Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Alric7
Artemis
Level 92
God Stats
2W - 1L
1,808 SR
Queue Stats
180W - 171L
1,512 Elo+
Solo
Nox
Nox
DaisyMay97
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,515 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HoodKicker
Kumbhakarna
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,448 Elo+
Solo
Horus
Horus
Pepsy0770
Horus
Level 138
God Stats
0W - 1L
1,317 SR
Queue Stats
50W - 50L
1,532 Elo+
Party 1
Team Averages
Level 104
1,525 SR
1,502 Elo+

VS

Team Averages
Level 124
1,601 SR
1,538 Elo+
Ymir
Ymir
Hafadood
Ymir
Level 109
God Stats
18W - 11L
1,486 SR
Queue Stats
546W - 573L
1,510 Elo+
Party 2
Terra
Terra
SullenestMass26
Terra
Level 149
God Stats
7W - 6L
1,437 SR
Queue Stats
916W - 908L
1,550 Elo+
Solo
Medusa
Medusa
TheHappyGlizzy
Medusa
Level 102
God Stats
7W - 2L
1,730 SR
Queue Stats
428W - 414L
1,522 Elo+
Solo
Danzaburou
Danzaburou
XpLoiT 671
Danzaburou
Level 147
God Stats
3W - 0L
1,537 SR
Queue Stats
234W - 228L
1,585 Elo+
Party 2
Geb
Geb
hafadee
Geb
Level 115
God Stats
14W - 8L
1,817 SR
Queue Stats
495W - 512L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 6 / 6
9,688
807
12,248
23,955
23,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Alric7
Artemis
18
6 / 5 / 5
10,741
895
21,558
13,882
7,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 5 / 7
9,099
758
15,194
11,779
6,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
HoodKicker
Kumbhakarna
13
0 / 6 / 10
7,818
652
4,943
20,668
23,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Pepsy0770
Horus
15
1 / 3 / 11
8,818
735
6,807
20,172
23,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 3 / 16
8,641
720
9,859
12,510
13,565
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 4 / 18
9,407
784
11,948
17,261
18,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 2 / 9
10,918
910
24,208
12,758
6,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
XpLoiT 671
Danzaburou
17
10 / 4 / 12
11,341
945
19,148
11,877
5,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
17
2 / 3 / 19
9,796
816
11,980
22,370
16,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
16
Kills
24
25
Deaths
16
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
6
1.33
L
Artemis
Alric7
Artemis
6
5
5
1.7
L
4
5
7
1.5
W
Ymir
0
3
16
2.67
L
Kumbhakarna
HoodKicker
Kumbhakarna
0
6
10
0.83
L
Horus
Pepsy0770
Horus
1
3
11
2.17
W
2
4
18
2.75
W
10
2
9
7.25
W
Danzaburou
XpLoiT 671
Danzaburou
10
4
12
4
W
Geb
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,750
Damage
77,143
90,456
Taken
76,776
84,562
Mitigated
61,037
27,341
Healing
37,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,248
2,388
1,864
5,691
23,955
23,180
180
8,104
15,851
0
18,643
L
Artemis
Alric7
Artemis
21,558
9,903
1,237
2,032
13,882
7,241
1,457
5,626
8,256
0
43,819
L
15,194
1,887
1,089
1,372
11,779
6,272
0
4,701
7,078
28,900
0
W
Ymir
9,859
608
2,492
1,495
12,510
13,565
664
2,301
10,209
15,368
0
L
Kumbhakarna
HoodKicker
Kumbhakarna
4,943
770
419
513
20,668
23,926
0
7,436
13,232
9,076
0
L
Horus
Pepsy0770
Horus
6,807
2,514
5,509
7,615
20,172
23,943
279
7,920
12,252
0
13,467
W
11,948
625
7,228
5,941
17,261
18,897
786
4,648
12,613
20,033
0
W
24,208
10,754
2,356
3,719
12,758
6,508
1,183
2,763
9,995
0
50,564
W
Danzaburou
XpLoiT 671
Danzaburou
19,148
6,727
2,119
1,619
11,877
5,837
2,746
3,228
8,649
0
35,894
W
Geb
11,980
733
2,854
7,865
22,370
16,230
565
7,197
15,173
20,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
50,103
108
Minions Killed
126
0
Camps Cleared
0
951,161
Distance Traveled
1,076,429
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,688
807
10
1
0
190,256
4
L
Artemis
10,741
895
54
5
0
173,807
3
L
Nox
9,099
758
28
2
0
195,286
0
W
Ymir
8,641
720
9
1
0
218,909
4
L
Kumbhakarna
7,818
652
6
1
0
195,270
0
L
Horus
8,818
735
10
1
0
196,542
4
W
Terra
9,407
784
16
1
0
220,458
0
W
Medusa
10,918
910
52
4
0
215,835
4
W
Danzaburou
11,341
945
33
3
0
198,019
1
W
Geb
9,796
816
16
1
0
223,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role