Player Matchup

Chaac
Chaac
Furdip
Chaac
Level 89
God Stats
7W - 7L
1,155 SR
Queue Stats
131W - 133L
1,427 Elo+
Party 1
Ra
Ra
Jul-beat52
Ra
Level 4
God Stats
8W - 10L
1,500 SR
Queue Stats
11W - 15L
1,392 Elo+
Party 1
Nemesis
Nemesis
Mister jim3467
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Chang'e
Chang'e
SmurfsBLike
Chang'e
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 137L
1,555 Elo+
Solo
Ravana
Ravana
danielmj
Ravana
Level 28
God Stats
2W - 5L
1,543 SR
Queue Stats
60W - 78L
1,389 Elo+
Solo
Team Averages
Level 27
1,440 SR
1,383 Elo+

VS

Team Averages
Level 22
1,523 SR
1,487 Elo+
Sol
Sol
Dizzybli
Sol
Level 11
God Stats
6W - 3L
1,500 SR
Queue Stats
85W - 74L
1,547 Elo+
Party 2
Yemoja
Yemoja
Nanda04
Yemoja
Level 29
God Stats
11W - 6L
1,481 SR
Queue Stats
108W - 128L
1,347 Elo+
Solo
Camazotz
Camazotz
Wakanda-Senpai
Camazotz
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 21L
1,500 Elo+
Party 3
Achilles
Achilles
daikiii123
Achilles
Level 60
God Stats
4W - 3L
1,478 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
exrth
Izanami
Level 7
God Stats
20W - 8L
1,657 SR
Queue Stats
30W - 19L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Furdip
Chaac
11
0 / 3 / 0
5,997
545
5,592
10,698
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 5 / 0
4,868
443
1,740
4,148
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 2 / 1
3,827
348
0
1,321
188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
SmurfsBLike
Chang'e
10
5 / 4 / 1
6,442
586
7,518
6,551
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
danielmj
Ravana
9
0 / 3 / 3
5,399
491
2,111
6,012
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,526
593
3,854
6,487
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Nanda04
Yemoja
10
2 / 1 / 5
6,024
548
2,201
5,893
2,804
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
10
3 / 1 / 4
6,114
556
5,540
8,618
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
daikiii123
Achilles
12
4 / 0 / 1
6,484
589
7,863
8,764
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
exrth
Izanami
10
2 / 2 / 2
6,016
547
1,623
5,247
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
17
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Chaac
Furdip
Chaac
0
3
0
0
L
0
5
0
0
L
0
2
1
0.25
W
Yemoja
Nanda04
Yemoja
2
1
5
4.5
L
Chang'e
SmurfsBLike
Chang'e
5
4
1
1.38
W
Camazotz
3
1
4
5
W
Achilles
daikiii123
Achilles
4
0
1
4.5
L
Ravana
danielmj
Ravana
0
3
3
0.5
W
Izanami
exrth
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
21,081
28,730
Taken
35,009
10,935
Mitigated
14,393
8,529
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,854
1,796
0
2,012
6,487
2,273
457
2,615
3,674
26,197
2,069
L
Chaac
Furdip
Chaac
5,592
900
0
5,436
10,698
6,060
0
610
9,578
0
32,338
L
1,740
139
0
196
4,148
1,004
0
1,717
2,431
17,086
0
L
0
0
0
0
1,321
188
91
0
1,291
0
432
W
Yemoja
Nanda04
Yemoja
2,201
513
671
2,516
5,893
2,804
919
1,756
4,093
23,972
0
L
Chang'e
SmurfsBLike
Chang'e
7,518
1,115
100
1,827
6,551
1,811
670
1,677
4,874
27,271
0
W
Camazotz
5,540
2,309
0
5,693
8,618
2,564
39
2,394
6,008
0
30,067
W
Achilles
daikiii123
Achilles
7,863
2,199
0
3,192
8,764
4,806
0
0
8,764
0
30,714
L
Ravana
danielmj
Ravana
2,111
625
0
970
6,012
1,872
0
1,746
4,206
0
28,257
W
Izanami
exrth
Izanami
1,623
886
0
1,202
5,247
1,946
1,086
1,931
3,212
0
32,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
31,164
212
Minions Killed
284
0
Camps Cleared
0
805,230
Distance Traveled
1,003,156
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,526
593
51
5
0
210,447
0
L
Chaac
5,997
545
67
6
0
194,275
0
L
Ra
4,868
443
31
3
0
149,632
0
L
Nemesis
3,827
348
3
0
0
64,132
1
W
Yemoja
6,024
548
43
4
0
178,825
2
L
Chang'e
6,442
586
53
5
0
192,577
3
W
Camazotz
6,114
556
59
5
0
218,061
2
W
Achilles
6,484
589
62
6
0
200,691
0
L
Ravana
5,399
491
58
5
0
204,614
5
W
Izanami
6,016
547
69
6
0
195,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role