Player Matchup

Cerberus
Cerberus
Pellejin92
Cerberus
Level 13
God Stats
45W - 39L
1,559 SR
Queue Stats
61W - 73L
1,313 Elo+
Party 3
Artemis
Artemis
RPTHound05
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,359 Elo+
Party 2
King Arthur
King Arthur
johnny_sins04
King Arthur
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
23W - 23L
1,364 Elo+
Party 2
Anubis
Anubis
josepmbas93
Anubis
Level 28
God Stats
79W - 89L
1,441 SR
Queue Stats
87W - 109L
1,328 Elo+
Party 3
Nemesis
Nemesis
r0me7-ps
Nemesis
Level 18
God Stats
15W - 15L
1,468 SR
Queue Stats
38W - 56L
1,303 Elo+
Party 3
Team Averages
Level 23
1,533 SR
1,334 Elo+

VS

Team Averages
Level 28
1,499 SR
1,442 Elo+
King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AceSatyre9434
Nemesis
Level 28
God Stats
15W - 14L
1,476 SR
Queue Stats
151W - 159L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
BisKu LXIX
Nu Wa
Level 28
God Stats
5W - 7L
1,472 SR
Queue Stats
231W - 244L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
Foulegeek71
Kuzenbo
Level 29
God Stats
19W - 31L
1,444 SR
Queue Stats
305W - 340L
1,397 Elo+
Party 1
Artemis
Artemis
o Grimm Fate o
Artemis
Level 28
God Stats
9W - 3L
1,604 SR
Queue Stats
18W - 15L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pellejin92
Cerberus
9
1 / 1 / 2
5,994
461
2,213
5,732
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
RPTHound05
Artemis
10
2 / 1 / 1
6,250
481
4,179
5,467
1,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
johnny_sins04
King Arthur
9
1 / 4 / 0
5,865
451
3,883
10,412
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
1 / 3 / 2
7,415
570
5,100
5,339
2,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
r0me7-ps
Nemesis
12
2 / 1 / 1
6,962
536
4,480
8,814
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 1
7,195
553
6,886
9,339
5,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
11
5 / 2 / 0
7,143
549
5,055
9,637
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
1 / 1 / 3
7,210
555
5,798
4,447
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Foulegeek71
Kuzenbo
11
1 / 0 / 0
6,538
503
2,358
5,899
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
6,118
471
2,827
7,400
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
10
10
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
1
3.5
W
Nemesis
5
2
0
2.5
W
Nu Wa
1
1
3
2.5
W
Kuzenbo
Foulegeek71
Kuzenbo
1
0
0
1
L
Cerberus
Pellejin92
Cerberus
1
1
2
2
L
Artemis
RPTHound05
Artemis
2
1
1
2.5
L
King Arthur
johnny_sins04
King Arthur
1
4
0
0.25
L
Anubis
1
3
2
0.67
W
0
3
1
0.17
L
Nemesis
r0me7-ps
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,855
Damage
22,924
35,764
Taken
36,722
15,616
Mitigated
16,280
7,240
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,886
712
0
2,564
9,339
5,151
232
0
8,879
0
40,595
W
Nemesis
5,055
2,779
0
2,272
9,637
3,064
0
2,905
6,702
0
34,418
W
Nu Wa
5,798
993
0
1,290
4,447
1,040
850
2,292
2,155
35,852
0
W
Kuzenbo
Foulegeek71
Kuzenbo
2,358
1,262
0
1,514
5,899
4,127
40
1,356
4,543
21,999
0
L
Cerberus
Pellejin92
Cerberus
2,213
0
0
1,357
5,732
2,740
0
1,758
3,850
16,347
0
L
Artemis
RPTHound05
Artemis
4,179
1,460
87
1,183
5,467
1,523
120
1,727
3,369
0
26,562
L
King Arthur
johnny_sins04
King Arthur
3,883
1,241
0
2,320
10,412
5,797
156
673
9,617
0
22,782
L
Anubis
5,100
46
0
2,033
5,339
2,414
0
2,035
3,044
50,166
0
W
2,827
697
0
615
7,400
2,898
0
760
6,640
0
37,307
L
Nemesis
r0me7-ps
Nemesis
4,480
2,036
0
260
8,814
3,142
1,057
1,167
7,487
0
46,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
34,204
306
Minions Killed
328
0
Camps Cleared
0
1,157,815
Distance Traveled
1,199,178
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,195
553
76
6
0
254,035
1
W
Nemesis
7,143
549
66
5
0
285,472
1
W
Nu Wa
7,210
555
87
7
0
229,519
1
W
Kuzenbo
6,538
503
29
2
0
250,338
1
L
Cerberus
5,994
461
40
3
0
224,120
1
L
Artemis
6,250
481
55
4
0
239,491
0
L
King Arthur
5,865
451
34
3
0
214,233
0
L
Anubis
7,415
570
96
7
0
214,964
0
W
Artemis
6,118
471
70
5
0
179,814
0
L
Nemesis
6,962
536
81
6
0
265,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role