Player Matchup

Neith
Neith
Am Americium
Neith
Level 45
God Stats
3W - 2L
971 SR
Queue Stats
9W - 7L
1,309 Elo+
Party 2
Nemesis
Nemesis
BlockyKnot18662
Nemesis
Level 29
God Stats
10W - 3L
1,503 SR
Queue Stats
103W - 113L
1,333 Elo+
Solo
Kukulkan
Kukulkan
CarMast3r
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,102 Elo+
Party 2
Pele
Pele
MoEKuba82
Pele
Level 12
God Stats
1W - 2L
1,202 SR
Queue Stats
13W - 24L
1,280 Elo+
Solo
Cerberus
Cerberus
Tristin 3224
Cerberus
Level 27
God Stats
4W - 1L
1,504 SR
Queue Stats
41W - 40L
1,407 Elo+
Solo
Team Averages
Level 24
1,336 SR
1,286 Elo+

VS

Team Averages
Level 18
1,409 SR
1,319 Elo+
Ullr
Ullr
Andrew-241
Ullr
Level 15
God Stats
15W - 19L
1,500 SR
Queue Stats
194W - 213L
1,357 Elo+
Party 1
He Bo
He Bo
Do Itt Benny
He Bo
Level 29
God Stats
0W - 2L
1,233 SR
Queue Stats
81W - 83L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
DragasJester
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,055 Elo+
Solo
Nemesis
Nemesis
Redemptor33
Nemesis
Level 17
God Stats
4W - 6L
1,313 SR
Queue Stats
377W - 413L
1,304 Elo+
Party 1
Athena
Athena
Tsyuun
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 161L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,184
562
5,592
4,150
1,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 2 / 3
6,714
610
4,019
6,198
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
CarMast3r
Kukulkan
9
3 / 3 / 2
5,955
541
1,931
4,995
1,695
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
11
5 / 4 / 1
6,747
613
3,823
5,822
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Tristin 3224
Cerberus
9
4 / 3 / 5
6,225
566
8,734
8,406
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,092
463
2,817
6,959
1,485
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
6 / 6 / 0
6,959
633
6,487
7,056
1,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
DragasJester
Sun Wukong
7
1 / 7 / 0
4,973
452
704
7,641
2,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Redemptor33
Nemesis
9
2 / 2 / 2
5,608
510
2,989
6,946
1,646
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Athena
Tsyuun
Athena
7
0 / 4 / 3
4,972
452
1,711
9,872
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
22
Kills
11
12
Deaths
24
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
2
5
1
0.5
W
6
2
3
3.75
W
Kukulkan
CarMast3r
Kukulkan
3
3
2
1.33
L
6
6
0
1
L
Sun Wukong
DragasJester
Sun Wukong
1
7
0
0.14
W
Pele
5
4
1
1.38
L
Nemesis
Redemptor33
Nemesis
2
2
2
1.5
W
Cerberus
Tristin 3224
Cerberus
4
3
5
2.17
L
Athena
Tsyuun
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
14,708
29,571
Taken
38,474
12,500
Mitigated
10,759
5,833
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,592
2,549
254
1,944
4,150
1,128
928
157
3,993
0
32,499
L
2,817
1,964
0
746
6,959
1,485
0
3,789
3,170
0
12,028
W
4,019
1,622
0
373
6,198
1,892
0
1,254
4,944
0
28,803
W
Kukulkan
CarMast3r
Kukulkan
1,931
1,191
0
0
4,995
1,695
906
3,547
1,448
16,533
0
L
6,487
908
0
0
7,056
1,806
226
1,255
5,801
30,522
0
L
Sun Wukong
DragasJester
Sun Wukong
704
704
0
0
7,641
2,762
0
1,114
6,527
0
9,207
W
Pele
3,823
936
0
745
5,822
2,597
231
1,786
4,036
0
29,730
L
Nemesis
Redemptor33
Nemesis
2,989
1,309
0
2,971
6,946
1,646
800
254
6,692
0
19,452
W
Cerberus
Tristin 3224
Cerberus
8,734
816
0
2,517
8,406
5,188
238
1,454
6,952
21,965
0
L
Athena
Tsyuun
Athena
1,711
538
0
2,691
9,872
3,060
0
4,253
5,619
13,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
27,604
239
Minions Killed
151
0
Camps Cleared
0
1,011,332
Distance Traveled
991,342
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,184
562
51
5
0
192,692
0
L
Ullr
5,092
463
25
2
0
172,496
2
W
Nemesis
6,714
610
52
5
0
254,653
1
W
Kukulkan
5,955
541
24
2
0
163,360
0
L
He Bo
6,959
633
46
4
0
200,812
0
L
Sun Wukong
4,973
452
26
2
0
182,280
1
W
Pele
6,747
613
53
5
0
187,662
0
L
Nemesis
5,608
510
39
4
0
220,720
2
W
Cerberus
6,225
566
59
5
0
212,965
0
L
Athena
4,972
452
15
1
0
215,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role