Player Matchup

Hercules
Hercules
NickyWhite
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 76L
1,385 Elo+
Party 2
Bastet
Bastet
PoisonousLobster
Bastet
Level 24
God Stats
21W - 13L
1,605 SR
Queue Stats
73W - 76L
1,465 Elo+
Solo
Scylla
Scylla
ViruZett
Scylla
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Yellowtyler
Ra
Level 5
God Stats
1W - 1L
1,319 SR
Queue Stats
28W - 34L
1,368 Elo+
Party 2
Ganesha
Ganesha
hypno98
Ganesha
Level 29
God Stats
4W - 0L
1,700 SR
Queue Stats
18W - 13L
1,780 Elo+
Solo
Team Averages
Level 43
1,525 SR
1,500 Elo+

VS

Team Averages
Level 6
1,521 SR
1,435 Elo+
Bellona
Bellona
EsdeathED
Bellona
Level 5
God Stats
1W - 2L
1,604 SR
Queue Stats
1W - 4L
1,347 Elo+
Solo
Yemoja
Yemoja
LadyGaya99
Yemoja
Level 4
God Stats
2W - 3L
1,534 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 1
Izanami
Izanami
Nicodancing
Izanami
Level 5
God Stats
10W - 7L
1,445 SR
Queue Stats
11W - 9L
1,421 Elo+
Party 1
Bacchus
Bacchus
NikoAura
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,469 Elo+
Party 1
Skadi
Skadi
SdashAura
Skadi
Level 6
God Stats
5W - 8L
1,523 SR
Queue Stats
22W - 20L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NickyWhite
Hercules
19
5 / 0 / 28
11,763
1,069
11,795
11,303
12,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 1 / 22
11,956
1,087
13,588
11,287
4,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ViruZett
Scylla
20
31 / 1 / 16
15,345
1,395
37,720
7,892
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 33
12,059
1,096
17,903
8,515
4,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
hypno98
Ganesha
19
0 / 2 / 38
11,270
1,025
13,542
13,990
18,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

250

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EsdeathED
Bellona
16
2 / 6 / 2
10,318
938
6,673
21,940
12,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
LadyGaya99
Yemoja
17
1 / 9 / 3
11,082
1,007
6,326
18,391
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Nicodancing
Izanami
16
1 / 12 / 4
10,307
937
12,927
20,058
7,750
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
NikoAura
Bacchus
16
2 / 11 / 2
10,357
942
10,913
21,448
26,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
SdashAura
Skadi
16
0 / 11 / 3
9,546
868
10,931
17,203
6,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
20
49
Kills
6
6
Deaths
49
137
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
EsdeathED
Bellona
2
6
2
0.5
L
Yemoja
LadyGaya99
Yemoja
1
9
3
0.28
W
Hercules
NickyWhite
Hercules
5
0
28
19
L
Izanami
Nicodancing
Izanami
1
12
4
0.25
L
Bacchus
NikoAura
Bacchus
2
11
2
0.27
W
7
1
22
18
L
Skadi
SdashAura
Skadi
0
11
3
0.14
W
Scylla
ViruZett
Scylla
31
1
16
39
W
6
2
33
11.25
W
Ganesha
hypno98
Ganesha
0
2
38
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,548
Damage
47,770
52,987
Taken
99,040
45,167
Mitigated
72,822
9,511
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EsdeathED
Bellona
6,673
2,309
0
883
21,940
12,839
0
15,423
6,330
0
16,855
L
Yemoja
LadyGaya99
Yemoja
6,326
1,369
3,050
1,351
18,391
18,822
0
11,934
6,345
28,799
0
W
Hercules
NickyWhite
Hercules
11,795
3,302
0
3,304
11,303
12,822
0
3,699
7,604
304
21,290
L
Izanami
Nicodancing
Izanami
12,927
8,849
0
0
20,058
7,750
0
12,423
7,163
0
37,624
L
Bacchus
NikoAura
Bacchus
10,913
908
0
0
21,448
26,548
0
15,470
5,281
22,743
0
W
13,588
2,867
0
475
11,287
4,987
0
2,559
8,728
0
27,709
L
Skadi
SdashAura
Skadi
10,931
5,270
0
548
17,203
6,863
0
12,576
4,452
0
31,229
W
Scylla
ViruZett
Scylla
37,720
3,066
0
10
7,892
3,934
0
2,984
4,908
56,724
0
W
17,903
1,077
3,768
1,954
8,515
4,922
0
3,497
5,018
35,278
0
W
Ganesha
hypno98
Ganesha
13,542
1,005
0
0
13,990
18,502
0
4,500
9,490
21,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
51,610
179
Minions Killed
207
3
Camps Cleared
5
1,099,154
Distance Traveled
912,437
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,318
938
26
2
0
211,343
0
L
Yemoja
11,082
1,007
42
4
0
158,434
0
W
Hercules
11,763
1,069
41
4
0
212,211
0
L
Izanami
10,307
937
54
5
3
158,563
1
L
Bacchus
10,357
942
20
2
2
215,323
0
W
Bastet
11,956
1,087
30
3
0
249,355
0
L
Skadi
9,546
868
65
6
0
168,774
0
W
Scylla
15,345
1,395
59
5
2
240,609
1
W
Ra
12,059
1,096
49
4
1
215,062
1
W
Ganesha
11,270
1,025
0
0
0
181,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role