Player Matchup

Merlin
Merlin
ChuckyPlaysBoi
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,545 Elo+
Solo
Chang'e
Chang'e
NickN__
Chang'e
Level 57
God Stats
1W - 5L
1,430 SR
Queue Stats
240W - 261L
1,507 Elo+
Party 1
Artemis
Artemis
TnCooper
Artemis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,779 Elo+
Solo
Bacchus
Bacchus
srloboII
Bacchus
Level 69
God Stats
41W - 39L
1,422 SR
Queue Stats
708W - 675L
1,494 Elo+
Solo
Janus
Janus
upravdoms
Janus
Level 62
God Stats
1W - 10L
1,107 SR
Queue Stats
217W - 244L
1,516 Elo+
Party 1
Team Averages
Level 72
1,392 SR
1,568 Elo+

VS

Team Averages
Level 85
1,655 SR
1,603 Elo+
Guan Yu
Guan Yu
BigNutsKyle
Guan Yu
Level 126
God Stats
1W - 1L
1,972 SR
Queue Stats
159W - 76L
1,681 Elo+
Party 2
Chaac
Chaac
BrandstonP
Chaac
Level 97
God Stats
4W - 2L
1,678 SR
Queue Stats
21W - 10L
1,711 Elo+
Party 2
Bakasura
Bakasura
HarryJ0603
Bakasura
Level 39
God Stats
1W - 3L
1,375 SR
Queue Stats
70W - 71L
1,439 Elo+
Party 2
Hercules
Hercules
Johnmccracken01
Hercules
Level 37
God Stats
2W - 0L
1,660 SR
Queue Stats
59W - 45L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
P0SLE
Sun Wukong
Level 128
God Stats
8W - 7L
1,592 SR
Queue Stats
189W - 98L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 11
14,249
950
36,645
17,025
11,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
NickN__
Chang'e
20
0 / 3 / 15
13,113
874
31,159
17,219
7,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
TnCooper
Artemis
20
4 / 12 / 13
14,423
962
42,385
27,819
12,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
srloboII
Bacchus
20
4 / 10 / 10
13,623
908
28,890
27,967
45,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
upravdoms
Janus
20
8 / 10 / 8
15,539
1,036
39,031
27,225
12,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigNutsKyle
Guan Yu
20
11 / 2 / 19
17,759
1,184
30,750
47,650
33,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
20
7 / 9 / 22
16,874
1,125
23,120
46,695
31,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
HarryJ0603
Bakasura
20
1 / 5 / 10
14,118
941
7,052
25,041
13,916
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
20
5 / 1 / 21
15,274
1,018
13,196
27,550
16,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
P0SLE
Sun Wukong
20
18 / 3 / 15
19,067
1,271
37,961
46,569
36,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
129
20
Kills
42
42
Deaths
20
57
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigNutsKyle
Guan Yu
11
2
19
10.25
W
Chaac
7
9
22
2
L
4
7
11
1.36
W
Bakasura
HarryJ0603
Bakasura
1
5
10
1.2
W
Hercules
5
1
21
15.5
L
Chang'e
NickN__
Chang'e
0
3
15
2.5
W
Sun Wukong
P0SLE
Sun Wukong
18
3
15
8.5
L
Artemis
TnCooper
Artemis
4
12
13
0.88
L
Bacchus
srloboII
Bacchus
4
10
10
0.9
L
Janus
upravdoms
Janus
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,110
Damage
112,079
117,255
Taken
193,505
89,843
Mitigated
131,946
22,451
Healing
66,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigNutsKyle
Guan Yu
30,750
9,337
3,707
16,454
47,650
33,090
0
35,401
11,707
13,010
49,977
W
Chaac
23,120
5,343
1,552
14,274
46,695
31,627
0
29,408
16,833
2,533
44,227
L
36,645
1,314
0
40
17,025
11,141
0
2,082
14,733
60,767
0
W
Bakasura
HarryJ0603
Bakasura
7,052
5,051
183
4,491
25,041
13,916
0
15,546
9,347
0
13,800
W
Hercules
13,196
2,624
32
9,989
27,550
16,474
0
22,089
5,229
1,647
29,840
L
Chang'e
NickN__
Chang'e
31,159
747
7,960
6,651
17,219
7,436
0
2,294
14,870
67,248
0
W
Sun Wukong
P0SLE
Sun Wukong
37,961
11,107
1,912
13,795
46,569
36,839
0
31,468
14,664
10,695
61,070
L
Artemis
TnCooper
Artemis
42,385
26,115
0
2,943
27,819
12,914
0
4,938
22,657
0
76,629
L
Bacchus
srloboII
Bacchus
28,890
4,165
0
432
27,967
45,870
0
4,175
23,247
41,519
0
L
Janus
upravdoms
Janus
39,031
2,493
958
3,467
27,225
12,482
0
4,649
22,576
59,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,947
Gold Earned
83,092
269
Minions Killed
272
5
Camps Cleared
8
1,384,098
Distance Traveled
1,386,146
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,759
1,184
80
5
2
309,790
0
W
Chaac
16,874
1,125
44
3
0
261,696
0
L
Merlin
14,249
950
55
4
1
275,996
1
W
Bakasura
14,118
941
26
2
2
210,738
2
W
Hercules
15,274
1,018
52
3
1
289,142
0
L
Chang'e
13,113
874
67
4
1
312,095
0
W
Sun Wukong
19,067
1,271
70
5
3
314,780
0
L
Artemis
14,423
962
55
4
2
220,495
0
L
Bacchus
13,623
908
36
2
1
303,601
0
L
Janus
15,539
1,036
56
4
0
271,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role