Player Matchup

Gilgamesh
Gilgamesh
AfterGlowGirl
Gilgamesh
Level 160
God Stats
5W - 0L
1,759 SR
Queue Stats
226W - 172L
1,553 Elo+
Party 3
Nemesis
Nemesis
GabeSucksAtSmite
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
KingWallaby
Sylvanus
Level 29
God Stats
115W - 79L
1,615 SR
Queue Stats
197W - 153L
1,559 Elo+
Party 3
Izanami
Izanami
Kkaipo
Izanami
Level 87
God Stats
2W - 0L
1,769 SR
Queue Stats
69W - 56L
1,613 Elo+
Party 3
Kukulkan
Kukulkan
Mardelic
Kukulkan
Level 155
God Stats
2W - 2L
1,661 SR
Queue Stats
116W - 112L
1,587 Elo+
Party 3
Team Averages
Level 118
1,661 SR
1,563 Elo+

VS

Team Averages
Level 56
1,574 SR
1,611 Elo+
Kukulkan
Kukulkan
HarumachiHDDT
Kukulkan
Level 28
God Stats
4W - 4L
1,784 SR
Queue Stats
95W - 65L
1,734 Elo+
Party 2
Nike
Nike
MrWhiteDude
Nike
Level 128
God Stats
4W - 1L
1,396 SR
Queue Stats
248W - 201L
1,615 Elo+
Party 1
Athena
Athena
PraiseAllah05
Athena
Level 44
God Stats
0W - 2L
1,293 SR
Queue Stats
187W - 228L
1,372 Elo+
Solo
Hachiman
Hachiman
Redwood20
Hachiman
Level 40
God Stats
2W - 7L
1,638 SR
Queue Stats
248W - 205L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
wookiepi
Gilgamesh
Level 42
God Stats
1W - 6L
1,761 SR
Queue Stats
603W - 283L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfterGlowGirl
Gilgamesh
16
1 / 4 / 3
10,397
520
11,041
15,364
10,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 6 / 10
12,260
613
16,100
19,849
9,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
KingWallaby
Sylvanus
15
5 / 3 / 9
10,833
542
6,369
16,968
15,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Kkaipo
Izanami
20
7 / 1 / 5
13,764
688
18,040
14,485
6,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Mardelic
Kukulkan
16
5 / 4 / 4
10,688
534
9,334
11,522
5,236
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HarumachiHDDT
Kukulkan
19
4 / 3 / 3
11,251
563
12,958
8,819
3,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 9
11,271
564
15,860
23,327
22,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 1
7,997
400
5,011
16,325
9,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Redwood20
Hachiman
15
1 / 5 / 1
9,139
457
4,431
14,556
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
wookiepi
Gilgamesh
16
5 / 6 / 2
10,400
520
11,653
14,909
11,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
23
Kills
18
18
Deaths
23
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AfterGlowGirl
Gilgamesh
1
4
3
0.63
W
5
6
10
1.67
L
Kukulkan
HarumachiHDDT
Kukulkan
4
3
3
1.83
W
Sylvanus
KingWallaby
Sylvanus
5
3
9
3.17
W
Izanami
Kkaipo
Izanami
7
1
5
9.5
W
Kukulkan
Mardelic
Kukulkan
5
4
4
1.75
L
5
3
9
3.17
L
3
6
1
0.58
L
Hachiman
Redwood20
Hachiman
1
5
1
0.3
L
Gilgamesh
wookiepi
Gilgamesh
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,884
Damage
49,913
78,188
Taken
77,936
47,632
Mitigated
52,096
21,627
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AfterGlowGirl
Gilgamesh
11,041
2,344
0
3,360
15,364
10,722
0
2,286
12,594
0
56,823
W
16,100
9,626
0
2,478
19,849
9,386
0
2,998
16,607
0
100,533
L
Kukulkan
HarumachiHDDT
Kukulkan
12,958
324
0
292
8,819
3,947
0
911
7,908
96,778
0
W
Sylvanus
KingWallaby
Sylvanus
6,369
1,192
1,804
4,137
16,968
15,961
662
6,484
10,154
23,775
0
W
Izanami
Kkaipo
Izanami
18,040
12,201
0
7,481
14,485
6,327
4,639
2,752
11,449
0
122,369
W
Kukulkan
Mardelic
Kukulkan
9,334
1,202
482
1,885
11,522
5,236
551
3,080
8,238
60,474
0
L
15,860
1,938
0
9,417
23,327
22,702
0
4,070
18,811
0
69,301
L
5,011
988
0
740
16,325
9,516
0
4,714
11,611
25,187
0
L
Hachiman
Redwood20
Hachiman
4,431
3,082
0
2,096
14,556
4,774
0
549
14,007
0
55,076
L
Gilgamesh
wookiepi
Gilgamesh
11,653
2,972
0
3,464
14,909
11,157
0
5,459
9,450
0
58,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,942
Gold Earned
50,058
599
Minions Killed
583
0
Camps Cleared
0
1,922,082
Distance Traveled
1,964,593
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,397
520
107
5
0
354,474
3
W
Nemesis
12,260
613
141
7
0
442,695
2
L
Kukulkan
11,251
563
194
10
0
408,718
8
W
Sylvanus
10,833
542
34
2
0
364,805
5
W
Izanami
13,764
688
211
11
0
401,325
4
W
Kukulkan
10,688
534
106
5
0
358,783
7
L
Nike
11,271
564
132
7
0
374,434
6
L
Athena
7,997
400
50
3
0
407,840
4
L
Hachiman
9,139
457
110
6
0
346,583
4
L
Gilgamesh
10,400
520
97
5
0
427,018
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role