Player Matchup

Bellona
Bellona
AckNSlash10
Bellona
Level 4
God Stats
0W - 5L
1,182 SR
Queue Stats
28W - 21L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AlphaRED718
Tsukuyomi
Level 4
God Stats
2W - 5L
1,158 SR
Queue Stats
7W - 7L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
JamesBund
Gilgamesh
Level 28
God Stats
6W - 4L
1,522 SR
Queue Stats
130W - 117L
1,451 Elo+
Solo
Heimdallr
Heimdallr
LyMiZ
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
1,320 Elo+
Party 1
Apollo
Apollo
e12ic
Apollo
Level 25
God Stats
7W - 14L
1,500 SR
Queue Stats
250W - 202L
1,643 Elo+
Solo
Team Averages
Level 14
1,372 SR
1,411 Elo+

VS

Team Averages
Level 19
1,548 SR
1,437 Elo+
Sun Wukong
Sun Wukong
ChintanaGreyes
Sun Wukong
Level 30
God Stats
23W - 14L
1,746 SR
Queue Stats
129W - 148L
1,466 Elo+
Solo
Sol
Sol
NaRdVaRkEd
Sol
Level 26
God Stats
5W - 2L
1,506 SR
Queue Stats
66W - 50L
1,495 Elo+
Solo
Hachiman
Hachiman
Spookumsthegost
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
cangrejol
Neith
Level 17
God Stats
31W - 35L
1,489 SR
Queue Stats
36W - 38L
1,454 Elo+
Solo
Sylvanus
Sylvanus
starbox123
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AckNSlash10
Bellona
17
0 / 12 / 6
10,287
857
8,956
28,735
23,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
AlphaRED718
Tsukuyomi
17
4 / 12 / 6
11,614
968
10,241
21,546
9,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
JamesBund
Gilgamesh
18
4 / 9 / 8
12,830
1,069
18,829
27,842
16,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
LyMiZ
Heimdallr
19
3 / 6 / 11
12,475
1,040
18,114
18,270
8,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
e12ic
Apollo
19
5 / 8 / 9
12,680
1,057
19,681
26,194
10,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChintanaGreyes
Sun Wukong
20
8 / 3 / 26
13,122
1,094
18,528
19,306
21,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 1 / 27
15,310
1,276
39,332
17,817
8,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
19
7 / 5 / 31
12,779
1,065
22,173
15,119
7,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
cangrejol
Neith
19
8 / 3 / 26
12,767
1,064
19,595
11,443
6,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
starbox123
Sylvanus
20
7 / 4 / 32
13,147
1,096
14,722
16,007
23,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
189
16
Kills
47
47
Deaths
16
40
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Bellona
AckNSlash10
Bellona
0
12
6
0.25
L
Tsukuyomi
AlphaRED718
Tsukuyomi
4
12
6
0.58
W
Sun Wukong
ChintanaGreyes
Sun Wukong
8
3
26
7
L
Gilgamesh
JamesBund
Gilgamesh
4
9
8
0.89
L
Heimdallr
LyMiZ
Heimdallr
3
6
11
1.42
W
17
1
27
30.5
W
Hachiman
7
5
31
4.5
W
Neith
cangrejol
Neith
8
3
26
7
L
Apollo
e12ic
Apollo
5
8
9
1.19
W
Sylvanus
starbox123
Sylvanus
7
4
32
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,821
Damage
114,350
122,587
Taken
79,692
67,817
Mitigated
66,661
9,653
Healing
28,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AckNSlash10
Bellona
8,956
2,543
0
1,169
28,735
23,040
0
10,521
18,214
0
22,651
L
Tsukuyomi
AlphaRED718
Tsukuyomi
10,241
2,596
0
91
21,546
9,663
0
8,688
12,858
0
25,791
W
Sun Wukong
ChintanaGreyes
Sun Wukong
18,528
3,217
0
1,393
19,306
21,099
0
0
19,306
708
42,305
L
Gilgamesh
JamesBund
Gilgamesh
18,829
3,398
1,852
1,781
27,842
16,303
0
14,080
13,762
796
35,068
L
Heimdallr
LyMiZ
Heimdallr
18,114
7,010
0
6
18,270
8,237
0
8,978
9,292
0
51,685
W
39,332
16,061
0
10,300
17,817
8,394
0
66
17,751
64,694
0
W
Hachiman
22,173
14,440
0
2,152
15,119
7,360
0
146
14,973
0
36,695
W
Neith
cangrejol
Neith
19,595
14,366
340
1,570
11,443
6,039
0
436
11,007
0
39,750
L
Apollo
e12ic
Apollo
19,681
14,244
0
4,754
26,194
10,574
0
12,495
13,699
0
55,785
W
Sylvanus
starbox123
Sylvanus
14,722
3,508
7,906
4,931
16,007
23,769
0
115
15,892
24,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,886
Gold Earned
67,125
236
Minions Killed
226
5
Camps Cleared
9
1,081,229
Distance Traveled
1,065,411
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,287
857
21
2
1
210,506
0
L
Tsukuyomi
11,614
968
32
3
2
234,609
0
W
Sun Wukong
13,122
1,094
46
4
2
261,962
0
L
Gilgamesh
12,830
1,069
42
4
0
239,397
0
L
Heimdallr
12,475
1,040
66
6
1
199,352
0
W
Sol
15,310
1,276
59
5
4
218,967
1
W
Hachiman
12,779
1,065
41
3
1
202,214
0
W
Neith
12,767
1,064
65
5
2
180,604
0
L
Apollo
12,680
1,057
75
6
1
197,365
0
W
Sylvanus
13,147
1,096
15
1
0
201,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role