Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Bersrrk
Anhur
Gold V
Level 107
God Stats
8W - 11L
1,439 SR
Queue Stats
58W - 70L
1,253 MMR
Solo
Camazotz
Camazotz
Gold IV
Cap Ang3l
Camazotz
Gold IV
Level 126
God Stats
4W - 5L
1,661 SR
Queue Stats
482W - 493L
1,251 MMR
Solo
Sylvanus
Sylvanus
Silver I
DYINGWISH93
Sylvanus
Silver I
Level 42
God Stats
17W - 9L
1,658 SR
Queue Stats
129W - 125L
1,240 MMR
Solo
Osiris
Osiris
Gold III
KristopherDante
Osiris
Gold III
Level 102
God Stats
19W - 6L
1,670 SR
Queue Stats
246W - 251L
1,284 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,586 SR
1,306 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,287 SR
1,258 MMR
Bellona
Bellona
Bronze III
PePegga69
Bellona
Bronze III
Level 67
God Stats
0W - 1L
1,341 SR
Queue Stats
21W - 26L
1,283 MMR
Party 2
Tyr
Tyr
Silver II
RichardKing37
Tyr
Silver II
Level 115
God Stats
0W - 1L
1,256 SR
Queue Stats
18W - 24L
1,173 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Wildwiss
Zhong Kui
Bronze III
Level 55
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 8L
1,321 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
spiral_monke_man
Hun Batz
Bronze III
Level 79
God Stats
0W - 2L
1,484 SR
Queue Stats
60W - 75L
1,283 MMR
Party 2
Anubis
Anubis
Silver III
victorshotokan
Anubis
Silver III
Level 146
God Stats
19W - 27L
1,091 SR
Queue Stats
305W - 336L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 4 / 3
10,823
637
8,577
10,686
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Bersrrk
Anhur
14
0 / 3 / 7
8,464
498
6,709
10,561
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Cap Ang3l
Camazotz
16
3 / 4 / 3
9,535
561
8,508
15,637
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
DYINGWISH93
Sylvanus
13
1 / 0 / 9
8,310
489
6,987
12,251
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 3 / 1
9,809
577
9,729
15,771
10,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
TiamatHadesAthenaDanzaburouSet

VS

Bans
KuzenboTsukuyomiHeimdallrGaneshaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PePegga69
Bellona
14
3 / 6 / 1
8,264
486
10,961
13,285
8,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 4
7,511
442
6,853
12,571
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Wildwiss
Zhong Kui
13
4 / 6 / 2
8,264
486
14,390
15,746
8,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 2
10,127
596
5,688
9,872
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
1 / 3 / 2
6,103
359
2,547
4,634
2,015
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
20
Kills
14
14
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
4
3
1.88
W
Anhur
Bersrrk
Anhur
0
3
7
1.17
W
Camazotz
Cap Ang3l
Camazotz
3
4
3
1.13
W
Sylvanus
DYINGWISH93
Sylvanus
1
0
9
5.5
W
10
3
1
3.5
L
Bellona
PePegga69
Bellona
3
6
1
0.58
L
1
3
4
1
L
Zhong Kui
Wildwiss
Zhong Kui
4
6
2
0.83
L
5
2
2
3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
40,439
64,906
Taken
56,108
34,074
Mitigated
31,502
27,081
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,577
680
120
5,600
10,686
3,607
200
3,501
7,125
70,782
0
W
Anhur
Bersrrk
Anhur
6,709
3,988
0
3,083
10,561
3,360
438
4,005
6,406
0
57,624
W
Camazotz
Cap Ang3l
Camazotz
8,508
2,616
0
8,172
15,637
8,677
624
0
15,637
0
54,771
W
Sylvanus
DYINGWISH93
Sylvanus
6,987
1,684
2,514
6,471
12,251
7,880
198
5,161
6,790
24,241
0
W
9,729
4,899
0
1,121
15,771
10,550
0
4,270
11,441
0
62,953
L
Bellona
PePegga69
Bellona
10,961
4,770
0
1,902
13,285
8,889
0
0
12,376
0
43,122
L
6,853
1,689
365
4,563
12,571
7,970
0
4,181
8,312
0
28,748
L
Zhong Kui
Wildwiss
Zhong Kui
14,390
911
556
5,121
15,746
8,640
0
6,203
9,433
47,465
0
L
5,688
2,039
0
205
9,872
3,988
0
2,631
7,093
0
77,691
L
2,547
325
0
1,761
4,634
2,015
0
1,965
2,421
17,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
40,269
484
Minions Killed
385
0
Camps Cleared
0
1,578,415
Distance Traveled
1,413,659
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,823
637
137
8
0
310,803
5
W
Anhur
8,464
498
103
6
0
292,545
1
W
Camazotz
9,535
561
110
6
0
317,520
1
W
Sylvanus
8,310
489
29
2
0
312,399
4
W
Osiris
9,809
577
105
6
0
345,148
6
L
Bellona
8,264
486
80
5
0
294,717
0
L
Tyr
7,511
442
44
3
0
349,750
0
L
Zhong Kui
8,264
486
70
4
0
312,983
0
L
Hun Batz
10,127
596
154
9
0
346,959
0
L
Anubis
6,103
359
37
2
0
109,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role