Player Matchup

Ymir
Ymir
Excordum
Ymir
Level 22
God Stats
3W - 5L
1,714 SR
Queue Stats
37W - 32L
1,349 Elo+
Party 1
Neith
Neith
JosephSeoul
Neith
Level 18
God Stats
13W - 11L
1,460 SR
Queue Stats
27W - 27L
1,346 Elo+
Party 1
Olorun
Olorun
Sirus91
Olorun
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
131W - 97L
1,439 Elo+
Solo
Anhur
Anhur
Wopko
Anhur
Level 20
God Stats
3W - 2L
1,413 SR
Queue Stats
36W - 33L
1,427 Elo+
Solo
Pele
Pele
moises_ruiz21
Pele
Level 29
God Stats
1W - 3L
1,263 SR
Queue Stats
3W - 5L
1,097 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,332 Elo+

VS

Team Averages
Level 23
1,521 SR
1,496 Elo+
Izanami
Izanami
CHIP CHERU
Izanami
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 66L
1,389 Elo+
Party 2
Da Ji
Da Ji
Cozy_Pyro
Da Ji
Level 21
God Stats
3W - 6L
1,224 SR
Queue Stats
41W - 46L
1,417 Elo+
Solo
Persephone
Persephone
HybridMoon5
Persephone
Level 37
God Stats
3W - 6L
1,488 SR
Queue Stats
107W - 120L
1,409 Elo+
Party 2
Anubis
Anubis
Mxlli112
Anubis
Level 6
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 1L
1,605 Elo+
Solo
Chernobog
Chernobog
WerdMoon
Chernobog
Level 26
God Stats
1W - 3L
1,679 SR
Queue Stats
2W - 3L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 4 / 36
14,011
1,168
14,286
16,591
22,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 25
12,189
1,016
10,188
10,033
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Sirus91
Olorun
20
13 / 4 / 26
13,933
1,161
27,805
18,561
8,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Wopko
Anhur
20
13 / 6 / 23
14,296
1,191
19,040
16,160
6,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
17 / 3 / 22
15,374
1,281
25,416
15,560
6,568
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHIP CHERU
Izanami
18
3 / 9 / 8
11,732
978
10,673
21,623
7,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Cozy_Pyro
Da Ji
19
5 / 14 / 9
12,832
1,069
15,788
24,881
10,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
HybridMoon5
Persephone
19
9 / 8 / 7
14,470
1,206
18,070
21,696
12,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Anubis
Mxlli112
Anubis
19
1 / 15 / 8
11,848
987
15,447
22,402
10,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
WerdMoon
Chernobog
17
3 / 5 / 8
12,207
1,017
10,285
14,697
8,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
61
51
Kills
21
21
Deaths
51
132
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
CHIP CHERU
Izanami
3
9
8
0.78
L
Da Ji
Cozy_Pyro
Da Ji
5
14
9
0.68
W
Ymir
4
4
36
5.5
L
Persephone
HybridMoon5
Persephone
9
8
7
1.56
W
4
4
25
4.13
L
Anubis
Mxlli112
Anubis
1
15
8
0.33
W
Olorun
Sirus91
Olorun
13
4
26
6.5
L
Chernobog
WerdMoon
Chernobog
3
5
8
1.4
W
Anhur
Wopko
Anhur
13
6
23
4.08
W
17
3
22
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,735
Damage
70,263
76,905
Taken
105,299
46,904
Mitigated
49,695
16,097
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CHIP CHERU
Izanami
10,673
4,711
0
323
21,623
7,791
0
6,249
15,374
0
20,207
L
Da Ji
Cozy_Pyro
Da Ji
15,788
4,217
548
900
24,881
10,565
0
10,493
14,388
0
28,497
W
Ymir
14,286
1,562
0
0
16,591
22,008
0
6,053
9,730
37,328
0
L
Persephone
HybridMoon5
Persephone
18,070
3,570
0
1,988
21,696
12,971
0
10,773
10,915
37,200
0
W
10,188
6,305
0
1,147
10,033
3,890
0
4,232
5,771
0
28,299
L
Anubis
Mxlli112
Anubis
15,447
771
0
3,522
22,402
10,337
0
10,157
12,245
42,263
0
W
Olorun
Sirus91
Olorun
27,805
18,012
2,638
8,055
18,561
8,167
0
8,605
9,806
39,416
0
L
Chernobog
WerdMoon
Chernobog
10,285
4,053
0
850
14,697
8,031
0
4,415
10,282
0
34,938
W
Anhur
Wopko
Anhur
19,040
13,232
0
2,120
16,160
6,271
0
8,253
7,787
0
32,289
W
25,416
9,182
0
2,137
15,560
6,568
0
6,374
9,126
0
42,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,803
Gold Earned
63,089
185
Minions Killed
189
7
Camps Cleared
3
974,612
Distance Traveled
1,026,355
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,732
978
21
2
0
201,625
0
L
Da Ji
12,832
1,069
21
2
1
238,683
2
W
Ymir
14,011
1,168
60
5
0
228,112
0
L
Persephone
14,470
1,206
40
3
2
223,506
0
W
Neith
12,189
1,016
41
3
1
169,992
0
L
Anubis
11,848
987
54
5
0
206,543
0
W
Olorun
13,933
1,161
26
2
2
200,461
2
L
Chernobog
12,207
1,017
53
4
0
155,998
0
W
Anhur
14,296
1,191
25
2
0
156,740
1
W
Pele
15,374
1,281
33
3
4
219,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role