Player Matchup

Chaac
Chaac
ChaoticFields
Chaac
Level 101
God Stats
2W - 5L
1,570 SR
Queue Stats
394W - 395L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
ChaoticKnight21
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Party 1
Neith
Neith
SaintXXIV
Neith
Level 23
God Stats
28W - 29L
1,463 SR
Queue Stats
52W - 57L
1,378 Elo+
Party 3
Athena
Athena
SunkenShot
Athena
Level 26
God Stats
14W - 15L
1,418 SR
Queue Stats
72W - 75L
1,412 Elo+
Party 3
Fenrir
Fenrir
xYzPlayz
Fenrir
Level 50
God Stats
4W - 6L
1,505 SR
Queue Stats
84W - 112L
1,370 Elo+
Party 3
Team Averages
Level 57
1,491 SR
1,491 Elo+

VS

Team Averages
Level 103
1,608 SR
1,584 Elo+
Fenrir
Fenrir
ChilliCheese23
Fenrir
Level 67
God Stats
5W - 4L
1,756 SR
Queue Stats
83W - 82L
1,405 Elo+
Party 2
Osiris
Osiris
ColdHeartViking
Osiris
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 168L
1,619 Elo+
Party 2
Anhur
Anhur
EnemyOfDavid
Anhur
Level 131
God Stats
22W - 17L
1,694 SR
Queue Stats
295W - 251L
1,586 Elo+
Party 2
Hercules
Hercules
Rufusdusol97
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 40L
1,749 Elo+
Party 2
Chang'e
Chang'e
TOOBEAST_69
Chang'e
Level 154
God Stats
53W - 55L
1,590 SR
Queue Stats
964W - 1,017L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,011
530
12,237
19,831
18,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ChaoticKnight21
Baron Samedi
11
1 / 5 / 0
7,046
414
1,885
7,051
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SaintXXIV
Neith
10
1 / 6 / 3
6,708
395
6,003
9,239
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
SunkenShot
Athena
11
0 / 3 / 6
7,401
435
6,639
15,485
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
xYzPlayz
Fenrir
12
3 / 4 / 2
7,738
455
5,772
10,263
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
8,804
518
7,005
8,761
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 5
9,142
538
11,039
14,005
10,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 4 / 5
9,977
587
9,996
13,241
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Rufusdusol97
Hercules
12
4 / 1 / 10
8,865
521
12,389
15,025
9,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
TOOBEAST_69
Chang'e
17
4 / 0 / 8
9,808
577
7,208
6,449
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
21
21
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Baron Samedi
ChaoticKnight21
Baron Samedi
1
5
0
0.2
W
5
0
8
9
W
2
3
5
1.5
W
6
4
5
2.13
W
Hercules
Rufusdusol97
Hercules
4
1
10
9
L
Neith
SaintXXIV
Neith
1
6
3
0.42
L
Athena
SunkenShot
Athena
0
3
6
1
W
Chang'e
TOOBEAST_69
Chang'e
4
0
8
8
L
Fenrir
xYzPlayz
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
47,637
61,869
Taken
57,481
32,931
Mitigated
31,228
16,775
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,237
3,456
0
9,976
19,831
18,023
164
757
19,074
324
61,463
L
Baron Samedi
ChaoticKnight21
Baron Samedi
1,885
53
0
633
7,051
2,700
88
2,701
4,350
25,617
0
W
7,005
708
0
4,042
8,761
3,461
646
234
8,487
0
50,038
W
11,039
4,286
0
4,296
14,005
10,677
570
1,135
12,844
0
63,064
W
9,996
5,994
0
4,785
13,241
4,999
220
4,123
9,096
0
66,643
W
Hercules
Rufusdusol97
Hercules
12,389
4,463
0
4,993
15,025
9,549
0
2,080
12,801
0
32,759
L
Neith
SaintXXIV
Neith
6,003
2,777
306
2,334
9,239
2,251
520
1,016
8,223
0
30,775
L
Athena
SunkenShot
Athena
6,639
2,749
525
2,085
15,485
6,762
129
1,207
14,278
20,027
0
W
Chang'e
TOOBEAST_69
Chang'e
7,208
528
1,793
3,804
6,449
2,542
255
976
5,405
73,210
0
L
Fenrir
xYzPlayz
Fenrir
5,772
1,033
0
916
10,263
3,195
537
1,527
8,736
0
34,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
46,596
313
Minions Killed
498
0
Camps Cleared
0
1,540,887
Distance Traveled
1,663,102
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,011
530
124
7
0
318,185
2
L
Baron Samedi
7,046
414
47
3
0
262,254
1
W
Fenrir
8,804
518
90
5
0
367,890
2
W
Osiris
9,142
538
127
7
0
317,317
6
W
Anhur
9,977
587
114
7
0
260,207
7
W
Hercules
8,865
521
35
2
0
373,805
7
L
Neith
6,708
395
53
3
0
288,818
3
L
Athena
7,401
435
25
1
0
346,946
4
W
Chang'e
9,808
577
132
8
0
343,883
3
L
Fenrir
7,738
455
64
4
0
324,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role