Player Matchup

Odin
Odin
Platinum II
AshOrigin
Odin
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Nephovk
Ares
Gold III
Level 118
God Stats
6W - 4L
1,787 SR
Queue Stats
67W - 75L
1,621 MMR
Party 2
Tiamat
Tiamat
Platinum III
ΔŁФЛSФ
Tiamat
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,596 SR
1,540 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 70
1,643 SR
1,683 MMR
Danzaburou
Danzaburou
Silver I
Harrymush
Danzaburou
Silver I
Level 112
God Stats
2W - 0L
1,642 SR
Queue Stats
21W - 18L
1,645 MMR
Party 1
Guan Yu
Guan Yu
Gold V
SpecialBBQSauce
Guan Yu
Gold V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,717 MMR
Party 1
Chang'e
Chang'e
Silver I
ZePapaSmurf
Chang'e
Silver I
Level 51
God Stats
2W - 1L
1,788 SR
Queue Stats
7W - 3L
1,688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 6 / 4
8,495
653
6,851
13,086
7,737
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
Nephovk
Ares
11
1 / 7 / 6
8,852
681
7,023
14,347
13,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
12
6 / 7 / 2
9,716
747
10,723
10,869
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeThothAthenaGilgamesh

VS

Bans
SobekScyllaCupidAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Harrymush
Danzaburou
15
7 / 1 / 12
12,137
934
11,469
9,570
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 13
11,276
867
12,826
18,522
17,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
ZePapaSmurf
Chang'e
15
7 / 5 / 11
11,497
884
10,049
12,606
7,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
20
20
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Odin
1
6
4
0.5
W
Danzaburou
Harrymush
Danzaburou
7
1
12
13
L
Ares
Nephovk
Ares
1
7
6
0.57
W
6
2
13
6.25
W
Chang'e
ZePapaSmurf
Chang'e
7
5
11
2.5
L
Tiamat
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
34,344
38,302
Taken
40,698
26,948
Mitigated
28,391
2,640
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,851
1,250
0
395
13,086
7,737
414
3,535
9,551
0
30,412
W
Danzaburou
Harrymush
Danzaburou
11,469
5,234
0
1,729
9,570
3,851
2,376
4,616
4,954
0
49,801
L
Ares
Nephovk
Ares
7,023
274
0
495
14,347
13,225
282
4,584
9,763
19,716
0
W
12,826
2,348
1,344
5,335
18,522
17,054
567
6,562
11,960
4,506
23,900
W
Chang'e
ZePapaSmurf
Chang'e
10,049
1,441
2,337
3,632
12,606
7,486
170
6,640
5,966
49,340
0
L
Tiamat
10,723
1,934
0
1,750
10,869
5,986
546
3,401
7,468
38,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
34,910
132
Minions Killed
185
0
Camps Cleared
0
685,608
Distance Traveled
738,062
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,495
653
60
5
0
250,886
2
W
Danzaburou
12,137
934
95
7
0
240,532
4
L
Ares
8,852
681
9
1
0
226,998
2
W
Guan Yu
11,276
867
24
2
0
273,468
1
W
Chang'e
11,497
884
66
5
0
224,062
4
L
Tiamat
9,716
747
63
5
0
207,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role