Player Matchup

Gilgamesh
Gilgamesh
A1_CAL1CA
Gilgamesh
Level 18
God Stats
7W - 10L
1,209 SR
Queue Stats
81W - 88L
1,476 Elo+
Solo
Cupid
Cupid
Narutobsc
Cupid
Level 29
God Stats
6W - 10L
1,459 SR
Queue Stats
16W - 28L
1,343 Elo+
Solo
Odin
Odin
OoGiiuoO
Odin
Level 23
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 8L
1,492 Elo+
Solo
Thor
Thor
TRESTRESZEROUM
Thor
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 220L
1,502 Elo+
Solo
Chang'e
Chang'e
l_Einherjar_l
Chang'e
Level 15
God Stats
16W - 21L
1,395 SR
Queue Stats
36W - 39L
1,363 Elo+
Solo
Team Averages
Level 21
1,367 SR
1,435 Elo+

VS

Team Averages
Level 27
1,551 SR
1,401 Elo+
Ra
Ra
Goutah
Ra
Level 13
God Stats
3W - 4L
1,296 SR
Queue Stats
15W - 17L
1,344 Elo+
Solo
Ares
Ares
Maahrodriguess
Ares
Level 5
God Stats
2W - 2L
1,596 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Neith
Neith
Shulapkill
Neith
Level 5
God Stats
5W - 2L
1,672 SR
Queue Stats
11W - 8L
1,438 Elo+
Party 1
Kali
Kali
budioemanos
Kali
Level 101
God Stats
2W - 3L
1,466 SR
Queue Stats
82W - 75L
1,483 Elo+
Party 1
Medusa
Medusa
xLaPucellex
Medusa
Level 11
God Stats
2W - 0L
1,726 SR
Queue Stats
9W - 9L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A1_CAL1CA
Gilgamesh
19
4 / 6 / 5
14,281
1,020
17,005
28,106
14,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Narutobsc
Cupid
14
0 / 0 / 0
8,560
611
0
0
0
Odin
20
5 / 9 / 5
14,041
1,003
18,214
25,587
26,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 10 / 4
13,517
966
11,777
23,405
11,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
19
1 / 7 / 5
12,289
878
14,607
22,476
9,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
3 / 4 / 10
12,857
918
12,493
11,195
5,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 3 / 14
12,400
886
5,225
11,678
11,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
19
1 / 1 / 11
12,444
889
14,459
7,282
3,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
25 / 3 / 3
19,614
1,401
46,940
28,237
15,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
20
3 / 3 / 10
13,222
944
11,169
10,123
5,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
14
Kills
32
32
Deaths
14
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A1_CAL1CA
Gilgamesh
4
6
5
1.08
W
Ra
3
4
10
2
W
0
3
14
2.33
L
Cupid
Narutobsc
Cupid
0
0
0
0
L
Odin
5
9
5
0.83
W
Neith
1
1
11
6.5
L
4
10
4
0.6
W
25
3
3
8.83
L
Chang'e
1
7
5
0.5
W
Medusa
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,603
Damage
90,286
99,574
Taken
68,515
62,395
Mitigated
41,931
8,640
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A1_CAL1CA
Gilgamesh
17,005
4,597
0
498
28,106
14,869
0
4,976
23,130
0
36,628
W
Ra
12,493
241
1,954
4,404
11,195
5,895
0
1,646
9,549
41,346
0
W
5,225
496
0
0
11,678
11,676
0
4,861
6,817
9,519
0
L
Cupid
Narutobsc
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Odin
18,214
4,453
0
60
25,587
26,001
0
3,718
21,869
0
49,972
W
Neith
14,459
5,876
0
1,947
7,282
3,675
0
1,046
6,236
0
41,356
L
11,777
3,858
462
923
23,405
11,648
0
3,768
19,637
0
27,862
W
46,940
40,450
0
14,154
28,237
15,602
0
5,361
22,876
0
68,703
L
Chang'e
14,607
1,187
2,964
3,733
22,476
9,877
0
5,256
17,220
40,187
0
W
Medusa
11,169
5,205
0
948
10,123
5,083
0
1,693
8,430
0
40,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,688
Gold Earned
70,537
198
Minions Killed
264
8
Camps Cleared
13
962,929
Distance Traveled
1,312,858
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,281
1,020
35
3
1
245,086
0
W
Ra
12,857
918
65
5
1
262,290
0
W
Ares
12,400
886
10
1
0
259,041
1
L
Cupid
8,560
611
0
0
0
0
0
L
Odin
14,041
1,003
78
6
1
268,698
3
W
Neith
12,444
889
62
4
4
233,976
0
L
Thor
13,517
966
34
2
4
241,566
1
W
Kali
19,614
1,401
47
3
7
292,733
2
L
Chang'e
12,289
878
51
4
2
207,579
0
W
Medusa
13,222
944
80
6
1
264,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role