Player Matchup

Chang'e
Chang'e
Canforce2003
Chang'e
Level 106
God Stats
23W - 15L
1,622 SR
Queue Stats
172W - 147L
1,582 Elo+
Party 1
Vulcan
Vulcan
CoolArmTyr
Vulcan
Level 129
God Stats
0W - 1L
1,535 SR
Queue Stats
24W - 14L
1,753 Elo+
Party 3
Xbalanque
Xbalanque
Freshoceansmell
Xbalanque
Level 100
God Stats
11W - 6L
1,816 SR
Queue Stats
201W - 174L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
GodFistMeSin
Gilgamesh
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,425 Elo+
Party 3
Athena
Athena
PrinceTye
Athena
Level 89
God Stats
0W - 1L
1,297 SR
Queue Stats
40W - 43L
1,476 Elo+
Solo
Team Averages
Level 96
1,554 SR
1,565 Elo+

VS

Team Averages
Level 133
1,514 SR
1,505 Elo+
Geb
Geb
Blbk230
Geb
Level 108
God Stats
8W - 1L
1,567 SR
Queue Stats
357W - 361L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Drae Volganix
Cernunnos
Level 156
God Stats
5W - 7L
1,340 SR
Queue Stats
958W - 984L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Nacho-Hdz14
Gilgamesh
Level 149
God Stats
12W - 9L
1,627 SR
Queue Stats
122W - 112L
1,560 Elo+
Solo
Discordia
Discordia
RusSterPro
Discordia
Level 107
God Stats
17W - 11L
1,543 SR
Queue Stats
85W - 70L
1,514 Elo+
Party 2
Ravana
Ravana
pantherbuc
Ravana
Level 145
God Stats
20W - 29L
1,493 SR
Queue Stats
350W - 335L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Canforce2003
Chang'e
17
5 / 6 / 7
10,788
719
14,043
16,454
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
CoolArmTyr
Vulcan
18
4 / 5 / 7
11,281
752
23,468
16,362
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Freshoceansmell
Xbalanque
17
3 / 4 / 7
10,562
704
11,508
13,729
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GodFistMeSin
Gilgamesh
18
8 / 4 / 10
13,959
931
13,917
20,013
18,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
PrinceTye
Athena
18
2 / 7 / 11
12,168
811
8,788
20,770
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
2 / 6 / 12
11,971
798
9,414
25,850
21,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Drae Volganix
Cernunnos
18
4 / 3 / 10
12,057
804
12,534
14,224
7,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Nacho-Hdz14
Gilgamesh
16
3 / 4 / 9
10,796
720
12,314
18,361
9,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
RusSterPro
Discordia
19
9 / 5 / 6
12,860
857
25,151
10,626
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
pantherbuc
Ravana
18
7 / 4 / 7
12,365
824
11,244
14,482
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
22
Kills
25
26
Deaths
22
42
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Geb
2
6
12
1.33
L
Chang'e
Canforce2003
Chang'e
5
6
7
1.42
L
Vulcan
CoolArmTyr
Vulcan
4
5
7
1.5
W
Cernunnos
Drae Volganix
Cernunnos
4
3
10
3
L
Xbalanque
Freshoceansmell
Xbalanque
3
4
7
1.63
L
Gilgamesh
GodFistMeSin
Gilgamesh
8
4
10
3.25
W
Gilgamesh
Nacho-Hdz14
Gilgamesh
3
4
9
1.88
L
Athena
PrinceTye
Athena
2
7
11
1.07
W
Discordia
RusSterPro
Discordia
9
5
6
2.4
W
Ravana
pantherbuc
Ravana
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,724
Damage
70,657
87,328
Taken
83,543
54,632
Mitigated
51,108
16,037
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
9,414
875
0
2,205
25,850
21,681
119
14,922
10,532
26,985
0
L
Chang'e
Canforce2003
Chang'e
14,043
522
3,318
6,479
16,454
5,822
99
7,236
8,972
31,788
0
L
Vulcan
CoolArmTyr
Vulcan
23,468
7,366
0
2,289
16,362
6,096
254
6,666
9,346
51,288
0
W
Cernunnos
Drae Volganix
Cernunnos
12,534
4,303
0
1,524
14,224
7,360
139
7,629
6,416
0
44,728
L
Xbalanque
Freshoceansmell
Xbalanque
11,508
5,741
0
2,807
13,729
4,920
2,106
5,367
7,938
0
37,913
L
Gilgamesh
GodFistMeSin
Gilgamesh
13,917
3,452
0
230
20,013
18,749
1
5,768
13,224
27
30,143
W
Gilgamesh
Nacho-Hdz14
Gilgamesh
12,314
4,100
0
560
18,361
9,146
2,333
9,996
8,235
0
39,567
L
Athena
PrinceTye
Athena
8,788
1,703
0
914
20,770
19,045
0
8,475
10,881
22,021
0
W
Discordia
RusSterPro
Discordia
25,151
556
0
56
10,626
5,173
1,053
4,924
5,514
58,593
0
W
Ravana
pantherbuc
Ravana
11,244
2,325
0
2,070
14,482
7,748
301
8,112
6,252
0
28,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,758
Gold Earned
60,049
281
Minions Killed
304
6
Camps Cleared
8
1,376,019
Distance Traveled
1,378,355
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,971
798
22
1
1
293,298
0
L
Chang'e
10,788
719
41
3
1
261,572
3
L
Vulcan
11,281
752
94
6
3
284,671
0
W
Cernunnos
12,057
804
63
4
1
279,269
4
L
Xbalanque
10,562
704
75
5
1
261,311
1
L
Gilgamesh
13,959
931
43
3
1
308,091
1
W
Gilgamesh
10,796
720
57
4
3
260,149
2
L
Athena
12,168
811
28
2
0
260,374
0
W
Discordia
12,860
857
107
7
3
270,641
2
W
Ravana
12,365
824
55
4
0
274,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role