Player Matchup

Sol
Sol
Draisyn
Sol
Level 108
God Stats
3W - 3L
1,331 SR
Queue Stats
8W - 13L
1,159 Elo+
Party 4
Chaac
Chaac
Hashiramaa2113
Chaac
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,228 Elo+
Party 4
Artemis
Artemis
Izzaraail
Artemis
Level 29
God Stats
8W - 3L
1,586 SR
Queue Stats
34W - 47L
1,316 Elo+
Party 3
Gilgamesh
Gilgamesh
KingRatt45
Gilgamesh
Level 88
God Stats
44W - 35L
1,557 SR
Queue Stats
251W - 257L
1,467 Elo+
Party 3
Hades
Hades
thetruejoker0007
Hades
Level 69
God Stats
7W - 5L
1,583 SR
Queue Stats
221W - 222L
1,475 Elo+
Party 3
Team Averages
Level 65
1,511 SR
1,329 Elo+

VS

Team Averages
Level 34
1,520 SR
1,348 Elo+
Skadi
Skadi
Fabin1914
Skadi
Level 45
God Stats
3W - 5L
1,574 SR
Queue Stats
29W - 77L
1,215 Elo+
Party 2
Nu Wa
Nu Wa
Pink CATctus
Nu Wa
Level 38
God Stats
34W - 32L
1,592 SR
Queue Stats
341W - 322L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
STyLE_RedFild
Danzaburou
Level 28
God Stats
23W - 33L
1,409 SR
Queue Stats
42W - 67L
1,284 Elo+
Party 2
Chaac
Chaac
Screamschado
Chaac
Level 38
God Stats
34W - 24L
1,636 SR
Queue Stats
332W - 311L
1,469 Elo+
Party 1
Chang'e
Chang'e
Starbellis
Chang'e
Level 23
God Stats
20W - 27L
1,389 SR
Queue Stats
30W - 39L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
6 / 1 / 3
6,387
639
6,998
5,787
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 2
5,390
539
4,373
7,749
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Izzaraail
Artemis
9
0 / 1 / 9
5,344
534
1,882
3,318
946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
KingRatt45
Gilgamesh
11
7 / 0 / 1
6,755
676
2,930
7,403
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 0 / 4
6,631
663
5,725
5,805
2,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fabin1914
Skadi
7
0 / 5 / 1
4,314
431
1,919
6,957
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,998
500
4,050
6,664
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
STyLE_RedFild
Danzaburou
8
0 / 1 / 0
4,781
478
3,770
5,630
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,375
538
4,882
6,516
3,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Starbellis
Chang'e
6
1 / 4 / 0
4,220
422
1,561
5,376
1,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
1
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
6
1
3
7.5
L
Skadi
Fabin1914
Skadi
0
5
1
0.1
W
0
0
2
1
W
Artemis
Izzaraail
Artemis
0
1
9
4.5
W
Gilgamesh
KingRatt45
Gilgamesh
7
0
1
7.5
L
0
5
0
0
L
Danzaburou
STyLE_RedFild
Danzaburou
0
1
0
0
L
0
2
0
0
L
Chang'e
Starbellis
Chang'e
1
4
0
0.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,908
Damage
16,182
30,062
Taken
31,143
11,984
Mitigated
11,027
14,365
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,998
1,292
248
3,386
5,787
1,908
2,891
1,110
4,645
29,655
0
L
Skadi
Fabin1914
Skadi
1,919
960
0
810
6,957
1,984
0
3,611
3,346
0
14,245
W
4,373
651
0
3,789
7,749
4,209
139
163
6,969
0
20,990
W
Artemis
Izzaraail
Artemis
1,882
358
0
0
3,318
946
1,733
811
2,475
0
16,401
W
Gilgamesh
KingRatt45
Gilgamesh
2,930
696
234
2,202
7,403
2,630
726
1,348
5,955
0
34,335
L
4,050
1,117
0
2,380
6,664
1,942
318
3,559
3,105
26,631
0
L
Danzaburou
STyLE_RedFild
Danzaburou
3,770
1,296
0
323
5,630
1,617
0
1,599
3,941
0
28,077
L
4,882
758
0
3,077
6,516
3,966
59
607
5,339
0
26,456
L
Chang'e
Starbellis
Chang'e
1,561
0
1,060
1,192
5,376
1,518
192
3,347
2,029
7,679
0
W
5,725
831
144
4,362
5,805
2,291
789
1,799
3,792
29,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
23,688
249
Minions Killed
202
0
Camps Cleared
0
1,015,763
Distance Traveled
874,725
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,387
639
37
4
0
190,241
2
L
Skadi
4,314
431
21
2
0
156,585
1
W
Chaac
5,390
539
31
3
0
226,054
0
W
Artemis
5,344
534
35
4
0
180,422
3
W
Gilgamesh
6,755
676
77
8
0
216,221
4
L
Nu Wa
4,998
500
51
5
0
177,612
0
L
Danzaburou
4,781
478
62
6
0
196,225
0
L
Chaac
5,375
538
57
6
0
191,433
1
L
Chang'e
4,220
422
11
1
0
152,870
0
W
Hades
6,631
663
69
7
0
202,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role