Player Matchup

Vamana
Vamana
AQ7113
Vamana
Level 42
God Stats
0W - 4L
1,173 SR
Queue Stats
12W - 21L
1,172 Elo+
Party 3
Artemis
Artemis
Merylein3
Artemis
Level 34
God Stats
3W - 5L
1,078 SR
Queue Stats
8W - 15L
1,170 Elo+
Party 3
Merlin
Merlin
NoAim Ti
Merlin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 59L
1,345 Elo+
Party 1
Izanami
Izanami
nFxRe
Izanami
Level 94
God Stats
77W - 56L
1,511 SR
Queue Stats
362W - 397L
1,401 Elo+
Party 1
Pele
Pele
xD0peJack3D
Pele
Level 100
God Stats
10W - 8L
1,228 SR
Queue Stats
358W - 390L
1,426 Elo+
Party 1
Team Averages
Level 58
1,298 SR
1,303 Elo+

VS

Team Averages
Level 49
1,398 SR
1,393 Elo+
Chernobog
Chernobog
SRazor Virus
Chernobog
Level 56
God Stats
16W - 9L
1,641 SR
Queue Stats
205W - 226L
1,395 Elo+
Party 2
Ymir
Ymir
SkrYleXArrow
Ymir
Level 47
God Stats
65W - 54L
1,529 SR
Queue Stats
149W - 167L
1,377 Elo+
Party 2
Pele
Pele
Valkorionn_
Pele
Level 31
God Stats
1W - 3L
1,069 SR
Queue Stats
124W - 143L
1,428 Elo+
Solo
Freya
Freya
VirusEmu60616
Freya
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
401W - 441L
1,420 Elo+
Party 2
Bakasura
Bakasura
manuthepool
Bakasura
Level 29
God Stats
1W - 5L
1,253 SR
Queue Stats
69W - 93L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AQ7113
Vamana
13
0 / 3 / 2
8,257
375
3,523
10,197
6,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Merylein3
Artemis
15
0 / 4 / 1
9,084
413
3,435
11,167
3,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
NoAim Ti
Merlin
12
0 / 17 / 1
7,770
353
6,517
18,149
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
nFxRe
Izanami
12
1 / 8 / 3
8,698
395
9,576
12,002
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 12 / 0
10,790
490
17,366
22,741
9,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SRazor Virus
Chernobog
18
12 / 1 / 10
12,844
584
11,459
10,898
4,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 4 / 13
11,021
501
6,047
15,251
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 1 / 1
13,814
628
11,847
12,391
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 1 / 9
14,038
638
20,933
17,741
7,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
manuthepool
Bakasura
19
6 / 2 / 5
12,194
554
6,242
14,669
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
9
Kills
43
44
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vamana
AQ7113
Vamana
0
3
2
0.33
L
Artemis
Merylein3
Artemis
0
4
1
0.13
L
Merlin
NoAim Ti
Merlin
0
17
1
0.03
W
Chernobog
SRazor Virus
Chernobog
12
1
10
17
W
2
4
13
2.13
W
7
1
1
7.5
W
16
1
9
20.5
W
Bakasura
manuthepool
Bakasura
6
2
5
4.25
L
Izanami
nFxRe
Izanami
1
8
3
0.31
L
8
12
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,417
Damage
56,528
74,256
Taken
70,950
29,466
Mitigated
39,034
8,077
Healing
32,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AQ7113
Vamana
3,523
155
0
970
10,197
6,814
72
3,557
6,640
0
40,325
L
Artemis
Merylein3
Artemis
3,435
1,558
0
2,052
11,167
3,912
896
1,190
9,190
0
43,434
L
Merlin
NoAim Ti
Merlin
6,517
2,244
0
345
18,149
5,645
0
10,530
7,216
31,506
0
W
Chernobog
SRazor Virus
Chernobog
11,459
6,125
0
5,636
10,898
4,631
2,174
672
10,159
0
71,388
W
6,047
734
1,158
3,321
15,251
11,428
288
1,211
13,934
39,213
0
W
11,847
2,696
0
6,117
12,391
9,153
180
0
12,391
0
93,896
W
20,933
8,974
0
13,552
17,741
7,999
1,526
3,011
14,420
105,400
0
W
Bakasura
manuthepool
Bakasura
6,242
3,871
0
2,851
14,669
5,823
3,187
1,050
13,529
0
92,910
L
Izanami
nFxRe
Izanami
9,576
7,158
0
340
12,002
3,733
148
4,856
6,766
0
53,374
L
17,366
5,155
0
4,370
22,741
9,362
0
6,847
15,474
0
77,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,599
Gold Earned
63,911
447
Minions Killed
656
0
Camps Cleared
0
1,725,426
Distance Traveled
2,190,263
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,257
375
73
3
0
417,321
0
L
Artemis
9,084
413
89
4
0
336,324
0
L
Merlin
7,770
353
54
2
0
279,733
0
W
Chernobog
12,844
584
110
5
0
447,314
3
W
Ymir
11,021
501
41
2
0
405,076
3
W
Pele
13,814
628
184
8
0
429,758
1
W
Freya
14,038
638
166
8
0
408,992
3
W
Bakasura
12,194
554
155
7
0
499,123
0
L
Izanami
8,698
395
117
5
0
303,352
0
L
Pele
10,790
490
114
5
0
388,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role