Player Matchup

Anhur
Anhur
Grizzly AKA God
Anhur
Level 26
God Stats
4W - 3L
1,618 SR
Queue Stats
102W - 95L
1,520 Elo+
Solo
Hel
Hel
OFFASHO
Hel
Level 18
God Stats
8W - 7L
1,574 SR
Queue Stats
18W - 19L
1,449 Elo+
Solo
Hercules
Hercules
Tolds
Hercules
Level 7
God Stats
0W - 2L
1,316 SR
Queue Stats
5W - 5L
1,612 Elo+
Solo
Thor
Thor
Zach Lav1ne
Thor
Level 15
God Stats
8W - 16L
1,332 SR
Queue Stats
28W - 38L
1,394 Elo+
Solo
Fafnir
Fafnir
thatsnotvegan
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,561 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,507 Elo+

VS

Team Averages
Level 31
1,583 SR
1,605 Elo+
Hercules
Hercules
Bukoman
Hercules
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,649 Elo+
Party 1
Neith
Neith
Hwehwe
Neith
Level 20
God Stats
35W - 28L
1,592 SR
Queue Stats
56W - 47L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
Killjoy-Dasher
Jormungandr
Level 18
God Stats
5W - 6L
1,553 SR
Queue Stats
8W - 11L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Snoald
Aphrodite
Level 27
God Stats
9W - 5L
1,700 SR
Queue Stats
56W - 35L
1,657 Elo+
Party 1
Chang'e
Chang'e
bagnetttttt
Chang'e
Level 10
God Stats
13W - 5L
1,569 SR
Queue Stats
23W - 9L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 5
12,742
910
17,609
14,216
6,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
18
2 / 6 / 4
12,547
896
18,496
21,272
11,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Tolds
Hercules
18
3 / 7 / 2
12,599
900
18,609
30,297
40,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
1 / 9 / 5
12,059
861
19,781
31,030
24,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
1 / 8 / 6
12,934
924
19,674
31,412
43,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bukoman
Hercules
20
8 / 2 / 22
14,517
1,037
34,682
37,078
39,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Hwehwe
Neith
20
9 / 0 / 17
14,488
1,035
33,299
16,339
8,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Killjoy-Dasher
Jormungandr
19
4 / 5 / 16
13,279
949
20,634
17,120
9,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Snoald
Aphrodite
20
6 / 0 / 21
14,151
1,011
19,089
16,182
13,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
bagnetttttt
Chang'e
20
5 / 1 / 23
13,644
975
11,442
15,078
5,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
131
8
Kills
32
32
Deaths
8
22
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bukoman
Hercules
8
2
22
9.5
L
1
2
5
1.75
W
Neith
Hwehwe
Neith
9
0
17
17.5
W
Jormungandr
Killjoy-Dasher
Jormungandr
4
5
16
2.4
L
Hel
2
6
4
0.67
W
Aphrodite
Snoald
Aphrodite
6
0
21
16.5
L
Hercules
Tolds
Hercules
3
7
2
0.57
L
1
9
5
0.39
W
Chang'e
bagnetttttt
Chang'e
5
1
23
16.5
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,169
Damage
119,146
128,227
Taken
101,797
126,918
Mitigated
76,784
25,376
Healing
66,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bukoman
Hercules
34,682
11,569
0
11,624
37,078
39,830
0
12,698
24,380
0
45,789
L
17,609
9,535
0
2,267
14,216
6,160
0
6,407
7,809
0
53,466
W
Neith
Hwehwe
Neith
33,299
19,026
0
4,681
16,339
8,138
0
5,771
10,568
0
58,516
W
Jormungandr
Killjoy-Dasher
Jormungandr
20,634
2,962
0
1,865
17,120
9,329
0
6,365
10,755
46,523
0
L
Hel
18,496
405
4,075
5,268
21,272
11,887
0
5,728
15,544
43,520
0
W
Aphrodite
Snoald
Aphrodite
19,089
3,272
18,672
9,883
16,182
13,722
0
7,521
8,661
52,432
0
L
Hercules
Tolds
Hercules
18,609
5,056
0
6,985
30,297
40,994
0
12,542
17,755
0
38,304
L
19,781
2,368
0
0
31,030
24,137
0
12,687
18,343
0
35,714
W
Chang'e
bagnetttttt
Chang'e
11,442
602
12,801
7,423
15,078
5,765
0
5,815
9,263
24,782
0
L
19,674
5,034
938
5,843
31,412
43,740
0
13,801
17,611
45,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,881
Gold Earned
70,079
242
Minions Killed
270
13
Camps Cleared
5
1,215,553
Distance Traveled
1,386,904
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,517
1,037
21
2
0
299,839
0
L
Anhur
12,742
910
59
4
9
212,880
0
W
Neith
14,488
1,035
68
5
1
262,604
0
W
Jormungandr
13,279
949
64
5
1
205,829
3
L
Hel
12,547
896
59
4
0
253,718
0
W
Aphrodite
14,151
1,011
79
6
1
319,285
3
L
Hercules
12,599
900
48
3
0
237,409
0
L
Thor
12,059
861
32
2
3
234,019
1
W
Chang'e
13,644
975
38
3
2
299,347
0
L
Fafnir
12,934
924
44
3
1
277,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role