,496
5,094
2,016
3,235
14,756
7,649
193
10,216
4,540
51,830
0
L
9,078
592
2,848
3,895
25,977
25,921
78
20,795
5,182
18,419
0
L
Tiamat
xBabyRainx
Tiamat
16,593
1,372
1,741
2,816
19,204
13,221
144
16,691
2,513
28,168
0
W
4,819
518
5,444
4,716
21,699
15,803
171
17,412
4,287
8,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,081
Gold Earned
47,370
168
Minions Killed
139
0
Camps Cleared
0
1,375,792
Distance Traveled
1,192,511
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,033
717
20
1
0
242,397
1
W
Raijin
13,534
967
66
5
0
273,436
1
W
He Bo
11,283
806
14
1
0
279,817
1
W
Sol
12,616
901
52
4
0
292,923
5
L
Cerberus
8,513
608
11
1
0
229,881
0
W
Cupid
11,030
788
35
3
0
253,467
0
L
Hera
10,753
768
65
5
0
222,500
0
L
Artio
9,419
673
15
1
0
235,472
0
L
Tiamat
8,652
618
28
2
0
262,261
1
W
Artio
9,618
687
1
0
0
276,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role