Player Matchup

Janus
Janus
BlackMamba4ever2
Janus
Level 21
God Stats
11W - 8L
1,808 SR
Queue Stats
76W - 84L
1,490 Elo+
Solo
Bellona
Bellona
Gubbiss
Bellona
Level 13
God Stats
15W - 6L
1,457 SR
Queue Stats
70W - 63L
1,424 Elo+
Party 2
Bastet
Bastet
JB-Henrik
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,419 Elo+
Party 2
Sobek
Sobek
MadmageUrsa
Sobek
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
MiniMingi
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 169L
1,421 Elo+
Party 3
Team Averages
Level 11
1,553 SR
1,451 Elo+

VS

Team Averages
Level 23
1,442 SR
1,377 Elo+
Scylla
Scylla
GUCCIIIIIII
Scylla
Level 8
God Stats
4W - 3L
1,441 SR
Queue Stats
9W - 16L
1,297 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Kovok420
Ah Muzen Cab
Level 78
God Stats
3W - 1L
1,287 SR
Queue Stats
149W - 122L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
boujebirr
Sun Wukong
Level 16
God Stats
2W - 3L
1,408 SR
Queue Stats
36W - 48L
1,333 Elo+
Party 4
Bellona
Bellona
deboss99
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 62L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
songokabetch
Sylvanus
Level 8
God Stats
7W - 4L
1,576 SR
Queue Stats
14W - 12L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 0 / 0
4,366
397
297
793
116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Gubbiss
Bellona
8
1 / 1 / 0
4,983
453
3,529
5,003
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
JB-Henrik
Bastet
7
0 / 3 / 0
4,744
431
1,381
5,337
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 0
4,699
427
1,945
6,663
3,510
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
MiniMingi
Neith
8
1 / 1 / 1
5,056
460
2,789
1,883
518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 2 / 2
5,763
524
2,692
4,139
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Kovok420
Ah Muzen Cab
12
2 / 0 / 1
7,081
644
1,186
4,776
1,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
boujebirr
Sun Wukong
10
3 / 1 / 0
6,015
547
2,659
6,905
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
deboss99
Bellona
11
2 / 0 / 2
6,317
574
3,442
5,761
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
songokabetch
Sylvanus
9
0 / 1 / 3
5,283
480
1,256
2,801
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
8
8
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Scylla
1
2
2
1
L
Bellona
Gubbiss
Bellona
1
1
0
1
L
Bastet
JB-Henrik
Bastet
0
3
0
0
W
Ah Muzen Cab
Kovok420
Ah Muzen Cab
2
0
1
2.5
L
1
3
0
0.33
L
Neith
MiniMingi
Neith
1
1
1
1.5
W
Sun Wukong
boujebirr
Sun Wukong
3
1
0
3
W
Bellona
deboss99
Bellona
2
0
2
3
W
Sylvanus
songokabetch
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,941
Damage
11,235
19,679
Taken
24,382
8,480
Mitigated
11,398
3,558
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
297
0
0
477
793
116
0
36
757
4,837
0
W
Scylla
2,692
284
0
20
4,139
1,306
848
280
3,805
22,777
0
L
Bellona
Gubbiss
Bellona
3,529
868
0
474
5,003
2,971
0
1,544
3,445
0
17,387
L
Bastet
JB-Henrik
Bastet
1,381
248
0
1,575
5,337
1,365
0
950
4,361
0
15,621
W
Ah Muzen Cab
Kovok420
Ah Muzen Cab
1,186
743
0
3,846
4,776
1,476
2,452
0
4,776
0
51,565
L
1,945
353
135
654
6,663
3,510
0
956
5,611
6,154
0
L
Neith
MiniMingi
Neith
2,789
1,275
0
243
1,883
518
46
268
1,603
0
15,735
W
Sun Wukong
boujebirr
Sun Wukong
2,659
580
0
2,458
6,905
2,709
0
673
6,232
0
28,224
W
Bellona
deboss99
Bellona
3,442
552
0
240
5,761
3,879
32
1,235
4,526
0
24,527
W
Sylvanus
songokabetch
Sylvanus
1,256
308
506
597
2,801
2,028
464
0
2,801
11,008
1,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
30,459
112
Minions Killed
290
0
Camps Cleared
0
854,130
Distance Traveled
1,055,717
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,366
397
8
1
0
25,115
0
W
Scylla
5,763
524
47
4
0
211,200
0
L
Bellona
4,983
453
34
3
0
242,681
1
L
Bastet
4,744
431
32
3
0
250,749
0
W
Ah Muzen Cab
7,081
644
103
9
0
200,935
0
L
Sobek
4,699
427
9
1
0
177,956
2
L
Neith
5,056
460
29
3
0
157,629
2
W
Sun Wukong
6,015
547
71
6
0
221,193
0
W
Bellona
6,317
574
51
5
0
230,440
0
W
Sylvanus
5,283
480
18
2
0
191,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role