Player Matchup

Neith
Neith
Bronze III
Chicologue
Neith
Bronze III
Level 117
God Stats
1W - 6L
1,557 SR
Queue Stats
12W - 21L
1,323 MMR
Party 2
Raijin
Raijin
Bronze III
Raiveur
Raijin
Bronze III
Level 141
God Stats
0W - 3L
1,421 SR
Queue Stats
12W - 21L
1,434 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Sweenou
Kuzenbo
Bronze III
Level 106
God Stats
5W - 3L
1,543 SR
Queue Stats
12W - 21L
1,323 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,507 SR
1,360 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,432 SR
1,321 MMR
Medusa
Medusa
Bronze III
Mangechibre
Medusa
Bronze III
Level 107
God Stats
2W - 5L
1,396 SR
Queue Stats
4W - 10L
1,321 MMR
Party 1
Cabrakan
Cabrakan
Silver III
Tosh0r
Cabrakan
Silver III
Level 149
God Stats
3W - 1L
1,662 SR
Queue Stats
16W - 27L
1,242 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ifairy33isback
Baron Samedi
Bronze III
Level 67
God Stats
34W - 24L
1,239 SR
Queue Stats
205W - 236L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 6 / 8
13,287
578
13,886
17,899
6,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Raiveur
Raijin
17
6 / 6 / 3
14,018
609
19,993
18,228
7,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
Sweenou
Kuzenbo
17
2 / 3 / 7
14,398
626
13,825
27,069
48,839
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatAphroditeGilgameshThothAthena

VS

Bans
SobekKing ArthurAchillesTyrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 5 / 8
14,754
641
16,487
19,878
8,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Tosh0r
Cabrakan
17
4 / 5 / 6
15,068
655
11,700
27,022
37,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
ifairy33isback
Baron Samedi
20
7 / 0 / 7
15,687
682
29,072
18,075
9,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
10
Kills
15
15
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
8
1
W
Medusa
4
5
8
1.6
L
Raijin
Raiveur
Raijin
6
6
3
1.25
L
Kuzenbo
Sweenou
Kuzenbo
2
3
7
1.83
W
Cabrakan
Tosh0r
Cabrakan
4
5
6
1.4
W
Baron Samedi
ifairy33isback
Baron Samedi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,704
Damage
57,259
63,196
Taken
64,975
63,456
Mitigated
55,812
12,054
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
13,886
7,349
0
2,741
17,899
6,780
246
11,830
6,069
0
71,569
W
Medusa
16,487
7,636
0
5,105
19,878
8,190
1,902
8,983
10,540
0
113,581
L
Raijin
Raiveur
Raijin
19,993
924
0
1,232
18,228
7,837
207
12,210
6,018
82,163
0
L
Kuzenbo
Sweenou
Kuzenbo
13,825
5,387
1,636
6,445
27,069
48,839
0
16,790
10,279
40,480
0
W
Cabrakan
Tosh0r
Cabrakan
11,700
1,141
0
3,733
27,022
37,889
0
12,881
13,475
33,912
0
W
Baron Samedi
ifairy33isback
Baron Samedi
29,072
1,751
2,722
10,511
18,075
9,733
712
10,783
7,049
136,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,703
Gold Earned
45,509
263
Minions Killed
316
0
Camps Cleared
0
1,196,090
Distance Traveled
1,195,846
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,287
578
93
4
0
404,400
10
W
Medusa
14,754
641
112
5
0
401,556
2
L
Raijin
14,018
609
133
6
0
359,041
6
L
Kuzenbo
14,398
626
37
2
0
432,649
10
W
Cabrakan
15,068
655
34
1
0
384,613
4
W
Baron Samedi
15,687
682
170
7
0
409,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role