Player Matchup

Hou Yi
Hou Yi
DerSchlumpf3335
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
El_ciscar
Cthulhu
Level 107
God Stats
158W - 128L
1,552 SR
Queue Stats
665W - 649L
1,428 Elo+
Party 2
Horus
Horus
F4rv0
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JaaaaNoo
Kukulkan
Level 53
God Stats
1W - 2L
1,578 SR
Queue Stats
58W - 60L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
lupevictorgabrie
Ao Kuang
Level 95
God Stats
8W - 13L
1,286 SR
Queue Stats
15W - 16L
1,506 Elo+
Party 2
Team Averages
Level 72
1,483 SR
1,429 Elo+

VS

Team Averages
Level 58
1,483 SR
1,376 Elo+
Hades
Hades
M1see_
Hades
Level 90
God Stats
3W - 2L
1,487 SR
Queue Stats
236W - 225L
1,413 Elo+
Solo
Fenrir
Fenrir
MRBlack13148
Fenrir
Level 26
God Stats
5W - 10L
1,343 SR
Queue Stats
12W - 33L
1,211 Elo+
Party 3
Sun Wukong
Sun Wukong
XxCH1MU3L0xX
Sun Wukong
Level 60
God Stats
2W - 2L
1,181 SR
Queue Stats
59W - 82L
1,403 Elo+
Party 3
Sobek
Sobek
XxKekoGamerxX
Sobek
Level 49
God Stats
5W - 2L
1,684 SR
Queue Stats
50W - 77L
1,416 Elo+
Party 3
Anhur
Anhur
perroamorexplota
Anhur
Level 64
God Stats
3W - 3L
1,717 SR
Queue Stats
108W - 101L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,619
355
2,564
7,506
1,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
El_ciscar
Cthulhu
10
0 / 1 / 1
5,925
456
5,279
7,458
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
F4rv0
Horus
11
1 / 4 / 0
6,911
532
7,132
12,897
6,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
JaaaaNoo
Kukulkan
10
0 / 6 / 0
6,113
470
1,452
7,872
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 0
6,162
474
3,916
12,134
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
M1see_
Hades
16
10 / 0 / 2
9,099
700
10,906
8,849
5,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
3 / 0 / 3
6,507
501
3,057
7,726
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
XxCH1MU3L0xX
Sun Wukong
14
3 / 1 / 3
7,697
592
7,983
9,396
5,029
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 5
7,191
553
4,688
7,729
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 1 / 1
6,304
485
4,729
6,927
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
21
21
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Cthulhu
El_ciscar
Cthulhu
0
1
1
0.5
L
Horus
F4rv0
Horus
1
4
0
0.25
L
Kukulkan
JaaaaNoo
Kukulkan
0
6
0
0
W
Hades
M1see_
Hades
10
0
2
11
W
Fenrir
3
0
3
4.5
W
Sun Wukong
XxCH1MU3L0xX
Sun Wukong
3
1
3
4.5
W
1
0
5
3.5
L
1
4
0
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
31,363
47,867
Taken
40,627
17,004
Mitigated
20,580
13,527
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,564
575
234
602
7,506
1,638
0
3,298
4,208
0
12,211
L
Cthulhu
El_ciscar
Cthulhu
5,279
44
380
2,254
7,458
2,765
0
2,825
4,633
27,377
0
L
Horus
F4rv0
Horus
7,132
2,972
78
3,682
12,897
6,339
0
458
12,439
0
41,956
L
Kukulkan
JaaaaNoo
Kukulkan
1,452
187
0
1,373
7,872
2,434
46
5,602
2,270
32,951
0
W
Hades
M1see_
Hades
10,906
1,179
548
5,921
8,849
5,402
0
3,471
5,378
67,701
0
W
Fenrir
3,057
717
0
1,798
7,726
2,708
0
782
6,944
0
24,133
W
Sun Wukong
XxCH1MU3L0xX
Sun Wukong
7,983
2,171
0
2,754
9,396
5,029
0
932
8,464
0
44,969
W
4,688
507
0
4,709
7,729
5,418
0
2,222
5,507
20,767
0
L
3,916
1,149
0
4,924
12,134
3,828
0
3,411
8,723
30,387
0
W
4,729
2,714
0
2,815
6,927
2,023
332
3,240
3,687
0
33,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
36,798
269
Minions Killed
372
0
Camps Cleared
0
1,153,355
Distance Traveled
1,299,684
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,619
355
19
1
0
193,599
0
L
Cthulhu
5,925
456
42
3
0
258,116
1
L
Horus
6,911
532
84
6
0
242,126
3
L
Kukulkan
6,113
470
67
5
0
201,342
1
W
Hades
9,099
700
140
11
0
270,439
5
W
Fenrir
6,507
501
49
4
0
252,675
0
W
Sun Wukong
7,697
592
89
7
0
274,104
5
W
Sobek
7,191
553
42
3
0
271,904
3
L
Ao Kuang
6,162
474
57
4
0
258,172
1
W
Anhur
6,304
485
52
4
0
230,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role