Player Matchup

Cerberus
Cerberus
Bronze III
BoozYogurLaig
Cerberus
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,541 MMR
Solo
Bakasura
Bakasura
Gold II
Centula
Bakasura
Gold II
Level 159
God Stats
3W - 3L
1,761 SR
Queue Stats
239W - 234L
1,586 MMR
Solo
Hera
Hera
Diamond V
Fr0stkiller
Hera
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
OOOIIOOO
Anhur
Gold II
Level 116
God Stats
13W - 9L
1,726 SR
Queue Stats
51W - 45L
1,804 MMR
Party 1
Mercury
Mercury
Gold V
RESETK11
Mercury
Gold V
Level 129
God Stats
33W - 15L
1,733 SR
Queue Stats
55W - 44L
1,668 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,644 SR
1,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,262 SR
1,745 MMR
Jing Wei
Jing Wei
Diamond V
ElBorgees
Jing Wei
Diamond V
Level 145
God Stats
7W - 8L
1,198 SR
Queue Stats
245W - 219L
1,998 MMR
Party 2
Ravana
Ravana
Diamond V
K3RSH3N69
Ravana
Diamond V
Level 159
God Stats
5W - 7L
1,291 SR
Queue Stats
452W - 464L
1,912 MMR
Party 2
Ares
Ares
Bronze III
ManoMata
Ares
Bronze III
Level 117
God Stats
2W - 0L
1,148 SR
Queue Stats
3W - 4L
1,516 MMR
Solo
Nu Wa
Nu Wa
Gold III
MauGabri
Nu Wa
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Paulmccartman
Sun Wukong
Platinum IV
Level 87
God Stats
8W - 10L
1,175 SR
Queue Stats
302W - 309L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoozYogurLaig
Cerberus
12
0 / 6 / 2
8,261
413
2,592
14,654
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Centula
Bakasura
16
0 / 3 / 0
9,810
491
8,967
15,572
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 8 / 3
10,285
514
12,183
14,459
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
OOOIIOOO
Anhur
15
1 / 7 / 1
9,804
490
2,555
15,638
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
RESETK11
Mercury
18
5 / 4 / 1
10,808
540
7,329
14,594
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTsukuyomiApolloAthenaTiamat

VS

Bans
GilgameshKing ArthurGebKumbhakarnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElBorgees
Jing Wei
18
5 / 1 / 6
12,630
632
8,904
16,172
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
K3RSH3N69
Ravana
20
13 / 2 / 5
13,445
672
13,069
13,850
8,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
16
3 / 2 / 10
11,618
581
8,797
14,264
17,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
MauGabri
Nu Wa
17
5 / 5 / 8
12,155
608
13,868
8,511
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Paulmccartman
Sun Wukong
19
2 / 0 / 5
12,880
644
10,370
18,356
15,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
10
Kills
28
28
Deaths
10
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BoozYogurLaig
Cerberus
0
6
2
0.17
L
Bakasura
Centula
Bakasura
0
3
0
0
W
Jing Wei
ElBorgees
Jing Wei
5
1
6
8
L
4
8
3
0.69
W
Ravana
K3RSH3N69
Ravana
13
2
5
7.75
W
Ares
3
2
10
4
W
Nu Wa
MauGabri
Nu Wa
5
5
8
1.8
L
Anhur
OOOIIOOO
Anhur
1
7
1
0.21
W
Sun Wukong
Paulmccartman
Sun Wukong
2
0
5
4.5
L
Mercury
RESETK11
Mercury
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
55,008
74,917
Taken
71,153
32,801
Mitigated
50,595
12,892
Healing
29,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BoozYogurLaig
Cerberus
2,592
119
0
2,657
14,654
8,468
0
5,835
8,547
28,590
0
L
Bakasura
Centula
Bakasura
8,967
5,681
0
4,270
15,572
8,493
0
2,188
13,253
0
54,839
W
Jing Wei
ElBorgees
Jing Wei
8,904
5,673
0
10,866
16,172
6,141
9,486
2,348
13,334
0
85,751
L
12,183
2,180
158
2,182
14,459
4,960
946
4,606
9,615
73,302
0
W
Ravana
K3RSH3N69
Ravana
13,069
5,058
0
2,061
13,850
8,575
4,829
4,596
9,254
0
92,923
W
Ares
8,797
568
0
4,332
14,264
17,629
827
3,387
10,807
34,719
0
W
Nu Wa
MauGabri
Nu Wa
13,868
1,215
409
1,351
8,511
3,120
1,576
4,977
3,534
75,094
0
L
Anhur
OOOIIOOO
Anhur
2,555
1,325
0
3,311
15,638
5,038
180
6,039
9,435
0
56,137
W
Sun Wukong
Paulmccartman
Sun Wukong
10,370
1,428
0
10,277
18,356
15,130
590
2,778
13,805
59
92,093
L
Mercury
RESETK11
Mercury
7,329
3,498
0
314
14,594
5,842
0
2,942
11,396
0
94,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
62,728
636
Minions Killed
638
0
Camps Cleared
0
1,807,875
Distance Traveled
1,947,400
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,261
413
69
3
0
352,882
3
L
Bakasura
9,810
491
148
7
0
375,570
0
W
Jing Wei
12,630
632
147
7
0
341,127
4
L
Hera
10,285
514
165
8
0
322,613
3
W
Ravana
13,445
672
135
7
0
433,095
4
W
Ares
11,618
581
34
2
0
364,277
3
W
Nu Wa
12,155
608
140
7
0
370,092
4
L
Anhur
9,804
490
109
5
0
286,444
1
W
Sun Wukong
12,880
644
182
9
0
438,809
5
L
Mercury
10,808
540
145
7
0
470,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role