Player Matchup

Thor
Thor
GUI_DRONI
Thor
Level 9
God Stats
3W - 6L
1,424 SR
Queue Stats
77W - 106L
1,556 Elo+
Party 1
Sobek
Sobek
II dogus II
Sobek
Level 29
God Stats
1W - 7L
1,199 SR
Queue Stats
88W - 118L
1,376 Elo+
Solo
Ares
Ares
TheRenan55
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zarahtorn
Kukulkan
Level 29
God Stats
4W - 9L
1,364 SR
Queue Stats
61W - 75L
1,359 Elo+
Solo
Neith
Neith
vrs2013
Neith
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
54W - 85L
1,556 Elo+
Party 1
Team Averages
Level 19
1,354 SR
1,469 Elo+

VS

Team Averages
Level 12
1,424 SR
1,349 Elo+
Cerberus
Cerberus
GhostReborn
Cerberus
Level 28
God Stats
9W - 11L
1,417 SR
Queue Stats
54W - 55L
1,336 Elo+
Solo
Tyr
Tyr
Juampi_Vga
Tyr
Level 18
God Stats
2W - 5L
1,201 SR
Queue Stats
41W - 35L
1,491 Elo+
Solo
Kali
Kali
LordGriffo
Kali
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 60L
1,271 Elo+
Party 2
Medusa
Medusa
ggguerra
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,268 Elo+
Party 2
Scylla
Scylla
yumi1911
Scylla
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 79L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
3 / 2 / 2
4,499
643
4,206
4,561
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 1 / 0
3,042
435
81
1,066
355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 2 / 0
3,097
442
375
2,106
535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Zarahtorn
Kukulkan
9
2 / 3 / 1
4,794
685
2,662
3,937
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
vrs2013
Neith
6
1 / 5 / 0
4,072
582
1,542
4,562
1,027
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GhostReborn
Cerberus
6
5 / 0 / 1
5,109
730
3,672
4,534
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 0 / 0
5,864
838
2,850
4,280
1,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 2
4,481
640
744
3,916
1,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ggguerra
Medusa
6
2 / 3 / 3
4,702
672
1,564
3,625
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
yumi1911
Scylla
8
0 / 2 / 2
4,213
602
1,004
2,168
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
13
13
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
3
2
2
2
W
Cerberus
GhostReborn
Cerberus
5
0
1
5.5
L
0
1
0
0
W
5
0
0
5
W
1
1
2
2
L
0
2
0
0
L
Kukulkan
Zarahtorn
Kukulkan
2
3
1
0.83
W
Medusa
ggguerra
Medusa
2
3
3
1.17
L
Neith
vrs2013
Neith
1
5
0
0.2
W
Scylla
yumi1911
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,866
Damage
9,834
16,232
Taken
18,523
4,225
Mitigated
6,579
2,374
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,206
1,525
0
928
4,561
1,033
0
1,045
3,516
0
14,606
W
Cerberus
GhostReborn
Cerberus
3,672
430
0
840
4,534
2,003
261
28
4,506
11,799
0
L
81
28
0
312
1,066
355
0
521
545
727
0
W
2,850
796
0
1,803
4,280
1,611
0
765
3,515
0
31,531
W
744
135
0
1,669
3,916
1,372
220
1,032
2,884
0
12,379
L
375
291
0
0
2,106
535
0
0
2,106
1,696
0
L
Kukulkan
Zarahtorn
Kukulkan
2,662
493
74
772
3,937
1,275
0
920
2,933
24,173
0
W
Medusa
ggguerra
Medusa
1,564
1,212
0
500
3,625
963
573
53
3,572
0
11,306
L
Neith
vrs2013
Neith
1,542
561
0
288
4,562
1,027
312
2,106
2,456
0
14,651
W
Scylla
yumi1911
Scylla
1,004
39
0
0
2,168
630
190
1,240
928
13,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,504
Gold Earned
24,369
95
Minions Killed
183
0
Camps Cleared
0
526,788
Distance Traveled
687,798
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,499
643
31
4
0
155,218
0
W
Cerberus
5,109
730
23
3
0
160,891
1
L
Sobek
3,042
435
0
0
0
37,588
1
W
Tyr
5,864
838
81
12
0
164,128
3
W
Kali
4,481
640
32
5
0
129,522
0
L
Ares
3,097
442
1
0
0
79,632
0
L
Kukulkan
4,794
685
39
6
0
120,347
4
W
Medusa
4,702
672
22
3
0
114,185
0
L
Neith
4,072
582
24
3
0
134,003
0
W
Scylla
4,213
602
25
4
0
119,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role